Purgatory II
- February 28, 2018
- Eduard Mirica
"Purgatory II" is a turn-based strategy game where you command legions of hellish creatures, seeking vengeance as ex-General Xzus in the real world. With Spirit Points earned from completed challenges, you can hire unique units and equip gear to increase your battlefield prowess. The game features an original story and hand-drawn pixel art, with an emphasis on reading and strategic decision-making.
Reviews
- The game offers a nostalgic experience reminiscent of classic turn-based strategy games like Heroes of Might and Magic.
- Some players found joy and hope while playing, using it as a form of escapism during tough times.
- The game has potential for those who enjoy low-cost distractions and are fans of the genre.
- The game is plagued by numerous bugs and technical issues, making gameplay frustrating and unenjoyable.
- Graphics and interface are poorly designed, leading to confusion and difficulty in navigating the game.
- Many players feel the game is unfinished and lacks depth, resulting in a repetitive and grind-heavy experience.
- story6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The story emphasizes resilience and the unpredictability of life, encouraging players to persevere despite challenges. While it builds on the previous game, many feel it lacks depth and rewards, with missions offering little incentive and upgrades available too early, leading to a sense of unfinished potential. Overall, players can expect a familiar narrative experience with some new gameplay elements, but it may not fully satisfy those seeking a rich story.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“If you liked the previous part and you're further interested in the story, then you can expect a similar gameplay with additions such as a shop where you can buy items for improving our protagonist.”
“Compared to the previous game, it's a bit better put together, but instead it feels unfinished, with what seems like all of the potential upgrades and the best grinding stage available from basically the very start of the game, and storyline missions offering no rewards at all.”
“Even with the one good bug: a double gains from grinding bug (present since at least September of last year) allowing me to gain 375 SP per run of the hardest grind mission, it was still just a bunch of sitting there mashing spiders while I got enough for a huge army.”
“If you liked the previous part and you're further interested in story then you can expect a similar gameplay with additions such as a shop where you can buy items for improving our protagonist.”
- graphics6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's graphics are criticized for relying on outdated retro pixel art, resulting in lackluster 2D visuals that do not improve significantly with resolution adjustments. Players find the simplistic art assets and busy interface detract from the overall experience, although some report that the graphics may become more tolerable over time.
“A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
“While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
“Without any other substantial graphics tweaks, it's not possible for gamers to improve the lackluster 2D visuals.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for being tedious and poorly designed, with players feeling that it lacks meaningful rewards and progression. While there are some improvements over the previous installment, the grinding experience remains monotonous, often reduced to repetitive tasks with little incentive to engage in storyline missions. A notable bug allows for increased gains during grinding, but it does not significantly enhance the overall experience.
“Even in a genre generally lacking in entertaining games, it stands out as being particularly tedious and badly assembled.”
“Compared to the previous game, it's a bit better put together, but instead it feels unfinished, with what seems like all of the potential upgrades and the best grinding stage available from basically the very start of the game, and storyline missions offering no rewards at all.”
“Progression is all about grinding fights where you take no losses until you are strong enough to fight the next fight with no losses.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with players reporting numerous bugs that disrupt gameplay, including a confusing ending where the game continues despite defeating what seems to be the final boss. Overall, the experience is marred by these technical problems.
“More importantly, this game is buggy.”
“I finished the game - or at least I think I did. I defeated what appeared to be the final boss and was told my soul was now at peace, but the game just continued normally. Towards the end, it got horribly buggy.”
- gameplay2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The gameplay is similar to the previous installment, featuring a shop for item upgrades that enhance the protagonist, but it does not significantly enrich the overall experience. While it is an improved version, it retains much of the same mechanics.
“If you liked the previous part and you're further interested in the story, then you can expect similar gameplay with additions such as a shop where you can buy items to improve our protagonist.”
“This is a better overall version of the same game as Purgatory, enhancing the experience without significantly altering the gameplay.”
“The gameplay feels repetitive and lacks the innovation that was promised.”
“I found the controls to be unresponsive, making it frustrating to navigate through levels.”
“The combat system is clunky and doesn't provide the fluidity that modern games offer.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is described as soothing and calming, providing a relaxing experience that allows players to feel at ease.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”