- June 8, 2015
- Vertex Games, S.C.
Rolling Shapes
Platforms
About
"Rolling Shapes" is a physics-based puzzle game where you play as aRoller, tasked with restoring life to a ruined Earth by manipulating geometric shapes. As you progress through diverse levels, your shape can be altered in transformation modules, and the difficulty ramps up exponentially, demanding both mental agility and nimble fingers. The game boasts easy-to-handle gameplay, attractive graphics, and a variety of challenging scenarios to keep you engaged.
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- The game features an interesting concept with varied and engaging puzzle designs.
- Some players found moments of joy and relaxation while playing, appreciating the music and simple mechanics.
- A few levels provide a satisfying challenge, showcasing potential for fun gameplay.
- The game is plagued by numerous bugs and technical issues, including low framerates and crashes.
- It lacks modern features such as customizable controls, proper resolution support, and a functional audio control system.
- Many players reported a frustrating experience due to poor level design and unresponsive menus, leading to a lack of engagement.
gameplay
6 mentions Positive Neutral NegativeThe gameplay is criticized for its inconsistency, ranging from simple to complex tasks, and is marred by bugs in the initial stages, leading to a lack of trust in the overall experience. Players feel that the game fails to build on newly introduced mechanics, instead opting to rapidly introduce different ones, which hampers engagement and innovation.
“The gameplay varies from pretty simple to quite complex tasks.”
“On the other hand, the game never lets you get into a new mechanic you've learned by providing a few more levels like it; instead, it prefers to throw a different mechanic at you quickly.”
“If your game's first half hour of gameplay is riddled with bugs, what reason do the players have to believe that the rest of it isn't?”
“If your game's first half hour is not at all innovative or original, where is the 'innovative and original gameplay' that developers like you implicitly promise us?”
“The game never lets you get into a new mechanic you've learned by providing a few more levels like it; instead, it prefers to throw a different mechanic at you quickly.”