Punch Club 2: Fast Forward Game Cover

Choose your own adventure in the awesome fighter management sim, Punch Club 2

  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows

Reviews

81%
Audience ScoreBased on 950 reviews
story110 positive mentions
grinding126 negative mentions
  • The game features beautiful pixel art and a captivating soundtrack that enhances the overall experience.
  • The humor and pop culture references throughout the game are entertaining and add a unique charm.
  • The removal of stat decay from the first game allows for a more enjoyable and less punishing gameplay experience.
  • The story feels rushed and lacks coherence, especially towards the end, leaving many plot points unresolved.
  • The gameplay can become repetitive and grindy, particularly in the mid to late game, which may deter some players.
  • Some mechanics, like the tonus system, can feel frustrating and lead to soft locks if players don't build their characters correctly.
  • story383 mentions

    The story of "Punch Club 2" is a mixed bag, with many players appreciating its humor, originality, and engaging early and mid-game plot developments. However, criticisms arise regarding its rushed ending, lack of connectivity to the first game, and numerous unresolved plot threads, leading to a sense of disappointment for some. Overall, while the narrative offers entertaining moments and callbacks to the original, it struggles with pacing and coherence, particularly in its conclusion.

    • “The storytelling is immersive, making you feel part of a boxer's journey, filled with humor and drama.”
    • “The story is fun, the jokes and easter eggs are great as usual, the last chapter feels a bit rushed but okay.”
    • “With its engaging gameplay, stunning visuals, and captivating storyline, Punch Club 2 is a must-play for both fans of the franchise and newcomers alike.”
    • “Unfortunately, the story is kind of faltering on its connectivity with the first game.”
    • “The story is often nonsensical and the dialogue is full of one-liners and millennial references.”
    • “The story falls flat on its face three-quarters of the way through, and speeds you along to a nonsensical ending that has nothing to do with the core game.”
  • gameplay174 mentions

    The gameplay of "Punch Club 2" is characterized by a mix of intuitive mechanics and a satisfying loop, though it has been criticized for becoming grindy, especially in the late game. While many players appreciate the improvements in combat mechanics and the addition of strategic elements, some find the gameplay repetitive and lacking in direction, particularly during pivotal moments. Overall, the game offers a blend of engaging mechanics and humor, but its reliance on grinding can detract from the overall experience.

    • “Punch Club 2: fast forward is a fun and addictive time-killer with a satisfying gameplay loop.”
    • “Love the gameplay, never felt monotonous, nice story and very good atmosphere.”
    • “The addition of new features, such as dynamic training scenarios and diverse opponents, adds a refreshing layer of complexity to the gameplay.”
    • “It makes for dull gameplay because most of the time you aren't using the moves that you want to because it damages your character too much.”
    • “The gameplay also kind of falls apart in the late game when you make a ton of money and there's nothing really to spend it on, but the work minigames force you to spend time in them despite not having anything to do with the money you get from it.”
    • “The prolonged gameplay loop, particularly evident in chapters 2, 3, and 3.5, hampers the narrative engagement and leaves players grappling with a lackluster experience.”
  • grinding127 mentions

    The reviews consistently highlight that "grinding" is a significant aspect of the game, often described as tedious and repetitive, particularly in the mid to late game. While some players appreciate the removal of stat decay, which makes grinding feel less punishing, many express frustration over the excessive time spent on grinding for resources and stats, leading to a lack of rewarding gameplay and a disappointing ending. Overall, the game is characterized as enjoyable for those who appreciate grind-heavy mechanics, but it may deter players seeking a more streamlined experience.

    • “You'll need a second life for grinding.”
    • “The end game and the end story seemed a bit rushed to me, to the point of telling myself, 'What was the point of grinding my character?'”
    • “Sadly too grindy, so much that I don't really want to replay the story again.”
    • “This game took me almost 25 hours to beat; if all the unnecessary grinding and repetitiveness was removed, this game would only have about maybe 3 hours of actual content.”
  • humor106 mentions

    The humor in "Punch Club 2" is widely praised for its quirky, irreverent style, filled with pop culture references and absurd scenarios that resonate particularly well with fans of 80s and 90s action movies. While many players find the writing and dialogue genuinely funny and engaging, some note that the humor can become repetitive or lose its charm over time. Overall, the game successfully blends humor with gameplay, creating an entertaining experience that keeps players laughing throughout their boxing journey.

    • “The writing is unusually funny and on point, with lots of awesome and hilarious references from the 80's.”
    • “The quirky characters and humorous dialogue make for an unforgettable narrative that keeps you hooked from start to finish.”
    • “Packed full of pop culture references and mediocre attempts at humor, it feels like any game-like elements were shoehorned in almost as if it was against the developers will to put anything even marginally interesting into their visual novel.”
  • music60 mentions

    The music in the game has received widespread acclaim, with many players praising its energetic and engaging soundtrack that enhances the overall experience. The blend of catchy synthesizer tracks and intense beats complements the game's aesthetic and gameplay, making it a standout feature. While some players found the music too intense for background listening, the majority agree that it significantly contributes to the game's fun and immersive atmosphere.

    • “The music is incredible, history is awesome, autobattle mechanics are fun, pop culture references are everywhere!”
    • “The fitting soundtrack perfectly complements the setting, featuring catchy synthesizer-fueled tracks and rocking guitar riffs.”
    • “The soundtrack, artwork, and animations were a significant upgrade from PC1 and complemented the new setting well.”
    • “I don't like the music, too intense to be just a background, I turned it off.”
    • “Music was okayish.”
    • “I think the gameplay is tight (although it can sometimes get monotonous) and I love the music and overall aesthetic and charm these games have.”
  • graphics49 mentions

    The graphics of the game have received widespread acclaim for their beautiful pixel art style, vibrant colors, and improved animations, which enhance the overall atmosphere and nostalgia. Players appreciate the cyberpunk aesthetic and the engaging soundtrack that complements the visuals, making the game visually appealing and immersive. However, some critiques mention that while the graphics are impressive, they are somewhat overshadowed by gameplay grind and mechanics that can detract from the overall experience.

    • “A great mix of nostalgia from the graphic style and good art design and the blend of mechanics on the whole structure of the game.”
    • “The graphics are sharp, the soundtrack is pumping, and the controls are responsive, making every move feel impactful.”
    • “Punch Club 2 offers an intriguing premise that revolves around managing a fighter's journey to the top, boasting impressive graphics, an engaging soundtrack, and a plethora of entertaining easter eggs.”
    • “In summation, while Punch Club 2 showcases potential with its aesthetics, sound design, and the elimination of stat decay, these positives are overshadowed by its overwhelming and often tedious grind.”
    • “While I love the graphics and nostalgic settings of this game, I really hate the grind and the constraints the game gives to just make your life miserable for no good reason.”
    • “Graphic colorful and cartoonish.”
  • replayability15 mentions

    Overall, the game's replayability is considered low, with many players expressing disappointment in the limited incentives to replay after completing the game once. While some elements, such as different combat styles and life choices, offer slight variations, the lack of a harder difficulty mode and the ability to achieve 100% in a single playthrough diminish the overall replay value compared to its predecessor.

    • “This is fair enough as it adds complexity and replayability to the game.”
    • “Different combat styles and life choices lend themselves to replayability.”
    • “Just like the first game, it has replayability with its different character paths, and if you enjoyed the first game, this game is a must buy.”
    • “Normal difficulty needs to be harder, or add a harder mode, and add more replayable value.”
    • “I have to admit I am a bit disappointed by the achievements as you get all of them from a single playthrough, and unlike the first game, it gives you fewer reasons to play again, losing some of its replayability.”
    • “Finished the game, it turns out the replayability is very limited; much more work is needed at the end.”
  • atmosphere7 mentions

    The game's atmosphere is highly praised for its nostalgic 80's/90's visuals and engaging storytelling, which effectively enhance the overall experience. Players appreciate the unique pixel art style and the consistent, immersive ambiance that complements the gameplay and humor. Overall, the atmosphere is described as vibrant and captivating, contributing significantly to the game's appeal.

    • “Love the gameplay, never felt monotonous, nice story and very good atmosphere.”
    • “Atmospherically, the game oozes 80's/90's nostalgia just like its predecessor.”
    • “The atmosphere, the story, everything is awesome.”
    • “The atmosphere feels lifeless and uninspired, making it hard to immerse myself in the game.”
    • “Despite the game's potential, the atmosphere lacks depth and fails to evoke any real emotion.”
    • “The overall ambiance is flat and unengaging, leaving me disconnected from the game's world.”
  • optimization4 mentions

    The optimization of the game has received mixed reviews, with some players noting balance issues at higher levels that could affect gameplay, while others criticize the overall optimization as poor and problematic. While there are mentions of fewer glitches, the general sentiment leans towards dissatisfaction with the game's optimization quality.

    • “There may be some balance issues at higher levels of complexity, but that's sure to be a thing no matter what type of game you play, since optimization changes the meta of what is good.”
    • “Maybe it is ultimately not an issue, but that sort of thing really bothers me and makes me wary of what else may be poorly optimized.”
    • “Less glitches, better optimization from the start.”
    • “This game is bad, badly optimized, badly conceived; it's just bad.”
  • emotional4 mentions

    Players find the game emotionally engaging, appreciating its heartwarming elements like the supportive mechanics that enhance enjoyment. However, some express disappointment with the ending, feeling it left them unfulfilled and yearning for a sequel to provide a more impactful conclusion.

    • “It's a very beautiful game, and the comeback sandwiches/popcorn if you're out of food/energy is so heartwarming.”
    • “It made me feel like I could do whatever I wanted to have the most fun.”
    • “But we need a Punch Club 3 fast because that ending made me feel like I did nothing.”
  • monetization3 mentions

    Reviews on monetization are mixed; while some players appreciate the lack of in-game purchases and commend the game's content and humor, others feel that the sequel is a cash grab capitalizing on the success of the original. Overall, the absence of monetization tactics is seen as a positive aspect by many.

    • “There are no in-game purchases, which makes the experience feel fair and enjoyable.”
    • “I appreciate that the game doesn't pressure players into spending money.”
    • “The absence of monetization tactics allows for a more immersive gameplay experience.”
    • “It's clear that this sequel was just a lazy cash grab from the popularity of the first.”
  • stability2 mentions

    Users report stability issues, particularly noting that interactions with certain characters, like "spoon boy," can cause the game to freeze. While there are fewer glitches overall, players express a desire for improved optimization from the outset.

    • “When I talk to 'Spoon Boy' under the bridge to change parameters, my game freezes.”
    • “- Less glitches, better optimization from the start.”
  • character development1 mentions

    Character development is emphasized as a critical element for success, with players needing to make strategic choices in training and resource management, despite the combat being automated.

    • “While the combat is automated, your choices in training, resource management, and character development are crucial to success.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Punch Club 2: Fast Forward

Play time

5hMedian play time
9hAverage play time
3-20hSpent by most gamers
*Based on 3 analyzed playthroughs

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