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Punch Club 2: Fast Forward Game Cover

About

"Punch Club 2: Fast Forward" is the sequel to the popular boxing simulation game. In this new installment, players will explore a futuristic world and manage their fighter's career in a more in-depth way. The game features new training options, rivalries, and storylines as you work your way to become the champion of the Punch Club league. With updated graphics and added features, "Punch Club 2: Fast Forward" promises to be an immersive and engaging experience for fans of the franchise.

Punch Club 2: Fast Forward screenshot
Punch Club 2: Fast Forward screenshot
Punch Club 2: Fast Forward screenshot
Punch Club 2: Fast Forward screenshot
Punch Club 2: Fast Forward screenshot
Punch Club 2: Fast Forward screenshot
Punch Club 2: Fast Forward screenshot
Punch Club 2: Fast Forward screenshot
Punch Club 2: Fast Forward screenshot
Punch Club 2: Fast Forward screenshot

90%
Audience ScoreBased on 1,159 reviews
story130 positive mentions
grinding164 negative mentions

  • Improved mechanics and gameplay compared to the first game, with no stat decay.
  • Engaging story filled with humor and numerous pop culture references.
  • Great pixel art and soundtrack that enhances the overall experience.
  • The game can become overly grindy, especially in the mid to late game.
  • The ending feels rushed and leaves many plot points unresolved.
  • Some players may find the combat mechanics confusing and unbalanced.
  • story
    453 mentions Positive Neutral Negative

    The story in "Punch Club 2: Fast Forward" is a mix of humor, pop culture references, and quirky plot twists, but it suffers from pacing issues and a rushed conclusion that leaves many plot threads unresolved. While the narrative starts strong and engages players with its comedic elements, it often devolves into repetitive grinding and filler content, leading to a disappointing finale. Overall, the game builds on the original's story but lacks the depth and coherence that made the first installment compelling.

    • “The story is an absolute fever dream, peppered with lots of references to other movies and games.”
    • “The game's storyline is not just compelling but really fun, the missions are consistently enjoyable, woven perfectly into gameplay that's both fun and addictively challenging.”
    • “The story is much better than the first one with a unique silly setting but was disappointed in the lack of choices compared to the first game and missed the multiple endings.”
    • “The story is a bunch of thrown together nonsense from the world of the internet.”
    • “The story falls flat on its face 3/4 of the way through, and speeds you along to a nonsensical ending that has nothing to do with the core game.”
    • “The story is absolutely dull.”
  • gameplay
    205 mentions Positive Neutral Negative

    The gameplay of "Punch Club 2" has received mixed reviews, with many players appreciating the improved mechanics and addictive gameplay loop, while others criticize it for being overly grindy and lacking clarity in its systems. Some users enjoyed the strategic depth added to combat and the absence of stat decay from the first game, but felt that new mechanics like "tonus" introduced unnecessary complexity. Overall, while the game offers engaging moments and humor, it struggles with pacing and can become tedious, particularly in the mid to late game.

    • “Punch Club 2: fast forward is a fun and addictive time-killer with a satisfying gameplay loop.”
    • “The gameplay is more refined than the first one; it is a lot less grindy and a little bit less difficult, which I don't prefer, but it was still fun as the pros outweigh the cons.”
    • “The addition of new features, such as dynamic training scenarios and diverse opponents, adds a refreshing layer of complexity to the gameplay.”
    • “Punch Club 2 needed to expand on the ideas and concepts that made Punch Club 1 fun, but instead it over-complicated almost every mechanic that made the original charming, and hence the game became, at least for me, tedious to play.”
    • “The gameplay is incredibly tedious and grindy.”
    • “While PC1 was a grindy game with the stat decay mechanic, PC2 removed the stat decay and somehow made it grindier.”
  • grinding
    168 mentions Positive Neutral Negative

    The reviews for "grinding" in Punch Club 2 highlight a significant increase in grindiness compared to its predecessor, with many players finding the gameplay tedious and repetitive, especially in the mid to late game. While some appreciate the removal of stat decay, which allows for more consistent character progression, the overall sentiment leans towards the grind being excessive and detracting from the enjoyment of the game. Despite these criticisms, a few players still find the grind engaging and rewarding, particularly for fans of management-style games.

    • “My only criticism so far is not the grindiness, as it was literally advertised.”
    • “It's grindy, I'm not gonna lie.”
    • “The gameplay is incredibly tedious and grindy.”
    • “While pc1 was a grindy game with the stat decay mechanic, pc2 removed the stat decay, and somehow made it grindier.”
  • humor
    126 mentions Positive Neutral Negative

    The humor in "Punch Club 2" is widely praised for its quirky, irreverent style, filled with pop culture references and absurd scenarios that resonate particularly with fans of 80s and 90s media. While many players find the dialogue and character interactions hilarious, some note that the humor can feel forced or repetitive at times. Overall, the game successfully blends comedy with engaging gameplay, making it a fun experience for those who appreciate its unique brand of humor.

    • “This is an awesome and funny little adventure game that I enjoyed very much.”
    • “The writing is unusually funny and on point, with lots of awesome and hilarious references from the 80's.”
    • “The quirky characters and humorous dialogue make for an unforgettable narrative that keeps you hooked from start to finish.”
  • music
    72 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many praising its catchy 8-bit and synthwave-inspired tracks that enhance the overall experience. Reviewers noted that the soundtrack complements the game's aesthetic and gameplay, making even grindy moments enjoyable. While some players preferred the music from the first game, the general consensus is that the soundtrack is a standout feature, contributing significantly to the game's charm and engagement.

    • “The music is incredible, the history is awesome, autobattle mechanics are fun, and pop culture references are everywhere!”
    • “The fitting soundtrack perfectly complements the setting, featuring catchy synthesizer-fueled tracks and rocking guitar riffs.”
    • “The soundtrack complements the intense and reflective moments perfectly.”
    • “I don't like the music, too intense to be just a background, I turned it off.”
    • “Music could use some more variation.”
    • “The music is somewhat more 'advanced' than the first game, but I honestly prefer the music of the first game.”
  • graphics
    62 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their vibrant, retro pixel art style, showcasing significant improvements in detail and animation compared to its predecessor. Players appreciate the beautiful artwork and the engaging cyberpunk aesthetic, which enhances the overall atmosphere and gameplay experience. While the visuals are praised, some reviews note that the game's grindy mechanics can detract from the enjoyment of the stunning graphics.

    • “The graphics are brilliant with a retro style, a bit of grind, and a small story on the side.”
    • “The graphics are sharp, the soundtrack is pumping, and the controls are responsive, making every move feel impactful.”
    • “Punch Club 2 offers an intriguing premise that revolves around managing a fighter's journey to the top, boasting impressive graphics, an engaging soundtrack, and a plethora of entertaining easter eggs.”
    • “In summation, while Punch Club 2 showcases potential with its aesthetics, sound design, and the elimination of stat decay, these positives are overshadowed by its overwhelming and often tedious grind.”
    • “The first game you could branch off a bit but this one only has the graphic interface of branches but actually you can't play any different story, which is slightly disappointing.”
    • “Updated graphics and no more stat decay but it keeps its difficulty with other aspects to take care of.”
  • replayability
    16 mentions Positive Neutral Negative

    Overall, the game has been criticized for its low replayability, with many players noting that they achieved 100% completion in their first playthrough and found little incentive to replay. While some aspects, like different combat styles and life choices, offer a degree of replayability, the lack of branching storylines and limited achievements have left many feeling disappointed compared to the original game.

    • “This is fair enough as it adds complexity and replayability to the game.”
    • “Different combat styles and life choices lend themselves to replayability.”
    • “Just like the first game, it has replayability with its different character paths, and if you enjoyed the first game, this game is a must buy.”
    • “Normal difficulty needs to be harder, or add a harder mode, and add more replayable value.”
    • “I do agree with other reviewers that there's zero replayability though, because there's no real branches in the story.”
    • “I have to admit I am a bit disappointed by the achievements, as you get all of them from a single playthrough and, unlike the first game, it gives you fewer reasons to play again, losing some of its replayability.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its nostalgic 80's/90's visuals and engaging storytelling, which effectively complement the gameplay. Reviewers appreciate the unique pixel art style and the overall immersive experience, highlighting that it maintains a consistent and enjoyable atmosphere throughout.

    • “Love the gameplay, never felt monotonous, nice story and very good atmosphere.”
    • “Atmospherically, the game oozes 80's/90's nostalgia just like its predecessor.”
    • “The atmosphere, the story, everything is awesome.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability is generally acceptable, with most players experiencing only minor bugs and glitches, though some report significant freezing issues during specific interactions. Overall, it runs well on low-end systems, but there is room for improvement in optimization to reduce the frequency of glitches.

    • “It's fun, it's (mostly) low stress/low stakes, runs great on just about any potato, and will make you breathe sharply through your nose a couple of times every 20 minutes or so.”
    • “When I talk to 'spoon boy' under the bridge to change parameters, my game freezes.”
    • “The game itself is a big terrarium for bugs and glitches.”
    • “Less glitches and better optimization from the start.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the optimization of the game has received mixed feedback. While some players appreciate the absence of stat penalties from the previous installment, they express concerns about the grindy nature of the combat and training systems, which can lead to balance issues at higher levels. Additionally, there are calls for improved optimization and fewer glitches to enhance the overall experience.

    • “There may be some balance issues at higher levels/complexity, but that's sure to be a thing no matter what type of game you play, since optimization changes the meta of what is good.”
    • “Perfectly optimized.”
    • “Also, it doesn't have the stat lowering from the first game, but the fact that you kind of have to fight regularly (every ~3 days, or your happiness and therefore your overall performance will suffer) in combination with the tonus system (which basically means that you spend stat points for strong attacks in fights, which you have to regain first when training again) means that it gets even more grindy later.”
    • “Maybe it is ultimately not an issue, but that sort of thing really bothers me and makes me wary of what else may be poorly optimized.”
    • “- Less glitches, better optimization from the start.”
  • emotional
    4 mentions Positive Neutral Negative

    Players find the game emotionally engaging, appreciating its heartwarming elements like the supportive mechanics that enhance enjoyment. However, some express disappointment with the ending, feeling it left them unfulfilled and yearning for a sequel to provide a more impactful conclusion.

    • “It's a very beautiful game, and the comeback sandwiches/popcorn when you're out of food/energy is so heartwarming.”
    • “It made me feel like I could do whatever I wanted to have the most fun.”
    • “But we need a Punch Club 3 fast because that ending made me feel like I did nothing.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews; while some players appreciate the lack of in-game purchases and commend the developers for providing substantial content, others feel that the sequel appears to be a cash grab capitalizing on the success of the original. Overall, the game's approach to monetization has surprised some players positively, despite skepticism about its intentions.

    • “There are no in-game purchases, which makes the experience feel fair and enjoyable.”
    • “I appreciate that the game doesn't pressure players into spending money.”
    • “The absence of monetization tactics allows for a more immersive gameplay experience.”
    • “It's clear that this sequel was just a lazy cash grab from the popularity of the first.”
    • “This is fine, advertising that it's something else though, is not.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is emphasized as a critical element for success, with players needing to make strategic choices in training and resource management, despite the combat being automated.

    • “While the combat is automated, your choices in training, resource management, and character development are crucial to success.”

Buy Punch Club 2: Fast Forward

5h Median play time
8h Average play time
3-20h Spent by most gamers
*Based on 4 analyzed playthroughs

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