Psychopathy Assessment
- October 25, 2024
- Galactic Crows
Note: your purchase includes a free Steam copy. Psychopathy Assessment is a retro V.H.S 80s analog horror experience that blurs the line between gaming and reality. You're not just taking a test; you're taking a psychopathy exam, and the results are far more disturbing than a label. Estimated DurationSuited for35- 40 Minutes18+ Years Presented through an eerie VHS aesthetic,…
Reviews
- The game effectively combines analog horror and PS1-style graphics, creating a nostalgic yet unsettling atmosphere that captivates players.
- The story is engaging and features multiple paths based on player choices, adding depth and replayability to the experience.
- It successfully evokes strong emotions and discomfort, leaving a lasting impression on players with its dark themes and shocking twists.
- The writing is criticized for being simplistic and reminiscent of poorly crafted fan fiction, detracting from the overall narrative quality.
- The pacing suffers from excessive dialogue and drawn-out sections, which can disrupt the flow of the game and lead to player frustration.
- Key gameplay elements, such as the 'test' aspect, feel underutilized and disconnected from the main story, leaving players wanting more substance.
- story18 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The game's story is a compelling blend of analog horror and dark themes, effectively engaging players with its gripping narrative and impactful choices that influence outcomes. While some found certain scenes unnecessarily edgy and dialogue occasionally dragged, the overall experience is described as captivating and unsettling, making it a standout in the analog horror genre. Players appreciate the well-developed characters and the tension that keeps them on edge throughout the relatively short gameplay.
“If you're a fan of analog horror games with a gripping story, I highly recommend giving this one a try!”
“Overall the game is great, I really enjoyed the story and it had me on edge pretty much the entire time.”
“It pulls you in with analog horror elements that actually work, characters feel real, and the story is surprisingly captivating.”
“The 'test' aspect is underused and actually has no impact on the story in any way.”
“The story is short; the experience is uncomfortable.”
“There were a couple of points, namely with some of the conversations between characters, where it felt like the game really got bogged down by too much unnecessary dialogue.”
- graphics7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The graphics of the game are praised for their effective blend of retro PS1 aesthetics and a gritty, nostalgic vibe, which enhances the unsettling atmosphere of the horror experience. Users appreciate how the visuals contribute to the game's dark themes, making it a standout in the crowded genre of analog horror. Overall, the combination of classic horror elements with a unique graphical style creates a compelling and immersive experience.
“Cool graphics: I'm biased, but I love the PS1 style graphics, and this game pulls them off well.”
“The PS1-style graphics give the game a gritty, old-school vibe that feels nostalgic and unsettling at the same time.”
“This gritty, nostalgic sense is added by the PSX-style graphics, and the entire experience seems both too genuine and like a trip back in time.”
“Psychopathy assessment is a faux retro horror game that mixes two parts: an initial part that plays like a classic horror quiz type game that asks disconcerting questions while playing some odd clips and videos; and the second part that has a PS1 style aesthetic that has you play out the life of your character.”
- music2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
Reviewers appreciate the game's eerie old music, noting its unique VHS sound that enhances the atmosphere. However, some suggest that allowing the music to continue playing during pauses would improve the experience further.
“One thing I'd like to see maybe for future updates is allowing the music to play during the interview, even when pausing to read.”
“One thing I'd like to see maybe for future updates is allowing the music to continue playing during the interview, even when pausing to read.”
“Something about the eerie old music just hits differently with the VHS sound.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report that the game evokes strong and unusual emotions, leaving them with a sense of confusion or discomfort.
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is perceived as light-hearted and somewhat amusing, though some players find it to be childish and lacking depth.
- gameplay1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is noted for being engaging and complemented by a compelling story, despite the game's relatively short length.
“Even though the game is fairly short, I think you get an interesting experience with a good story and some decent gameplay.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers a degree of replayability by allowing players to experience different outcomes based on their initial choices, though opinions on its overall replay value remain mixed.
“The game offers a unique experience with different outcomes based on your initial choices, making replayability a key feature.”
“I appreciate how the game encourages multiple playthroughs by providing varied results depending on your decisions.”
“Replayability is a strong point, as each playthrough can lead to different storylines and endings based on your choices.”
“Replayability is a neutral point for me because the game claims to offer different outcomes based on your initial choices.”
“I found the replayability lacking; once you've experienced the main story, there's little incentive to go through it again.”
“While the game suggests multiple endings, the differences feel minimal, making replaying it less appealing.”