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Silicon Dreams

An extremely intelligent sci-fi interrogation sim that’s unpredictable for all the right reasons.
Silicon Dreams Game Cover
95%Game Brain Score
story, gameplay
grinding, optimization
95% User Score Based on 213 reviews
Critic Score 89%Based on 1 reviews

Platforms

Mac OSPCWindowsLinux
Silicon Dreams Game Cover

About

"Silicon Dreams" is a narrative-driven cyberpunk interrogation game where you play as a detective AI. Question a variety of androids, analyze their responses, and make decisions that will impact your understanding of their stories and motives. Immerse yourself in a detailed, atmospheric world and uncover the truth behind human-like AI's actions.

Silicon Dreams screenshot
Silicon Dreams screenshot
Silicon Dreams screenshot
Silicon Dreams screenshot
Silicon Dreams screenshot
Silicon Dreams screenshot
Silicon Dreams screenshot
Silicon Dreams screenshot

95%
Audience ScoreBased on 213 reviews
story31 positive mentions
grinding6 negative mentions

  • Silicon Dreams offers a unique and thought-provoking narrative that explores complex themes of morality and artificial intelligence, making players question their own humanity.
  • The game features well-written dialogue and character interactions that create emotional depth, allowing players to form connections with the androids they interrogate.
  • The gameplay mechanics, which involve managing emotional responses and making strategic choices during interrogations, provide a satisfying and engaging experience.
  • The game lacks manual save options, requiring players to replay the entire game to explore different outcomes, which can be tedious.
  • Some players may find the graphics and overall presentation basic, which could detract from the immersive experience.
  • The pacing can feel slow at times, especially during lengthy dialogue sequences, which may not appeal to those who prefer more action-oriented gameplay.
  • story
    106 mentions Positive Neutral Negative

    The game's story is a complex and engaging exploration of ethical dilemmas surrounding humanoid robots, requiring players to navigate corporate loyalty and personal interests through their choices. While some reviewers noted that the narrative lacks originality and can feel predictable, many appreciated the depth of character development and the impact of decisions on the unfolding plot. Overall, the storytelling is praised for its thought-provoking content and emotional engagement, making it a standout in the cyberpunk genre despite some criticisms of pacing and presentation.

    • “A great story that, if you want to see it all the way through, requires you to walk a tightrope of corporate loyalty and serving your own interests in the choices you make that really pays off in the end.”
    • “It's really deep and thought-provoking, great art, music, gameplay, choices really make a difference, and a great story - also it's a great length!”
    • “Silicon Dreams is a great game with a really innovative approach to storytelling in a cyberpunk dystopia.”
    • “The game's story isn't all too original and is very predictable.”
    • “But setting and story-wise, there weren't a whole lot of surprises, twists or fascinating ideas.”
    • “The brevity of the game could be forgiven if it was a high-quality, great experience... but its quality is, as mentioned, somewhere between average and shoddy, and whilst the general topic of the conversations is interesting, the game fails to provide meaningful gameplay or an actually engaging storyline.”
  • gameplay
    49 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some praising its engaging interrogation mechanics and meaningful choices that impact the narrative, while others criticize it for being repetitive and lacking depth. Many players appreciate the strong writing and emotional weight of the story, but feel that the gameplay can become monotonous due to its reliance on dialogue trees and limited mechanics. Overall, it offers a unique experience for fans of narrative-driven games, particularly in a cyberpunk setting, but may not satisfy those seeking more dynamic gameplay.

    • “The gameplay is really engaging and fun.”
    • “This does what I wish AAA RPGs with narratives would do; choices actually feel like they make an impact and the gameplay changes that reflect this are dynamic in nature and provide meaningful differences in the conversations.”
    • “Mix in a cyberpunk setting and some of its own elements, along with good gameplay, wonderful dialogue and you have one of the biggest surprises for me of the last handful of years.”
    • “I simply cannot because there is a massive disconnect between the gameplay in the demo and the gameplay in the actual game.”
    • “Admittedly, I could technically replay the brief story to hunt for different endings, but with 95% of the gameplay being 'click through every option of the dialogue tree', it just isn't engaging whatsoever.”
    • “The brevity of the game could be forgiven if it was a high-quality, great experience, but its quality is, as mentioned, somewhere between average and shoddy, and whilst the general topic of the conversations is interesting, the game fails to provide meaningful gameplay or an actually hooking storyline.”
  • emotional
    44 mentions Positive Neutral Negative

    The game excels in emotional engagement, effectively prompting players to navigate complex moral dilemmas while interacting with sentient androids. Players experience a profound connection to the characters, as their emotional states are intricately tied to the dialogue choices made during interrogations, leading to moments of empathy and reflection on the ethical implications of artificial intelligence. The writing is praised for its depth and nuance, creating a touching narrative that resonates with players, despite some critiques regarding the visuals and emotional variety.

    • “An emotional masterpiece with mechanics that avoid being too complicated and have just enough moving parts to keep things interesting.”
    • “The stories of the androids are well written and can be very emotional.”
    • “The moral implications of owning, and forcing an emotionally intelligent being to do your bidding is discussed eloquently throughout the game and poses so many interesting questions.”
  • graphics
    38 mentions Positive Neutral Negative

    The graphics of the game are generally described as basic and rudimentary, with a minimalist aesthetic that fits the cyberpunk theme but lacks polish and detail. While some players appreciate the unique design and atmosphere it creates, others find the visuals underwhelming and in need of improvement. Overall, the graphics serve their purpose in supporting the narrative, but they are not a standout feature of the game.

    • “It's got all the smooth, pretty graphics and sound effects of a nifty cyberpunk story-- but some serious bite and thought-provoking content, too.”
    • “The art in the game is nice, and I enjoyed the visual aesthetics.”
    • “Graphics are quite basic but have a nice cyberpunk vibe.”
    • “Graphics are poor but stylized.”
    • “Well... the graphics are an eyesore; the first time I killed a robot, I burst out laughing at the animation they chose.”
    • “If you are looking for a game that is heavy on graphics, this won't be for you. It isn't the best looking game ever, but the other elements more than make up for that.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its atmospheric and synth-like qualities that enhance the setting, while others find it repetitive and lacking in emotional depth. Although the soundtrack fits the game's mood, many players feel it could have been more engaging and varied to better complement the storytelling. Overall, the music is described as serviceable but not particularly memorable, contributing to the ambiance without standing out.

    • “The music is very atmospheric and synth-like, adding to the feel of the setting.”
    • “Despite largely being based in menus with only blurry avatars for your subjects, the game creates a strong mood and atmosphere, especially with the excellent included soundtrack.”
    • “The soundtrack of the game blends in nicely with the theme.”
    • “The soundtrack is severely lacking and is just on a repetitive loop with no voice acting.”
    • “The music is boring and drab but that doesn't matter all too much.”
    • “The music is also a bit grating, loud ominous ambience with constant blips.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a grim and gritty tone, effectively complemented by a repetitive yet fitting soundtrack that enhances the overall mood. While the graphics may lack detail, they contribute to a strong sense of setting, particularly within a dystopian cyberpunk context. The combination of thoughtful dialogue, immersive sound design, and a compelling narrative creates a captivating atmosphere that draws players into its world.

    • “The game has a very grim and gritty atmosphere which I like a lot and fits the game's visuals well.”
    • “Despite largely being based in menus with only blurry avatars for your subjects, the game creates a strong mood and atmosphere, especially with the excellent included soundtrack.”
    • “They do help convey a gloomy atmosphere, but I feel as if the graphics are missing something.”
    • “There is a very nice blend of futuristic technology with what is essentially a dystopic corporate atmosphere.”
    • “Overall, the settings and atmosphere are decent enough, and I think they did a good job at it.”
  • replayability
    15 mentions Positive Neutral Negative

    Overall, the game offers significant replayability due to its multiple endings and varied choices, encouraging players to explore different paths. While some users noted limited replay value, many highlighted the engaging narrative and the incentive to achieve all endings and achievements, making it worthwhile for those who enjoy replaying games. The average playtime of around 4-5 hours per run suggests that players can easily revisit the game without a substantial time commitment.

    • “It was well worth the purchase and has a lot of replay value.”
    • “A complex, well-written interactive detective-esque game, with room for replayability with the various interesting outcomes.”
    • “There are multiple, very different outcomes possible based on the path you choose to follow and there's a lot of opportunity for replay value if you want to see them all.”
    • “Replayability: 2/10”
    • “[u]Replayability, value for money and extra content: 2.0/10[/u]”
    • “About 5 hours total play time, not counting the replay value.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the need to replay lengthy dialogues and complete the game from the beginning to unlock different endings. While the variety in cases helps mitigate some repetitiveness, the lack of manual saves and the necessity to sift through unengaging dialogue can make the experience feel laborious and unmotivating.

    • “Would love to play again and discover any of the outcomes, but the thought of having to replay all of the conversations without knowing which choices are important is too tedious.”
    • “Replaying the game can become a bit tedious, going through all of the dialogue to do what you want.”
    • “Without manual saves, it is tedious and unmotivating.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is notably poor, detracting from the overall experience despite its engaging and analytical gameplay. Players feel that with some improvements, the game could reach its full potential, but current performance ratings can also seem unbalanced.

    • “It's the exact opposite of a mindless game; however, you will be constantly analyzing both your subjects and yourself. Your performance is reviewed after every analysis, so you have to carefully consider everything you do to stay at the top of your game.”
    • “A few optimizations and it'll be really good.”
    • “The optimization, however, is abysmal.”
    • “Also, your performance rating after each case can feel unbalanced.”
    • “If you've ever had to deal with HR and performance reviews and found them scary in real life... well, the devs here have captured that feeling at times perfectly.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by absurdity, such as a self-torturing robot designed to entertain players, which elicits laughter through its exaggerated animations. However, the overall graphics have been criticized as unappealing, detracting from the comedic experience.

    • “The funny robot tortures itself to satisfy people.”
    • “Well... the graphics are an eyesore, but the first time I killed a robot, I burst out laughing at the animation they chose.”

Buy Silicon Dreams

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs

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