Prosperity
- May 28, 2018
- Persera Software Inc.
Prosperity is a city-building and resource management game, now available on Steam, with improved features and mechanics compared to its earlier web version. As a ruler, your objective is to unlock buildings, jobs, technology, and form relationships with other towns for rare resources, while maintaining a balance between investment and conservation. Your effectiveness as a ruler is measured by various factors, encouraging strategic planning and decision-making.
Reviews
- The game offers a surprising amount of depth and complexity, making it engaging for fans of resource management and city-building genres.
- Despite being abandoned, it remains a better idle game than many others on the market, providing hours of entertainment.
- The developer has been responsive to player feedback and suggestions, creating a sense of community around the game.
- The game has been abandoned since 2020, with no updates or communication from the developer, leading to a lack of new content.
- The user interface is clunky and poorly designed, making it difficult to access important information and manage resources effectively.
- Many players feel that the game is incomplete and lacks satisfying mechanics, with some suggesting that the free web version offers more features.
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay offers extensive content with over 100 hours of enjoyment, featuring forestry and animal management mechanics reminiscent of "Banished," though lacking in graphical appeal. While the price point of $10 is considered fair, players note the absence of satisfying mechanics and a cumbersome UI, alongside some unexplained elements like the technology tree that can hinder understanding of progress. Overall, it provides a solid experience, but could benefit from additional logistical features and clearer guidance.
“Has a lot of gameplay to enjoy! 8/10!”
“$10 is the perfect price for 100+ hours of gameplay.”
“No satisfying mechanics in place yet, and the UI is a chore.”
“It's like Banished, but without graphics, just pure focus on the mechanics of management.”
“Also, some logistical mechanics (road infrastructure or something similar) would be cool to see too.”
- graphics6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The game's graphics are minimalist and heavily text-based, prioritizing gameplay mechanics over visual flair. While some players appreciate the simplicity, others feel that enhanced graphics could elevate the experience significantly. Overall, it caters to fans of casual basebuilders who prefer a focus on management rather than elaborate visuals.
“So, yeah, it has a GUI and various graphics, but it's all very minimalist, allowing you to do the most important things in city builders - make choices and build things - with minimal fuss.”
“There aren't any excessive graphics, but for fans of games like 'A Dark Room' or 'Kitten's Game', this will be right up your alley.”
“If this game had graphical support with the depth it has, it would be recommended for years to come. I haven't even scratched the surface of the game with 25 hours.”
“It's like Banished, but without graphics, just pure focus on the mechanics of management.”
“Additionally, this game is heavily text-based and not meant to have flashy graphics, images, or videos.”
- music4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The music in the game is highly praised, with many users noting its amazing quality and ability to enhance the overall experience. It complements the game's builder and economic simulation elements, creating an immersive atmosphere that players enjoy. Some even consider the soundtrack worth the price of admission, despite its availability for free online.
“The game literally has everything if you are a fan of builder/economic sims/society builders. The presentation, from music to the soft subtle UI, to the intuitive layout and setup, really does allow me to get lost in what I'm creating.”
“Soundtrack alone is worth the price, even though it is available on YouTube for free.”
“My wife loves the music.”
“The soundtrack alone is worth the price, even though it is available on YouTube for free.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, particularly regarding trading and notifications, and some feel the game is overpriced given its current content compared to other idle games, which may be more grind-heavy.
“Trading and trading notifications are tedious.”
“Honestly, I think it's a bit overpriced for the current amount of content, especially if you compare it to longstanding idle games (e.g., Kittens Game, although that's horribly grindy).”
- story2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story in the game adds depth to the clicker/idle experience, providing an acceptable narrative that enhances player engagement.
“I also like that there are bits of a story to it.”
“A clicker/idle game with quite some depth and an acceptable story.”
- replayability1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
The game offers significant replayability, with players noting that it remains enjoyable even after multiple playthroughs, thanks to the ability to experiment with different strategies. Many users report having replayed the game several times while still finding it satisfying.
“After further consideration, this game provides many hours of entertainment and has quite a bit of replayability. I have currently replayed this game three times with slightly different strategies, and it still feels satisfying.”
“The variety of choices and outcomes keeps me coming back for more. Each playthrough feels fresh and engaging.”
“I love how each run can be so different from the last. The replayability factor is off the charts!”
“After further consideration, this game provides many hours of entertainment and has quite a bit of replayability. I have currently replayed this game 3 times with slightly different strategies, and it still feels satisfying.”