Skip to main content

Project Remedium

A solid vision is spoiled by shaky implementation. The visual and art team deserves awards, but the confusing interface, bad translations, missing parts, and bad bugs make this feel like an early access game. Fun weapons, few enemies, and a huge number of "side mission" style quests make the otherwise beautiful world feel like empty filler.
30%Game Brain Score
story, graphics
gameplay, optimization
22% User Score Based on 76 reviews
Critic Score 59%Based on 2 reviews

Platforms

PCPCWindowsWindows

About

Project Remedium is a single-player FPS game set in a microscopic world inside a human body. Players take on the role of Nano-Drone TR-110, tasked with eliminating infections, repairing damaged cells, and restoring balance. With upgrades and a variety of levels, players battle against viruses and bacteria in a unique and visually striking setting.

Project Remedium screenshot
Project Remedium screenshot
Project Remedium screenshot
Project Remedium screenshot
Project Remedium screenshot
Project Remedium screenshot
Project Remedium screenshot
Project Remedium screenshot
Project Remedium screenshot
Project Remedium screenshot
Project Remedium screenshot
+44

22%
Audience ScoreBased on 78 reviews
story6 positive mentions
gameplay8 negative mentions

  • The game features a unique setting inside the human body, providing an interesting and immersive experience.
  • The visuals are impressive, with well-designed environments that enhance the overall atmosphere.
  • The grappling hook mechanic adds a fun element to traversal, allowing for dynamic movement through the game's levels.
  • The gameplay is repetitive and often consists of tedious fetch quests with little variation.
  • The game is plagued by numerous bugs and performance issues, making it frustrating to play.
  • Combat lacks depth and impact, with enemies feeling like mere HP sponges and the overall mechanics being poorly executed.
  • story
    55 mentions Positive Neutral Negative

    The story of "Project Remedium" is set inside the body of a young girl, presenting a unique premise that unfortunately suffers from execution issues. Players encounter repetitive fetch quests and combat tasks, often hindered by bugs and poor quest design, leading to a lack of meaningful narrative progression. While some find the concept intriguing, the overall storytelling is deemed linear and underdeveloped, with many reviewers expressing disappointment in its delivery and coherence.

    • “Project Remedium is a story-driven FPS with an Osmosis Jones/Fantastic Voyage theme, as the FPS levels are set inside the human body.”
    • “The story is very interesting and the denouement was satisfying and conclusive.”
    • “The story is that you are a nano-bot injected into a little girl who is suffering from some unknown illness.”
    • “The quest will say 'I saw it nearby' and then the quest marker will have you travel to the other end of the map.”
    • “The story doesn't make much sense; you are the only nanorobot sent inside the body, but all of a sudden you see a lot of nanorobots inside that have created factories.”
    • “Even though it has bugs and a story that's all over the place, I wouldn't recommend it to anyone.”
  • gameplay
    31 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players finding it poor and shallow, suffering from clunky mechanics and a lack of clear instructions. While some appreciate the novel concepts and interesting environments, such as exploring within a human body, the execution is often criticized for being confusing and uninspired. Overall, the gameplay feels unpolished and fails to deliver a compelling experience, despite a few redeeming features like the grappling hook mechanic.

    • “Sort of get a Ratchet and Clank vibe with pure FPS gameplay.”
    • “Some solid gameplay feel and control.”
    • “The exploration inside of the human body is a great environment to wrap all this gameplay within and makes for a very enjoyable time that I keep coming back to over and over.”
    • “Sadly, the gameplay is poor and shallow, the narration is boring, the voiceover is unfortunately low quality, the level design, although interesting, is finally uninspired and messy. A pro art direction and a gameplay with more punch could have given a AAA-class FPS.”
    • “The gameplay is seriously lacking and the performance is terrible.”
    • “The plot is alright in the start, but not enough to really be the focus, so it falls to the gameplay, and unfortunately, everything about it felt 'off' to me.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics in the game are a mixed bag, featuring a distinctive aesthetic that reflects the nano-scale environment inside a human body, enhanced by Unreal Engine 4's lighting and shaders. While some players find the visuals impressive and immersive, others criticize the low polygon models and performance issues that detract from the overall experience. Overall, the game's visuals are seen as a highlight, but they are hampered by technical limitations and gameplay concerns.

    • “The visuals are impressive and the ambient music helps immerse.”
    • “The subsequent levels never falter and the whole game's visual aspect is breathtaking, yet always visually coherent with the anatomical aesthetic.”
    • “I really think this game nailed the visuals, and this will definitely be a hallmark for games set inside a human body.”
    • “The 3D models seem to be low polygon and remind me of Unreal 1 or Unreal 2 era gaming graphics, except there is hardly any ambience to give you a sense that you're inside a human body.”
    • “At default graphical settings (maxed but with medium anti-aliasing), I was seeing ~30fps on a system that can get 60+ in games like Witcher 3 and GTA V. The game looks pretty, but it doesn't justify this framerate on my system.”
    • “The main menu is a bit drab and lacks an aesthetic theme/design.”
  • optimization
    19 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with players reporting severe performance issues such as low frame rates, long loading times, and audio stuttering. Despite some visual appeal, many users find the overall experience frustrating due to these technical flaws, leading to a lack of recommendation for the game. While there have been some improvements post-patches, significant optimization work is still needed for a better gameplay experience.

    • “The interface is pretty straightforward and easy to navigate now that a couple of patches have been released, and the game runs smoothly with high FPS (GTX 1070) at 1440p and maxed out quality.”
    • “By defeating the enemies, you can collect weapon parts that are used to unlock new weapons (3 of each kind) and upgrade them for better performance in combat.”
    • “Ambient occlusion is one that hits GPUs fairly hard with minimal benefit; many like to disable it for significant performance gains.”
    • “However, as you spend more time playing this, the flaws in gameplay and technical aspects become more apparent from the poor optimization, very long loading times, and inventory items can't be slotted properly or stacked.”
    • “Decided to give this game a chance again after more than 2 years, but nope, still terribly optimized (and I have a much more powerful PC now).”
    • “The game, unfortunately, is poorly optimized with FPS dipping low constantly and motion blur not being deactivatable.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game is generally praised for its quality and immersive qualities, with dynamic transitions from ambient to battle music that enhance the gameplay experience. Each level features unique tracks that contribute to the atmosphere, although there are occasional misfires with battle music triggering prematurely. Overall, while the music stands out positively, the voice acting is noted as a weaker aspect of the audio.

    • “The visuals are impressive and the ambient music helps immerse.”
    • “The music is a standout though, it's really good.”
    • “The music is dynamic in the way that the ambient music will morph into battle music when a fight occurs, and this works really well most of the time.”
    • “Occasionally, battle music will start when no enemies are close by, but it does give you a heads up that enemies are indeed approaching.”
    • “The ambiance, the music, the world, the idea.”
  • stability
    6 mentions Positive Neutral Negative

    The game has been reported as extremely buggy, with issues such as freezing, choppy audio, and problematic physics. While initial bugs were prevalent at launch, ongoing updates from the development team have addressed many issues, though some key binding and description glitches remain. Overall, stability is still a concern, but improvements are being made.

    • “But at this point, the game is extremely buggy.”
    • “Game constantly freezes and audio is annoyingly choppy even on the lowest settings.”
    • “- Horribly buggy physics.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its impressive visuals and immersive ambient music, which enhances the storytelling experience. Each level features unique music that contributes to a captivating and engaging environment, making the overall atmosphere both interesting and deep.

    • “The game looks great, has interesting maps, and a good atmosphere.”
    • “The ambient music is really atmospheric and immersive, and each level has its own music.”
    • “Impressive visuals, immersive and atmospheric.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, although the lack of penalties for dying is seen as a positive feature. Overall, the grinding experience is viewed as a chore rather than an engaging part of gameplay.

    • “Luckily, you don't lose anything on death, but it's just too tedious.”
    • “The tasks are repetitive and tedious.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers a playtime of 6-8 hours, with limited replayability as most upgrades and skills are typically unlocked by the end. However, players can still find some value in pursuing secrets and achievements post-completion.

    • “The developer estimates it will take 6-8 hours to beat, and personally, it took me 8 hours, which adds to the game's longevity and replayability.”
    • “While there isn't a vast amount of replayability, there are still secrets and achievements to unlock that can encourage players to revisit the game.”
    • “There's not really much replayability here; you'll most likely have unlocked just about all upgrades and skills by the end of the game. However, there are secrets and achievements to unlock.”
    • “The developer estimates it will take 6-8 hours to beat, and personally, it took me 8 hours.”
  • emotional
    1 mentions Positive Neutral Negative

    Users find that the emotional impact of the game is hindered by disjointed dialogue and a lack of nuanced delivery, which can make it difficult to engage with the story without relying on subtitles.

Buy Project Remedium

Videos

Games Like Project Remedium

P.A.M.E.L.A Image
INSOMNIA: The Ark Image
Generation Zero Image
Chernobylite Image
This game contains adult content
INDUSTRIA Image
Fade to Silence Image
This game contains adult content
Underworld Ascendant Image
Everreach: Project Eden Image
Redfall Image
This game contains adult content
Diluvion Image