Project Astra Dominium
- March 29, 2023
- Snob Entertainment
- 11h median play time
"Project Astra Dominium is a single-player Tower Defense Strategy game with basebuilding and automation elements. As an AI, defend Earth against a mysterious, endless alien race and refine resources using Nanite technology. Gain experience, improve towers, craft materials, and expand your base to become a reliable resource hub."
Reviews
- The game combines tower defense and factory building elements, creating a unique and engaging gameplay experience that is both rewarding and fun.
- There is a deep skill tree for towers, allowing for strategic planning and customization, which enhances the overall gameplay experience.
- The developers are responsive and actively working on improvements, showing dedication to enhancing the game based on player feedback.
- The game suffers from a steep learning curve and a confusing user interface, making it difficult for new players to grasp the mechanics.
- Many players find the game grindy, requiring repetitive play to progress, which can lead to frustration and boredom.
- There are significant balance issues and a lack of polish, with some gameplay elements feeling disconnected and underdeveloped.
- grinding22 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is widely criticized for its excessive grinding, with players noting that it feels slow and tedious, requiring them to replay maps numerous times to gather resources. While some enjoy the upgrade systems, they find the costs prohibitively high, contributing to the overall grindiness. Overall, the combination of mediocre gameplay elements and a lack of content makes the grinding experience feel poorly designed and frustrating for many players.
“It feels slow, very grindy and poorly made.”
“You will have to play the same map a dozen times, grinding for the resources.”
“I like upgrading and upgrade trees, this game has several, but all of them are very expensive/grindy.”
- gameplay18 mentions
- 56 % positive mentions
- 28 % neutral mentions
- 17 % negative mentions
Project Astra Dominium offers a unique blend of tower defense, basebuilding, and automation, resulting in a challenging and rewarding gameplay experience that keeps players engaged. While some players note a lack of interaction between base production and tower defense levels, the game's depth and innovative mechanics set it apart from others in the genre, making it a must-play for fans. Overall, the gameplay loop is highly engaging, often leading players to lose track of time.
“Project Astra Dominium is an incredible tower defense game that combines base building and automation elements to create an exciting and engaging gameplay experience.”
“The gameplay is challenging and rewarding, and the addition of automation elements adds an extra layer of complexity that keeps players engaged and motivated to continue playing.”
“Overall, Project Astra Dominium is a must-play for tower defense fans looking for a unique and engaging gameplay experience.”
“There seems to be no gameplay or interaction between your base/production and the tower defense levels you play.”
“Instead, right now most gameplay is focused on the tower defense.”
“What sets Project Astra Dominium apart from other tower defense games is the depth of its gameplay mechanics.”
- graphics12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The game's graphics are generally praised for their stunning detail and crisp style, making elements easily recognizable and enhancing the overall experience. However, some players criticize the lack of graphics settings and the visual presentation, particularly noting issues like black borders on the screen. Overall, while the art style is appreciated, there are mixed feelings about the graphical performance.
“Graphics and style are crisp and immediately recognizable; not once have I struggled to find or mistook something.”
“The game's graphics are stunning, and the attention to detail in the design of the towers is impressive.”
“With its stunning graphics, challenging gameplay, and innovative mechanics, this game is sure to keep players entertained for hours on end.”
“Also, graphically speaking, the game isn’t looking all that great.”
“- no graphics setting.”
“I love the art style, but playing with black on both sides of my monitor is not cool at all.”
- story8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The story aspect of the game is criticized for its inconsistent and poorly explained tutorial missions, which leave players confused about progression and objectives. Players feel that the lack of clarity hampers their experience, as they often have to seek external help to understand mission requirements. Additionally, the limited activities available at the home base further detract from the overall narrative engagement.
“The tutorial missions are inconsistent and don't explain a thing; it needs to be reworked. I got a mission to set up outposts and some special transport... googling it explained that this would unlock after completing level 8 of the tower defense missions, while I just got to level 3 or 4. Good progression!”
“While manually crafting, you cannot start a mission and there isn't anything else to do in the base.”
“The tutorial missions are inconsistent and don't explain a thing; it needs to be reworked. I got a mission to set up outposts and some special transport... googling it explained that this would unlock after completing level 8 of the tower defense missions, while I just got to level 3 or 4. Good progression!”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from the absurdity of creating overpowered weapons and defenses, such as a bomb that can eliminate enemies effortlessly or a gun turret that simplifies challenging encounters. This comedic element is enhanced by the game's blend of tower defense mechanics with Factorio-style base building and automation, providing a satisfying and entertaining experience.
“Funny mix of tower defense with Factorio-like base building and belt automation to improve your towers.”
“The same way wracking your brain to come up with a hilarious bomb that one-shots enemies way beyond what the Atelier game needs at some point or another, making a broken gun turret that mows down enemies you previously had problems with is cathartic.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is well-received, with players appreciating its relaxing qualities and expressing satisfaction with the overall choice of tracks and sounds.
“I don't need to turn off the in-game volume because I like the choice of music and sounds; it's pretty relaxing.”