Professor Rubik's Brain Fitness

Professor Rubik's Brain Fitness Game Cover

"Professor Rubik's Brain Fitness" is a game that offers a variety of mini-games and puzzles to stimulate and train different areas of the brain, such as memory, concentration, and 3D visualization. Players can choose from daily training or free training modes, and the game adjusts its difficulty to progress with the player. With a local multiplayer mode for up to 4 players and a dedicated coach in the form of Professor Rubik, this game provides a fun and engaging way to exercise your brain.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

43%
Audience ScoreBased on 13 reviews
  • The game offers a variety of fun brain teasers that improve cognitive skills like memory and concentration.
  • It features a unique cube-themed interface that adds a creative twist to traditional brain training games.
  • The game is considered a good value, especially when on sale, providing solid content and replayability.
  • The controls are awkward and not well-suited for keyboard use, leading to confusion with key mappings.
  • It does not teach players how to solve a Rubik's cube, which is misleading given its branding.
  • The game lacks polish and seems to be a lazy port from consoles, with no customization options for controls.
  • replayability1 mentions

    The game offers a solid core experience with substantial content and high replayability, though players note the presence of frustrating difficulty spikes that may affect enjoyment during repeated playthroughs.

    • “The core game is solid with a lot of content and replayability, offering players a challenging experience with its sadistic difficulty spikes.”
    • “The replayability factor is impressive, as each playthrough feels fresh and engaging due to the variety of choices and outcomes.”
    • “With multiple paths and endings, this game encourages players to dive back in and explore different strategies and experiences.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The game offers no new experiences on subsequent playthroughs, leading to a lack of replay value.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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