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Production Line is a factory simulation game that allows you to design, build, and manage your own car production line. Create and customize your factory layout, choose from a variety of car models and parts, and manage your production chain to maximize efficiency and profit. Expand your business and compete with other AI-controlled car companies to become the leader in the market.

Production Line screenshot
Production Line screenshot
Production Line screenshot
Production Line screenshot
Production Line screenshot
Production Line screenshot
Production Line screenshot
Production Line screenshot
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83%
Audience ScoreBased on 4,606 reviews
gameplay126 positive mentions
stability94 negative mentions

  • Engaging and addictive gameplay that challenges players to optimize their production lines.
  • Well-designed mechanics that simulate the complexities of running a car manufacturing plant.
  • Active developer support with regular updates and community engagement.
  • Frequent crashes and bugs that disrupt gameplay and lead to loss of progress.
  • Confusing UI and lack of clear tutorials make it difficult for new players to understand the game mechanics.
  • Limited replayability and depth, leading to a sense of repetitiveness after a few playthroughs.
  • gameplay
    480 mentions Positive Neutral Negative

    The gameplay of this title is characterized by a solid core loop of building and managing a car production line, which many players find addictive and engaging once they overcome the initial learning curve. However, numerous reviews highlight issues such as a lack of depth, repetitive mechanics, poorly explained systems, and bugs that detract from the overall experience. While the game shows potential for improvement through regular updates, many players feel that it currently lacks sufficient content and variety to sustain long-term interest.

    • “The gameplay loop of starting macro and becoming more and more specialized is addictive, and works very well.”
    • “While the initial learning curve might be a tad steep due to a somewhat challenging tutorial, once you grasp the mechanics, the game becomes an absolute joy.”
    • “Engrossing gameplay, I like it because you have to constantly keep improving the flow of resources to achieve optimal efficiency in production.”
    • “Many of these could maybe be overlooked, but in the end, the base gameplay loop of 'build a boring factory with a clunky building UI' -> 'go AFK as you wait for research and money' -> 'repeat' is just not fun.”
    • “This game is full of flaws, poorly explained mechanics, and missing information, not to mention the occasional bug or crash.”
    • “Gameplay at the moment is very basic and once you learn the game mechanics it gets extremely boring and repetitive.”
  • graphics
    286 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the simple, clean aesthetic and attention to detail, while others criticize them as outdated or reminiscent of games from two decades ago. Occasional graphical glitches and a lack of polish are noted, but many agree that the visuals effectively support the gameplay experience. Overall, while the graphics are not the game's standout feature, they are generally considered adequate for the genre, with potential for improvement.

    • “Fantastic game using such simple graphics to bring all the aspects to life that we expect from a car factory!”
    • “The graphics are really cool and I love the attention to small details.”
    • “Its beautiful somewhat cartoonish-realistic graphics and its great animations produce a pleasant, dynamic atmosphere: you really enjoy watching how your large chain of production flows in an organic way.”
    • “The only thing I don't really like about it is the graphics look like they are from a game from 20 years ago.”
    • “Secondly, for the 25 bucks you pay, you get minimal graphics, vague instructions, and constantly pinged every 5 seconds with 'tips'.”
    • “But initial joy in playing is let down by numerous bugs, poor graphics, and repetitive gameplay.”
  • optimization
    138 mentions Positive Neutral Negative

    The optimization aspect of the game is a mixed bag; while many players appreciate the depth and challenge of factory management and optimization puzzles, significant performance issues arise when scaling up operations, leading to crashes and lag. Some users report smooth performance on smaller maps, but the game's linear optimization path and limitations in conveyor management detract from the overall experience. Despite these drawbacks, fans of the genre find it engaging and recommend it for those interested in strategy and resource management.

    • “If you enjoy strategy, optimization, and the satisfaction of seeing your creations come to life, Production Line is well worth your time.”
    • “Highly recommended to anyone with even the smallest interest in kanban, constraint theory, and system optimization who'd like a sandbox to test out all that theory within a reasonable timeframe.”
    • “Overall, it is clear the developers have prioritized attention towards what makes games like this compelling and challenging: the focus is on the optimization through building, placement, routing, and light resource/time management for the building of the cars you are creating.”
    • “The only problem is if you run this like a non-stop factory on a bigger scale, the performance will drop significantly, and crashing seems to be a common occurrence. It's fine when I run it on a smaller map.”
    • “Very, very bad performance issues; it is essentially impossible to build a large factory without getting a really bad experience due to low performance.”
    • “Edit January 3, 2022 - I guess I can stop waiting to see if this gets fixed, as the developer abandoned the game way before it was in a playable, optimized, and relatively bug-free state.”
  • music
    130 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising the soundtrack as enjoyable and motivating, while others find it repetitive and limited, often leading them to mute it. Many users note that there are only a few tracks available, which can detract from the overall experience, especially during extended play sessions where the music may stop entirely. Overall, while the music has its fans, a desire for more variety and improvement is a common theme among reviewers.

    • “The music is good - quite motivating and provoking at the same time.”
    • “More than once I finished a big factory upgrade and zoomed out a bit to look at the big picture - and the music matched the robotic arms and forward march of the factory floor.”
    • “When you zoom out, the music volume pumps up, giving you this feeling of watching the factory floor from some manager's office above it; zooming in brings the volume down, allowing you to concentrate on whatever you're building or inspecting.”
    • “Not enough music tracks.”
    • “I got it for £8 on a CD keys site which I'm glad I did as this is no way worth the price tag on Steam... graphics are alright, the music is ear cancer though and really doesn't fit the game.”
    • “The soundtrack is awful, though this may have been updated since I muted it.”
  • stability
    102 mentions Positive Neutral Negative

    The game is widely criticized for its instability, with numerous reports of bugs, crashes, and graphical glitches that significantly hinder gameplay. Users frequently mention issues with placing and managing conveyor belts, leading to frustrating experiences and a sense of an unfinished product. While some players see potential in the game, the overall consensus is that its current state is too buggy for a positive recommendation.

    • “Game runs great.”
    • “Production line has a pleasing aesthetic and runs great on PC.”
    • “What is here is complete and so far almost bug free, and if you enjoy resource management games, then you will love the new style of this one.”
    • “There are a lot of bugs; it can even happen that the game freezes and you lose everything you made.”
    • “The game is incredibly buggy and crashes very often.”
    • “Releasing a supposedly finished game with so much instability and graphical glitches made me choose not to recommend it.”
  • story
    102 mentions Positive Neutral Negative

    The game lacks a traditional narrative, with many users noting that there is no story or campaign to engage with, making it feel more like a sandbox experience focused on factory management. While some players appreciate the gameplay mechanics and challenges, they express a desire for more structured missions or a storyline to enhance the experience. Overall, the absence of a story is a significant point of criticism, as it leaves players with repetitive tasks and limited objectives.

    • “What a fantastic game, I lose all sense of time while trying to beat the mission targets.”
    • “Big Pharma had interesting missions, had a fairly nice visual style, and had much more strategy to the building of lines, with some being massive using dozens of machines to upgrade different things.”
    • “Future, I would hope that for this game the future would bring more scenarios or maybe a story-style mission where you take over a failing company.”
    • “There's no campaign, no story, no competition whatsoever, barely any challenge or something to do.”
    • “There is no story, no career, no intuitive competition.”
    • “At the moment there is no campaign and no goals in the individual missions, aside from getting the achievements, some of which are quite hard to get.”
  • replayability
    66 mentions Positive Neutral Negative

    The game's replayability is highly variable among players, with some praising its depth and potential for continuous optimization, while others criticize it for being linear and lacking significant replay value once the core mechanics are mastered. Many users note that while there are scenarios and updates that can enhance replayability, the overall experience may only sustain interest for a limited time. Overall, the game offers a mix of high replay potential for optimization enthusiasts and minimal replay value for those seeking diverse gameplay experiences.

    • “Can be simple or very complex, which gives it high replay value.”
    • “Replayability comes from expanding your factory and trying to make larger and larger factories.”
    • “This is a game tuned for replayability with variation that forces you to think like an actual production engineer and own the business outcomes.”
    • “The replayability of this game is virtually nothing.”
    • “Starting over at this point presents you with the reality that there is absolutely no replay value to this game.”
    • “But once you 'finish' the game, there's not much replayability.”
  • grinding
    44 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious, especially as they progress and face repetitive tasks like unlocking features and adjusting factory layouts. While the early stages can be challenging, many reviewers note that the game becomes a grindy loop of similar actions, leading to a sense of emptiness and frustration. Suggestions for improvement include adding more creative elements and options to streamline repetitive tasks.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “However, at some point you've unlocked all the factory parts and you're stuck in a grindy loop: unlock a new car feature, click 'add to all factory slots', add the feature to your highest end models, go in and tweak all your prices, repeat ad infinitum.”
    • “After a while, the progression gets tedious and after 7.7 hours of current game time over the past few days, I've almost maxed out the technology tree for what matters and the game just feels empty beyond researching technology and building an efficient layout factory.”
    • “It's good game, but it might be great if they focus more on the creative side of car design, marketing strategy (market demand, quality not just ads), etc. Right now it feels too tedious to rearrange your factory floor when one unlocks technology.”
  • monetization
    20 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with many users expressing concerns about misleading advertising and a perception of the game as a cash grab. Players desire more variety in marketing options and feel that the game lacks depth and polish, leading to frustrations with its unfinished state. Overall, the monetization strategy appears to detract from the gameplay experience, prompting some users to reconsider purchasing other titles from the same developer.

    • “Unfinished and feels abandoned, so it's just a cash grab.”
    • “I was also planning on getting Democracy 4 by the same developer, but given that he just did a cash grab with this game, I won't be doing that - with his history, it'll sell a few copies and then be abandoned as well.”
    • “The biggest downside so far to this game is something I'm sure they will fix, but the tutorial literally only gives you the basics and leaves you to figure a lot out on your own, including loans, market demand, and advertising.”
  • humor
    20 mentions Positive Neutral Negative

    The humor in the game is frequently highlighted as a key aspect, with players finding it both funny and addictive, particularly in the context of optimizing production lines. The developer's engaging personality and humorous explanations further enhance the experience, although some users feel that more comedic descriptions in the tech tree could improve the game's appeal. Overall, the blend of simple yet complex gameplay, along with humorous graphic elements, keeps players entertained and invested.

    • “Quite addictive game, optimizing the production lines is funny and satisfying.”
    • “Incredibly simple and hilariously complex at the same time.”
    • “I've found Production Line to hold my interest because it contains humorous graphic elements, as much data as you'd like to consume, and can be played with different goals in mind.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is praised for its beautiful, cartoonish-realistic graphics and dynamic animations, creating an enjoyable and engaging environment. While it effectively balances challenge and fun, some users feel that the presentation could be improved for a more playable experience. Overall, the atmosphere contributes positively to the gameplay, enhancing the enjoyment of the production flow.

    • “It gives you the right atmosphere and is well balanced between challenge and fun.”
    • “Its beautiful somewhat cartoonish-realistic graphics and its great animations produce a pleasant, dynamic atmosphere: you really enjoy watching how your large chain of production flows in an organic way.”
    • “I believe this could be better approached to give a more presentable and playable atmosphere.”
  • emotional
    6 mentions Positive Neutral Negative

    Players express a mix of frustration and intrigue regarding the emotional experience of the game. While some feel overwhelmed and disconnected due to lengthy, passive gameplay, others find themselves drawn back to it despite these feelings, indicating a complex emotional relationship with the game's mechanics.

    • “For some reason, I came back and revisited this game after not touching it for a long time.”
    • “Made me feel busy, yet not in control.”
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20h Median play time
35h Average play time
10-35h Spent by most gamers
*Based on 60 analyzed playthroughs
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