Trackday Manager
- March 31, 2016
- Arctic Hazard Game Studio a/s
- 120h median play time
"Trackday Manager" is a racing simulation game that puts you computationally at the helm of a motorsport event management company. Your goals include managing the track, coordinating races, and ensuring profitability, all while navigating the demands of drivers, teams, and fans. It's a complex and engaging blend of strategy, logistics, and racing action. Please note that the information is limited to the game's ID, and I cannot guarantee its complete accuracy or comprehensiveness.
Reviews
- The game has a unique concept that combines racing and management, providing an engaging experience.
- When it works, the gameplay can be thrilling and competitive, especially in multiplayer races.
- The developers are active and responsive to community feedback, showing potential for future improvements.
- The game is plagued by server issues, making it difficult to connect and play, often resulting in crashes.
- There is a lack of content, with only a few cars and tracks available, leading to repetitive gameplay.
- Many players report frustrating bugs that hinder the overall experience, such as matchmaking problems and AI behavior.
- gameplay20 mentions
- 50 % positive mentions
- 35 % neutral mentions
- 15 % negative mentions
The gameplay is generally described as addictive and enjoyable, particularly for racing fans, with a mix of management elements that allow for customization and sponsor handling. However, some players note issues such as unresponsive controls, lag, and a lack of depth, suggesting that while the core mechanics are fun, the game requires further development to enhance content and stability. Overall, it offers a casual experience suitable for both short and extended play sessions.
“I find the gameplay really good; of course, some will find it boring, but I am a huge racing fan.”
“The gameplay is great, and the racing is incredibly balanced and fun.”
“Massive potential, and remarkably simple yet addictive gameplay.”
“Pretty easy mechanics, but monotonous is a good way to describe sponsorship (10/10 immersion there).”
“I'm addicted, but the development of this game will have to focus on real gameplay for me to stay addicted.”
“Edit: After 2 days of gameplay, I have noticed that the game crashes and lags a lot.”
- graphics20 mentions
- 50 % positive mentions
- 35 % neutral mentions
- 15 % negative mentions
Overall, the graphics of the game are generally well-received, with many users noting that they are impressive for a title priced under $12. While some describe the visuals as decent or solid, others highlight that they exceed expectations for a Unity game, though they may not be cutting-edge by modern standards. Despite some criticism regarding graphical bugs and the lack of damage simulation, the graphics are considered suitable for the game's concept and contribute positively to the overall experience.
“I think the graphics are nice for a game that retails for under $12.”
“Game is very addictive, good graphics and very fun.”
“Graphics are solid and suit the concept and focus of the game.”
“Rather than fixing such bugs and failures that were around since day one, they 'corrected' some graphic issues or added some cars nobody was asking for.”
“Graphics aren't worth a million bucks; there's no damage simulation at all, so mega crashes can happen and no damage appears.”
“Graphics are a bit late 2000, but still very acceptable for what it is.”
- stability17 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is a significant concern, with numerous users reporting it as "buggy" and "borderline unplayable," particularly in multiplayer modes where disconnections lead to game freezes. While some players find the game enjoyable despite the glitches, many express frustration over the frequency and severity of the issues, indicating that it feels unfinished. Developers are reportedly working on fixes, but the overall sentiment suggests that stability remains a major hurdle for players.
“It's awfully buggy, and borderline unplayable.”
“Currently this game is unplayable; I've recently tried to get back into this game, but every time someone disconnects, your game freezes and it is completely unacceptable.”
“The game is completely unfinished and very buggy.”
- optimization10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The game's optimization is severely lacking, with numerous bugs and performance issues that detract from the overall experience. Players report that upgrading cars can lead to worse performance, and the AI behaves erratically, further compounding frustrations. Overall, significant improvements are needed to enhance gameplay and stability.
“You can also change the internals of the cars to improve performance.”
“Some of these performance parts are basically a trade-off.”
“There's a handful of cars that you can modify for improved performance; you need to negotiate contracts and display their logos on your car, the typical fare.”
“Poorly made game that is horribly optimized, full of bugs and just poorly thought out.”
“I was doing really well in races until I upgraded my car, and now performance is worse than the starter car - so very quickly this game has become 'not fun'.”
“Bugs need to be squashed and performance needs to be worked on and improved.”
- music6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The music in the game has received mixed reviews, with some players finding it lackluster and repetitive, leading them to mute it and play their own tracks instead. However, a few users appreciate the soundtrack, describing it as cool, though they acknowledge it can become monotonous after several races.
“The soundtrack is cool, too.”
“Lastly, the soundtrack is just bad. I have the engine sounds and Pandora open in another window so I don't fall asleep.”
“As for the 'placeholder music and sounds' issue, just mute it and play your own music like I do.”
“The music becomes a little boring after 5 or 10 races, but you can turn it off.”
- story3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The story is described as sad, with comparisons made to the Android game "Grand Prix Story," suggesting that it could benefit from incorporating elements from that game, such as more cars and a rally mode. Overall, the narrative seems to lack depth and variety, leaving players wanting more engaging content.
“The story is incredibly engaging and emotional.”
“This game takes storytelling to the next level with its rich narrative.”
“The character development throughout the story is truly impressive.”
“The story is quite sad and lacks depth.”
“This feels like a next-gen version of the Android gem called 'Grand Prix Story,' but it doesn't bring anything new to the table.”
“It would have been better if they had modeled the story after 'Grand Prix Story' and included more options like a rally mode.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews indicate that the humor in the game is lacking, with one user expressing disappointment and suggesting it falls short of being entertaining. However, the presence of a humorous co-commentator can enhance the experience, making it more enjoyable for some players. Overall, the game's comedic elements seem to be hit or miss, with a significant portion of players finding it unfunny.
“If the commentator also has a co-commentator and they're funny as hell, even better!”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express frustration with the emotional aspect of the game, noting that excessive contact during races detracts from the competitive experience. They feel that the lack of penalties for collisions undermines the essence of racing, which should emphasize skill and strategy rather than reliance on contact. Overall, the emotional engagement is diminished by these design choices.
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding in the game to be extensive and time-consuming, requiring significant effort to earn upgrades through repetitive races. While some enjoy the challenge of improving their skills against stronger opponents, others may find the grind frustrating and overly demanding.
“After grinding through 46 races and playing for 12 hours, I finally afforded some upgrades for my cars.”
“If you don't mind losing, trying to figure out the game while racing against fully invested teams, and you love to beat your face into the keyboard grinding 1.5k a race to maybe have a chance a month or so down the road, this game is for you.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game's dynamic weather and day/night cycle significantly enhance the atmosphere, providing both tactical depth and an immersive experience for players.
“The weather and day/night cycle adds a lot of both tactics and atmosphere.”
“The haunting soundtrack perfectly complements the eerie visuals, creating an immersive experience.”
“The detailed environments and ambient sounds truly transport you into another world.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that microtransactions were previously a concern but are now largely considered a non-issue, suggesting that the game's future may not involve this monetization strategy.
“Microtransactions were mentioned at one point, but it seems this may be a dead issue and no longer in this game's future.”
“The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending extra money.”
“I was disappointed to see that many features are locked behind paywalls, which detracts from the overall experience.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users express disappointment in the game's replayability, feeling that the early access version does not offer enough content or engagement to justify the purchase.
“I regret paying money for this; I thought early access would be more playable.”
“The lack of variety in gameplay makes it hard to want to replay.”
“Once you finish the game, there's little incentive to go back and play again.”