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Plunge

A stylish turn-based affair that feels like a roguelike puzzle game.
Plunge Game Cover
86%Game Brain Score
gameplay, graphics
replayability, story
89% User Score Based on 104 reviews
Critic Score 77%Based on 3 reviews

Platforms

Nintendo SwitchPCMac OSWindows
Plunge Game Cover

About

Plunge is a single player tactical action adventure game. It was developed by SpookyBunsGames and was released on August 23, 2019. It received mostly positive reviews from critics and positive reviews from players.

"Plunge is a single-player, tactical dungeon-plunging game with ingenious mechanics and impressive graphics. As Billie or other quirky characters, players must battle and outsmart various obstacles to escape a wacky medieval mega-prison and reach freedom in the depths below. Nominated for several awards, Plunge offers a fresh and exciting experience for puzzle and roguelike fans."

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89%
Audience ScoreBased on 104 reviews
gameplay19 positive mentions
replayability3 negative mentions

  • Plunge features a unique and stylish art style that combines a grungy aesthetic with a monochrome palette, making it visually memorable.
  • The gameplay is engaging and fast-paced, blending turn-based mechanics with puzzle elements, allowing for strategic movement and combat.
  • The game offers a variety of characters and power-ups, enhancing replayability and providing different tactical approaches to each run.
  • The isometric perspective can lead to visibility issues, making it difficult to see enemies and obstacles, especially in crowded areas.
  • Some players find the game lacks depth and variety, with repetitive gameplay and a relatively easy difficulty curve that doesn't challenge experienced players.
  • Bugs and technical issues, such as soft-locks and inconsistent enemy behavior, detract from the overall experience and polish of the game.
  • gameplay
    60 mentions Positive Neutral Negative

    The gameplay is characterized by its straightforward mechanics, allowing players to navigate levels in cardinal directions while engaging in a mix of action and puzzle-solving elements. While many find the trial-and-error approach to learning mechanics charming, some aspects can be overly complex or unclear, leading to frustration. Overall, the game offers a compelling blend of addictive gameplay, strategic depth, and a unique aesthetic that keeps players engaged despite some repetitiveness.

    • “The gameplay is simple: you move in straight lines around various levels with different gimmicks and gameplay elements, defeating or escaping lots of enemies, trying to 'plunge' deeper and deeper until you reach a region's final boss, which is always very fun.”
    • “The concept is a good mix of the simple addictive gameplay of an arcade game with a bit of strategy and puzzle built in.”
    • “The gameplay is simple but satisfying, yet the game shines most with its art style and character designs: colorful, cartoonish, and highly creative.”
    • “Finally, even though I really like that there is no tutorial and that you have to find out the mechanics of the game by trial and error, some mechanics are simply too obtuse. Even after 20 hours of gameplay, some of them I don't understand (how to kill the mirroring enemy without taking damage, why do enemies other than the hooded protector switch places when you attack them, how does the hooded protector switch targets).”
    • “I don't get how people can play this for hours when it's the same simplistic gameplay loop over and over.”
    • “The gameplay doesn't change at all from run to run, and after a couple of runs, I feel like I don't need to play more to see what the game is about.”
  • graphics
    34 mentions Positive Neutral Negative

    The graphics of "Plunge" are widely praised for their unique and stylish aesthetic, featuring a predominantly black-and-white palette with vibrant splashes of color that enhance the game's puzzle-like feel. Many reviewers appreciate the cartoonish, grungy art style, likening it to a blend of Dr. Seuss and cyberpunk influences, which adds to the game's charm and originality. While the art style may not appeal to everyone, it is generally regarded as a standout feature that complements the engaging gameplay.

    • “I was first attracted to Plunge by its grungy aesthetic, the mostly monochrome palette and its intentionally mangy bodies making a strong impression amidst plenty of more polished but less expressive styles.”
    • “The artwork was super delightful to look at in my opinion, feeling unique while fitting the game's theme.”
    • “However, it’s the predominantly black-and-white aesthetic featuring cartoon graphics and splashes of bright color that really draws you in and complements the puzzle-like feel.”
    • “I don't like the art style this game is going for; in my opinion, it is not suited for this kind of game.”
    • “Obviously, this was a guaranteed loss for me since the fight carried on despite the lack of visuals.”
    • “I'd say the one thing you'll love or hate is the aesthetic; it's very 'zine' feeling, reminiscent of the r.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players finding it pleasant and fitting for the overall aesthetic. While some noted that it may not stand out significantly or be memorable enough for casual listening, others appreciated its contribution to the game's charm and atmosphere. Overall, the soundtrack complements the stylish visuals and enhances the gaming experience, making it enjoyable for short play sessions.

    • “The OST was surprisingly very good too!”
    • “Unfortunately, the game didn't do too well in sales, but I would have loved a sequel or a DLC just to get more of that soundtrack, which I've found myself listening to quite often.”
    • “Plunge is an absolutely lovely game - the visual aesthetic and the music are instantly charming, and the mechanics are simultaneously elegant and so, *so* fun to play with.”
    • “While the music doesn’t stand out too much, the sound effects are pronounced and contribute to Plunge’s simplicity and brutality.”
    • “The music fits but you'll eventually want to swap in something of your own while the art is spunky and the animation lean without feeling skint.”
    • “Unfortunately the game didn't do too well in sales, but I would have loved a sequel or a DLC just to get more of that soundtrack, which I've found myself listening to quite often.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while unique characters with different starter perks offer some incentive for multiple playthroughs, many players note that levels tend to repeat, leading to a diminished experience after the initial runs. Despite this, the engaging gameplay and art style keep players returning for more, particularly for those seeking to unlock achievements.

    • “Simple idea, clean gameplay, great art, good replay value.”
    • “The playable characters do add a bit of replay value, but for the most part, your tenth run will sport the same difficulty as your first.”
    • “Fun for a couple of runs, but each level is generally set with some variation, so replayability after clearing would be relatively low if not for the unique characters with different starter perks.”
    • “Not much in the way of replay value, as many of the levels repeat themselves on consecutive playthroughs, but I'll be damned if I wasn't constantly getting pulled back in.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is described as toxic and suffocating, creating a pervasive sense of danger and unease throughout the world.

    • “The world oozes a captivating atmosphere that draws you in.”
    • “The atmosphere is thick with tension, making every moment feel alive.”
    • “The haunting ambiance creates an immersive experience that lingers long after playing.”
    • “The world oozes its poisonous atmosphere.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by its whimsical and unpredictable nature, particularly through the potions that can produce both beneficial and detrimental effects, often leading to amusing situations. Players appreciate the blend of good humor and artistic expression throughout the experience.

    • “The potions cause a range of effects, often helpful, sometimes detrimental, frequently humorous.”
    • “Good humor and art!”
  • character development
    2 mentions Positive Neutral Negative

    While the game's character designs are praised for their creativity and vibrant style, reminiscent of a "Dr. Seuss meets cyberpunk" aesthetic, players feel that the lack of deeper backstory for the characters and their world detracts from the overall experience. More narrative depth could enhance the connection to these unique characters.

    • “The gameplay is simple but satisfying, yet the game shines most with its art style and character designs: colorful, cartoonish, and highly creative - the descriptor that I would use is 'Dr. Seuss meets cyberpunk.'”
    • “Given how unique the character designs are, a little more backstory for them and the world they inhabit would have been welcome.”
    • “This didn't bother me much, but given how unique the character designs are, a little more backstory for them and the world they inhabit would have been welcome.”
  • story
    2 mentions Positive Neutral Negative

    The story is largely considered minimal, with some players feeling that while it doesn't detract from the experience, additional backstory for the unique character designs and the world would have enhanced the overall narrative.

    • “The story is almost nonexistent.”
    • “This didn't bother me much, but given how unique the character designs are, a little more backstory for them and the world they inhabit would have been welcome.”
  • stability
    1 mentions Positive Neutral Negative

    The game exhibits stability issues, particularly freezing when players use a teleporter while the ghost potion is active, a problem confirmed across multiple playthroughs.

    • “The game freezes when you use a teleporter while the ghost potion is active (confirmed in three separate runs).”
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20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Plunge is a tactical action adventure game.

Plunge is available on Nintendo Switch, PC, Mac OS and Windows.

On average players spend around 20 hours playing Plunge.

Plunge was released on August 23, 2019.

Plunge was developed by SpookyBunsGames.

Plunge has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its replayability.

Plunge is a single player game.

Similar games include Mana Spark, Crown Trick, Shogun Showdown, Timelie, Orbital Bullet and others.