Plunge Game Cover

"Plunge" is a turn-based dungeon crawler featuring Billie, the billionth prisoner of a comical medieval megaprison, who must navigate deeper into the prison to find freedom. With unique puzzles and a variety of quirky characters, players must dodge, dash, and defeat guards, creatures, and otherworldly beings to progress. Nominated for multiple awards, "Plunge" offers a fresh take on puzzle and roguelike genres, with each floor presenting a new challenge.

Reviews

94%
Audience ScoreBased on 51 reviews
gameplay12 positive mentions
story2 negative mentions
  • The game features a fantastic art style and engaging visuals that enhance the overall experience.
  • The gameplay combines puzzle mechanics with roguelike elements, providing a unique and challenging experience that encourages strategic thinking.
  • Boss fights are well-designed and add a satisfying challenge, particularly the final boss, making the game rewarding to complete.
  • The last unlockable character has significant balance issues, making it frustrating to play due to its mechanics and damage scaling.
  • Some players experienced bugs, such as enemies skipping turns, which can lead to unfair damage and disrupt the flow of gameplay.
  • The game lacks a save feature after completing sections, requiring players to replay multiple levels if they want to continue, which can be tedious.
  • gameplay33 mentions

    The gameplay of Plunge is characterized by its unique blend of simple mechanics and engaging puzzle elements, allowing for both strategic thinking and fast-paced action. While some players find the repetitive gameplay loop limiting, others appreciate the elegant design and variety introduced through new mechanics and characters. The game successfully combines turn-based and puzzle gameplay, creating a satisfying experience that is enhanced by its charming art style and music.

    • “What makes Plunge unique is how it uses familiar gameplay in an unfamiliar way.”
    • “Plunge is an absolutely lovely game - the visual aesthetic and the music are instantly charming, and the mechanics are simultaneously elegant and so, *so* fun to play with.”
    • “The game combines puzzle games and turn-based RPG gameplay pretty well as you try and figure out the optimum direction to slide and stay three steps ahead so you're not cornered or sliding into danger.”
    • “I don't get how people can play this for hours when it's the same simplistic gameplay loop over and over.”
    • “This makes the gameplay become relatively stagnant as you attempt to beat the game with more characters.”
    • “Only complaint I have is that the mechanics are a little bit too basic.”
  • graphics22 mentions

    The graphics of the game are widely praised for their unique and captivating art style, featuring a predominantly black-and-white aesthetic with vibrant splashes of color that evoke a mid-90s MTV vibe. Reviewers highlight the cartoonish designs and creative character visuals, describing the overall aesthetic as charming and reminiscent of a blend between Dr. Seuss and cyberpunk. The visuals not only enhance the gameplay experience but also contribute to the game's engaging and challenging puzzle mechanics.

    • “However, it’s the predominantly black-and-white aesthetic featuring cartoon graphics and splashes of bright color that really draws you in and complements the puzzle-like feel.”
    • “The gameplay is simple but satisfying, yet the game shines most with its art style and character designs: colorful, cartoonish, and highly creative - the descriptor that I would use is 'Dr. Seuss meets cyberpunk.'”
    • “A very fun puzzle adventure game with a fantastic and punky art style, some chill background music, and an overall wonderful aesthetic.”
    • “Obviously, this was a guaranteed loss for me since the fight carried on despite the lack of visuals.”
    • “I'd say the one thing you'll love or hate is the aesthetic; it's very 'zine' feeling, reminiscent of the r.”
    • “It either works for you or doesn't and as someone with a gajillion hours of Isaac, I've dealt with worse aesthetics.”
  • music10 mentions

    The music in the game is generally described as pleasant and fitting, enhancing the overall aesthetic without being particularly memorable or standout. While some players appreciate the soundtrack and its contribution to the game's charm, others feel it lacks the appeal to listen to outside of gameplay. Overall, the music complements the unique art style and engaging mechanics, creating a cohesive experience.

    • “Plunge is an absolutely lovely game - the visual aesthetic and the music are instantly charming, and the mechanics are simultaneously elegant and so, *so* fun to play with.”
    • “A very fun puzzle adventure game with a fantastic and punky art style, some chill background music, and an overall wonderful aesthetic.”
    • “While the music doesn’t stand out too much, the sound effects are pronounced and contribute to Plunge’s simplicity and brutality.”
    • “The music fits but you'll eventually want to swap in something of your own while the art is spunky and the animation lean without feeling skint.”
    • “Music is fitting and the art style is extremely original.”
  • character development2 mentions

    While the game features vibrant and imaginative character designs reminiscent of a "Dr. Seuss meets cyberpunk" aesthetic, players feel that the character development could be enhanced with more backstory and context for both the characters and their world. Overall, the gameplay is enjoyable, but the lack of depth in character narratives leaves some players wanting more.

    • “The gameplay is simple but satisfying, yet the game shines most with its art style and character designs: colorful, cartoonish, and highly creative - the descriptor that I would use is 'Dr. Seuss meets cyberpunk.'”
    • “Given how unique the character designs are, a little more backstory for them and the world they inhabit would have been welcome.”
    • “This didn't bother me much, but given how unique the character designs are, a little more backstory for them and the world they inhabit would have been welcome.”
  • story2 mentions

    The story is largely considered minimal, with some players feeling that while it doesn't detract from the experience, additional backstory for the unique character designs and the world would have enhanced the overall narrative.

    • “This didn't bother me much, but given how unique the character designs are, a little more backstory for them and the world they inhabit would have been welcome.”
    • “The story is almost nonexistent.”
    • “Given how unique the character designs are, a little more backstory for them and the world they inhabit would have been welcome.”
  • replayability2 mentions

    The game offers good replay value primarily through achievements, encouraging players to complete it with different characters for a varied experience.

    • “Good replay value.”
    • “If you want some replay value, you would have to rely on achievements for completing the game with different characters.”
    • “The game lacks meaningful choices, making multiple playthroughs feel repetitive and uninteresting.”
    • “Once you've seen the story, there's little incentive to go back and play again.”
  • atmosphere1 mentions

    The atmosphere of the game is described as toxic and suffocating, creating a sense of danger and unease that permeates the entire world.

    • “The world oozes its poisonous atmosphere, immersing you in a haunting experience.”
    • “The atmosphere is thick with tension, making every moment feel charged and alive.”
    • “The game's environment is beautifully crafted, creating an enchanting and immersive atmosphere.”
    • “The world oozes its poisonous atmosphere.”
    • “The environment feels lifeless and uninspired.”
    • “The game's atmosphere is dull and fails to engage the player.”
  • stability1 mentions

    Players have reported that the game experiences freezing issues when using a teleporter while the ghost potion is active, with this problem confirmed across multiple playthroughs.

    • “The game freezes when you use a teleporter while the ghost potion is active (confirmed in three separate runs).”
  • humor1 mentions

    The humor in the game is well-received, with players appreciating its cleverness and artistic presentation.

    • “The humor in this game is top-notch and perfectly complements the art style!”
    • “I love how the witty dialogue keeps me laughing throughout the gameplay!”
    • “The comedic timing of the characters adds a delightful twist to the overall experience!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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