Please, Forgive Me
- July 17, 2023
- Revvalution_Studio
Please, Forgive Me is a harrowing 50-minute first-person psychological horror game, where you play as an overconfident realtor named Pavel who is showing an apartment to a mysterious woman. The game features dynamic gameplay with clues hidden in character dialogues and monologues. As the game progresses, Pavel's self-confidence unravels, leading to a dramatic and terrifying ending. Be afraid of every rustle and pray to all the gods so as not to go crazy with horror.
Reviews
- The game features effective jump scares and a well-crafted atmosphere that can genuinely frighten players.
- Graphics and sound design are commendable, contributing to a tense and immersive horror experience.
- The story, while simple, has moments that engage players and keep them invested in the gameplay.
- Gameplay can feel repetitive and tedious, often requiring players to wander aimlessly until events trigger.
- Lack of clear direction and hints can lead to frustration, making it difficult to progress through the game.
- The absence of a save system and limited resolution options detracts from the overall experience, especially for a 2023 release.
- story44 mentions
- 18 % positive mentions
- 68 % neutral mentions
- 14 % negative mentions
The game's story has received mixed reviews, with some players appreciating its creepy premise and cinematic introduction, while others criticize it for being confusing, slow, and poorly presented. Many found the reliance on collecting clues tedious and felt that the narrative lacked depth, making it difficult to engage with the protagonist. Overall, while there are elements of intrigue, the execution leaves much to be desired, resulting in a story that some found enjoyable but many deemed weak or nonsensical.
“In search of pieces of white notes, step by step revealing more of the story.”
“This game has an interesting approach to the beginning of the game, setting the context of the storytelling through cinematic real-life footage.”
“A short, yet intensive horror game from Russia, based heavily on jump scares and a story-driven approach.”
“The story is, well, non-existent, nonsensical, and I don't care about the 'protagonist' who, according to an obnoxious radio that repeats over and over, is not a good person.”
“It wasn't scary at all to be honest; the puzzles took way too long to figure out as there was no direction or clues to how the story was going, and the story felt confusing and slow.”
“Even though the developers put some effort into constructing a story, it just didn't work for me... the way it was presented.”
- gameplay24 mentions
- 13 % positive mentions
- 71 % neutral mentions
- 17 % negative mentions
The gameplay has been criticized for being tedious and lacking interaction, with players often finding themselves aimlessly circling the same few rooms. The design is described as poor, leading to a frustrating experience that detracts from the otherwise decent story concept. While the game requires attention to detail and sound to progress, many feel that the overall execution does not justify its price.
“This is well matched by the quality of graphics of the gameplay.”
“The gameplay requires one action before it leads to another, hence it is extremely important to pay attention to the surroundings as well as sound effects in order to progress the game.”
“Check out my gameplay on YouTube!”
“First of all, the gameplay is really boring and tedious; it's just looking for stuff and triggering events by circling the same 6 rooms for a long, long time.”
“The way that the whole gameplay path was laid out for the player to go through the game is so atrocious; it's really bad design.”
“But the worst of it is the directionless, wandering gameplay.”
- atmosphere14 mentions
- 57 % positive mentions
- 36 % neutral mentions
- 7 % negative mentions
The game's atmosphere is widely praised for its dark, claustrophobic feel, enhanced by effective sound design and lighting that contribute to a tense experience. While many players appreciate the immersive environment and well-executed jumpscares, some criticize the sound effects as overly loud and distracting. Overall, the atmosphere is considered a strong point, successfully evoking a spooky and engaging horror experience.
“The dark atmosphere and the sound effects, coupled with the jumpscares, do a brilliant job.”
“Claustrophobic atmosphere, excellent use of lighting, and tense sound design abound in this short but sweet horror gem.”
“Backsound which is perfect for adding to the spooky atmosphere in this game.”
“The graphics are okay, the atmosphere is pretty decent, but the sounds are obnoxious and awfully loud; the alarm and the phone were pure ear-rape even without the headphones.”
- graphics12 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The graphics are generally considered decent, contributing positively to the game's atmosphere, though some players find them occasionally tricky during gameplay. While the visuals are complemented by good ambient sounds and voice acting, there are complaints about the loudness of certain sound effects, which detracts from the overall experience.
“Graphics-wise, it's a nice game with some good ambient noises.”
“Voice acting is great and adds to the mood, as do the graphics. While looking for the next clue can be a bit tricky sometimes, you always get a hint.”
“The graphics are also great.”
“The graphics are okay, the atmosphere is pretty decent, but the sounds are obnoxious and awfully loud; the alarm and the phone were pure ear-rape even without the headphones.”
“This is well matched by the quality of graphics of the gameplay after.”
- music8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The music in the game is designed to create a sense of unease and tension, effectively contributing to the atmosphere. However, many players find the repetitive nature of the soundtracks frustrating, as they can become annoying and detract from the overall experience, especially when they hinder progress. While some appreciate the audio cues and tension-building elements, others feel the music ultimately adds little value.
“Love the audio cues that provide direction and the tension-building music.”
“The music and setting build up a sense of unease and fear.”
“I also think the music added nothing to it aside from annoying me when it would play for ages on end because once again I couldn't progress.”
“Nice idea that it isn't a random slasher, but tries to build up a sense of unease and fear coming from the music and setting. However, the sounds are usually endlessly repeating until you get to the next clue, which leads to it being annoying and boring depending on the sound.”
“Jumpscares, sound effects, atmosphere, music, story, voice acting, etc. it kinda reminded me of the movie 'The Game' right from the start.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players find the grinding aspect of the game to be monotonous and tedious, often involving repetitive actions like searching the same limited areas for extended periods. This leads to a sense of boredom and frustration with the gameplay loop.
“The gameplay is really boring and tedious; it's just looking for stuff and triggering events by circling the same six rooms for a long, long time.”
“The grinding aspect makes the game feel repetitive and unengaging, as you end up doing the same tasks over and over.”
“I found the grinding to be excessively monotonous, with little reward for the time spent.”