- May 25, 2022
- 727 Not Hound
Playable Mockup
Platforms
About
Playable Mockup is a horror exploration game where you must escape an infinite looping corridor from 0 PM to 0 AM. Use a "Time manipulation deck" by taking photos to advance the corridor time and uncover the ghost's identity and the culprit that took its life. The game features a silent and eerie atmosphere, with luck playing a big role in determining the outcome.






- Unique concept that effectively combines a horror aesthetic with roguelite deckbuilding, offering a distinct style and creepy atmosphere.
- Deep mechanics with a fun learning curve and good replayability, as each run can feel different due to RNG factors.
- The game successfully creates an immersive horror ambience, making it entertaining despite its complexity.
- The mechanics and objectives are poorly explained, leading to confusion and a steep learning curve for players.
- The game can feel arbitrary in its difficulty, with unclear win and lose conditions, particularly regarding the sanity system and the antagonist.
- Some players may find the game niche and not enjoyable if they prefer more straightforward design and gameplay.
gameplay
16 mentions Positive Neutral NegativeGameplay is characterized by a unique blend of horror atmosphere and deep mechanics, offering a fun learning curve and good replayability. However, many players find the mechanics poorly conveyed, leading to confusion and frustration, particularly during the challenging tutorial. While the core mechanics are standard, their execution may feel obscure, resulting in mixed feelings about the overall experience.
“Immersive horror ambience, deep mechanics with a fun learning curve, good replayability.”
“Its core mechanics are theoretically pretty standard, but it's dressed in a horror theme and will certainly feel unfamiliar when first starting out.”
“I found the game to be a unique and entertaining take on the deckbuilding mechanic.”
“As you can see, having played about an hour of this game, I'm still quite lost on the mechanics here and there.”
“The tutorial mode is incredibly challenging, simply due to how badly the mechanics are conveyed to the player.”
“There isn't a good 'get this if you want weird spooky stuff' rating, but I enjoyed the idea of this game and the reason it was on my wishlist in the first place far more than its actual execution, so for me it's a toss-up between thumbs up and down, but I decided to vote down simply because the mechanics I haven't learned seem too obscure to be fun.”