Pirates of the Caribbean: At World's End
- October 6, 2014
- Eurocom Entertainment Software
In "Pirates of the Caribbean: At World's End," players step into the chaotic world of the films and beyond, assuming the roles of Captain Jack Sparrow, Will Turner, and Elizabeth Swann. Joined by the infamous Barbossa, they must unite to defend against the British Navy and navigate the treacherous waters of the mysterious World's End. With engaging combat, adaptive gameplay, and a vast array of unlockables, this immersive adventure offers an authentic Pirates of the Caribbean experience.
Reviews
- The game offers a nostalgic experience for fans of the Pirates of the Caribbean franchise, with familiar characters and story elements.
- Despite its flaws, the combat system can be fun, and there are enjoyable mini-games like Pirate Dice and Poker.
- The voice acting and soundtrack are decent, capturing some of the charm of the movies.
- The game suffers from poor controls, clunky mechanics, and a lack of proper controller support, making it frustrating to play.
- Graphics are outdated and do not match the expectations set by the trailers, leading to disappointment for players hoping for a better visual experience.
- Many players report frequent crashes and technical issues, particularly with launching the game on modern systems.
- story21 mentions
- 33 % positive mentions
- 52 % neutral mentions
- 14 % negative mentions
The game's story, while following the general plot of the second and third "Pirates of the Caribbean" films, takes creative liberties and simplifies the narrative, which some players found limiting. Despite this, the story missions are considered decent, and the inclusion of side missions adds replay value. Overall, the storyline is seen as a mixed bag, with some players appreciating its length and connection to the films, while others criticize it for being superficial and constrained by its movie tie-in nature.
“I recommend this game because it has a nice story, just like the movie.”
“The story follows the events of the second and third Pirates of the Caribbean films, and it actually starts by showing how Jack Sparrow got out of the prison fortress at the start of Dead Man's Chest.”
“It takes some liberties with the plot, as it's Jack's father who helps him break out, and most of the plot revolves around gathering the pirate lords.”
“The story, although seemingly following the movie, had a few changes and the most epic music was only in between levels.”
“It takes some liberties with the plot, as it's Jack's father who helps him break out (as opposed to the movies, where Teague first shows up during the meeting of the Brethren Court), and most of the plot revolves around gathering the pirate lords.”
“Makes me wish this was not an actual movie tie-in video game restricted by plot conveniences because developers would have so much more freedom in designing it.”
- graphics19 mentions
- 21 % positive mentions
- 53 % neutral mentions
- 26 % negative mentions
The graphics of the game are widely criticized for being outdated, resembling late 2000s PS2 visuals, with many users describing them as poor or even "terrifying." While some appreciate the nostalgic charm and connection to the movie, the fixed camera angles and lack of modern graphical fidelity detract from the overall experience. Overall, the consensus is that a remake with improved graphics and controls would significantly enhance the game.
“Graphics better than unmodded Cyberpunk.”
“It connects so well to the movie, and the graphics are reasonable for the year it was made.”
“[Excellent, faithful visuals, it's like playing the movie, lots to find and see].”
“Graphically, it is a late 2000's PS2 port, what do you expect?”
“I just got and refunded this game; don't get it even if you're the biggest Pirates fan. It's so bad the characters look like diarrhea, and if you fight, you die. The graphics look like trash.”
“The graphics are pretty bad, the controls are sloppy, and the fixed camera perspective doesn't help at all.”
- gameplay15 mentions
- 33 % positive mentions
- 47 % neutral mentions
- 20 % negative mentions
The gameplay is characterized by its simplicity and repetitive nature, often likened to action-adventure mechanics involving sword fighting. While some players find enjoyment in the nostalgic elements and character unlocks, many criticize the clumsy mechanics, fixed camera angles, and numerous design flaws that hinder the overall experience. Despite these issues, there are moments of fun, particularly for fans of the franchise, but expectations should be tempered due to the game's shortcomings.
“The gameplay is relatively simple; it plays like an action-adventure game, where you fight against enemies using swords.”
“While nowadays, most games limit cosmetic items or extra characters behind DLCs, in this game you can unlock practically every single character as a playable character, to use in level replay, challenge mode, and duels; there's even unlockable swords that don't really alter the gameplay, but that add a certain charm; replaying the game using a sword larger than your character is hilarious.”
“Developers did a really good job with overall gameplay and level variety.”
“Nostalgia will serve as the primary driver of enjoyment, as the gameplay quickly becomes repetitive.”
“God-awful cash grab made by Disney, looks awful and the only thing worse is the gameplay.”
“There is some fun to be had here but only if you can get over the clumsy fighting mechanics, the inconveniently fixed camera angles which obstruct your field of view, the repetitive gameplay, the horrible graphics, the invisible walls, the bugs and many design flaws which would take too long to list.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its intentionally low-quality graphics and absurd gameplay mechanics, which many players find amusing. The ability to unlock a variety of characters and comically oversized swords adds to the charm, while the repetitive enemy spawning creates a humorous sense of chaos. Overall, the game's flaws contribute to its comedic appeal, making it a fun experience for those who appreciate its quirky style.
“While nowadays, most games limit cosmetic stuff or extra characters behind DLCs, in this game you can unlock practically every single character as a playable character, to use in level replay, challenge mode, and duels; there's even unlockable swords that don't really alter the gameplay (as far as I know), but that add a certain charm; replaying the game using a sword larger than your character is hilarious.”
“To make it even more funny, the moment you kill one guy, a new one spawns in his place instantly, and when you kill all the enemies in the area, you move just a couple of steps forward for the same encounter.”
“It's actually funny just how bad this game is.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, with repetitive mobs that lack challenge and control issues exacerbating the experience. While there are optional branching paths to explore, the absence of a minimap and problematic camera angles can make navigation cumbersome, detracting from the overall enjoyment.
“But what I thought would be a nostalgic trip back to an absolute gem of a movie turned into a tedious nightmare of a game.”
“Mobs are tedious and boring, posing no threat aside from the aforementioned control and camera issues.”
“Conclusion: eventually the game starts introducing small branching paths for its optional areas, and without a minimap and with the camera occasionally behaving oddly in cramped areas, it can become a bit tedious to find where to go for the next scripted event to occur.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's music features a solid soundtrack with a few tracks reminiscent of the movie, though it primarily shines during level transitions. While the overall audio experience is decent, it is somewhat overshadowed by other gameplay elements.
“The soundtrack is pretty good, with a couple of tracks similar to the ones from the movies (but not quite).”
“The story, although seemingly following the movie, had a few changes and the most epic music was only in between levels.”
- replayability2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game is praised for its high replayability due to numerous collectibles and unlockables, contributing to its overall fun factor. However, the lack of voiceovers in cutscenes during replayed levels detracts from the experience, potentially diminishing the incentive to replay.
“Regardless, I still count this as a 10/10 fun game, full of collectibles, unlockables, and replayability.”
“And for some stupid reason, cutscenes don't have any voiceover on replayed levels, ruining the whole idea of replayability.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game is heavily criticized as a blatant cash grab by Disney, with users expressing dissatisfaction not only with the game's aesthetics but also with its gameplay quality.
“God-awful cash grab made by Disney, looks awful and the only thing worse is the gameplay.”