Disney Pirates of the Caribbean: At Worlds End
- October 5, 2014
- Eurocom Entertainment Software
In Disney Pirates of the Caribbean: At World's End, players navigate a pirate's perilous journey across land and sea. With a variety of characters from the films, they engage in action-packed combat and puzzles, using swords, guns, and special abilities. The game follows the events of the third movie, allowing fans to relive their favorite moments in an interactive adventure.
Reviews
- The game evokes strong nostalgia for fans of the Pirates of the Caribbean franchise, bringing back fond memories from childhood.
- The combat system is surprisingly fun and engaging, with a variety of combos and mini-games that add depth to the gameplay.
- Despite its flaws, the game offers a decent amount of content and replayability, with unlockable characters and side missions.
- The game suffers from numerous technical issues, including frequent crashes, poor graphics, and unresponsive controls that hinder the overall experience.
- Many players are disappointed that this version is a port of the outdated PS2 game rather than the superior PS3/Xbox 360 version, leading to feelings of being misled.
- Repetitive gameplay and a lack of enemy variety make combat feel tedious, with players often facing the same few enemies throughout the game.
- story18 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The story of the game is criticized for being fragmented and overly simplified, as it attempts to merge elements from two "Pirates of the Caribbean" films, resulting in a lack of coherence. While it features some interesting plot points, such as Jack Sparrow's escape from prison, the narrative is ultimately seen as superficial and constrained by its movie tie-in nature, leaving players wishing for a more original storyline. Despite these shortcomings, the game offers a decent length and some engaging side missions that provide additional content.
“The story follows the events of the second and third Pirates of the Caribbean films, and it actually starts by showing how Jack Sparrow got out of the prison fortress at the start of Dead Man's Chest.”
“It takes some liberties with the plot, as it's Jack's father who helps him break out (as opposed to the movies, where Teague first shows up during the meeting of the Brethren Court), and most of the plot revolves around gathering the pirate lords.”
“The story itself is definitely not the highlight and is fragmented beyond belief because it shoves two films into the game instead of one.”
“Despite its name, the game has actually a bit of 'Dead Man's Chest' and 'At World's End' in terms of story, and it is a way more simplified version of the movie plot, as you may guess.”
“Makes me wish this was not an actual movie tie-in video game restricted by plot conveniences because developers would have so much more freedom in designing it.”
- graphics14 mentions
- 21 % positive mentions
- 50 % neutral mentions
- 29 % negative mentions
The graphics of the game have received overwhelmingly negative feedback, with many users describing them as outdated and reminiscent of early console titles like the PS1 and PS2. While some players appreciate the nostalgic charm and fun gameplay, the visuals are often criticized for being poorly rendered and not matching promotional materials. Overall, the graphics are seen as a significant drawback, detracting from the overall experience.
“Graphics better than unmodded Cyberpunk.”
“It connects so well to the movie, and the graphics are reasonable for the year it was made.”
“Well, I talked about the graphics in the opening paragraph; they haven't aged all that well, though the characters, at least most of them, are somewhat recognizable, looking somewhat like the actors from the movies.”
“I just got and refunded this game. Don't get it even if you're the biggest Pirates fan; it's so bad. The characters look like diarrhea, and if you fight, you die. The graphics look like trash.”
“In the case of the PC version, it's based on the PS2 game, which means the graphics are pretty outdated (and they look nothing like the trailer; check the screenshots to see what the game actually looks like). Despite the graphics and the jankiness from movie tie-ins from that era, it's still a solid, fun game.”
“The graphics are pretty bad, the controls are sloppy, and the fixed camera perspective doesn't help at all.”
- gameplay13 mentions
- 31 % positive mentions
- 46 % neutral mentions
- 23 % negative mentions
The gameplay has received mixed reviews, with some players finding it simple and reminiscent of action-adventure games, while others criticize its clumsy mechanics, fixed camera angles, and repetitive nature. Despite these flaws, there are elements of fun, such as character unlocks and a variety of gameplay modes, which can provide enjoyment if players can overlook the numerous design issues. Overall, while the core mechanics are serviceable, the experience is marred by technical shortcomings and a lack of innovation.
“The gameplay is relatively simple; it plays like an action-adventure game, where you fight against enemies using swords.”
“While nowadays, most games limit cosmetic items or extra characters behind DLCs, in this game you can unlock practically every single character as a playable character, to use in level replay, challenge mode, and duels. There's even unlockable swords that don't really alter the gameplay, but that add a certain charm; replaying the game using a sword larger than your character is hilarious.”
“Developers did a really good job with overall gameplay and level variety.”
“God-awful cash grab made by Disney, looks awful and the only thing worse is the gameplay.”
“There is some fun to be had here but only if you can get over the clumsy fighting mechanics, the inconveniently fixed camera angles which obstruct your field of view, the repetitive gameplay, the horrible graphics, the invisible walls, the bugs and many design flaws which would take too long to list.”
“The game established a gameplay loop fairly early on of fighting a few guys, pulling a lever, getting a short dialogue or cutscene.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its intentionally low-quality graphics and absurd gameplay mechanics, which many players find amusing. The ability to unlock a variety of characters and quirky weapons adds to the charm, with moments like wielding oversized swords and the comical respawning of enemies contributing to the overall comedic experience. While some players appreciate the humor in the game's flaws, others see it as a reflection of its poor quality.
“While nowadays, most games limit cosmetic stuff or extra characters behind DLCs, in this game you can unlock practically every single character as a playable character, to use in level replay, challenge mode, and duels; there's even unlockable swords that don't really alter the gameplay (as far as I know), but that add a certain charm; replaying the game using a sword larger than your character is hilarious.”
“To make it even more funny, the moment you kill one guy, a new one spawns in his place instantly, and when you kill all the enemies in the area, you move just a couple of steps forward for the same encounter.”
“It's actually funny just how bad this game is.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, with repetitive mobs that lack challenge and control issues that complicate navigation. While nostalgia plays a role in the experience, the lack of a minimap and awkward camera angles contribute to a sense of monotony and difficulty in progressing through the game.
“But what I thought would be a nostalgic trip back to an absolute gem of a movie turned into a tedious nightmare of a game.”
“Mobs are tedious and boring, posing no threat aside from the aforementioned control and camera issues.”
“Conclusion: eventually the game starts introducing small branching paths for its optional areas, and without a minimap and with the camera occasionally behaving oddly in cramped areas, it can become a bit tedious to find where to go for the next scripted event to occur.”
- replayability2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game is praised for its high replayability due to numerous collectibles and unlockables, contributing to its overall fun factor. However, the lack of voiceovers in cutscenes during replayed levels detracts from the experience, potentially diminishing the incentive to replay.
“Regardless, I still count this as a 10/10 fun game, full of collectibles, unlockables, and replayability.”
“And for some stupid reasons, cutscenes don't have any voiceover on replayed levels, ruining the whole idea of replayability.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game features a solid soundtrack, including tracks reminiscent of the movie themes, though not identical. While the overall audio experience is decent, it is overshadowed by issues with controls and other gameplay elements.
“The soundtrack is pretty good, with a couple of tracks similar to the ones from the movies (but not quite).”
“The game seemed like it could've been at the very most an 'ok' game with the quests (and side quests), not too bad voice acting, graphics, and soundtrack, if not for the controls but alas!”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game has been criticized as a blatant cash grab by Disney, with users expressing dissatisfaction not only with the game's aesthetics but also with its gameplay quality.
“God-awful cash grab made by Disney, looks awful and the only thing worse is the gameplay.”
“The monetization system is so aggressive that it ruins the overall experience of the game.”
“It's frustrating to see so many features locked behind paywalls, making it feel like a chore to enjoy the game.”