Skip to main content
PIGFACE Game Cover

About PIGFACE

PIGFACE is a single player tactical shooter game with horror and violence themes. It was developed by titolovesyou and was released on September 18, 2025. It received overwhelmingly positive reviews from players.

You wake up with an explosive headache in a pool of your own blood. You're Exit, a terrible woman whose awful past has finally caught up to her. Fulfill contracts for the people who drilled into your skull — guns-blazing, slow and tactical — it doesn’t matter. They know you’ll do whatever it takes.

Skip Games Like PIGFACE

Games Like PIGFACE

Looking for games like PIGFACE? Here are top tactical shooter recommendations with a horror and violence focus, selected from player-similarity data — start with Blood West, Gloomwood or Selaco.

Blood West Image
Games like Blood West
Gloomwood Image
Games like Gloomwood
Selaco Image
Games like Selaco
Fracture Dominion Image
Games like Fracture Dominion
The Light Brigade Image
Games like The Light Brigade
CULTIC Image
Games like CULTIC
Suit for Hire Image
Games like Suit for Hire
Fortune's Run Image
Games like Fortune's Run
VOID/BREAKER Image
Games like VOID/BREAKER
Bloodshed Image
Games like Bloodshed
Skip User Reviews

Reviews

97%Audience ScoreBased on 1,904 reviews
story91 positive mentions
stability8 negative mentions

  • Fun, visceral gunplay with satisfying physics and ragdolls, making each kill feel impactful and rewarding.
  • Distinctive gritty, grindhouse visual and audio aesthetic that complements the dark, oppressive atmosphere.
  • Open-ended level design allowing multiple approaches and high replayability with various weapon and mask combinations.
  • Currently limited content with few missions, resulting in short total playtime and low replay incentives.
  • Enemy AI is inconsistent, sometimes oblivious or overly accurate, reducing challenge and immersion.
  • Stealth mechanics need improvement, including enemy reactions and incentives; some weapons and masks require better balancing.
  • story

    436 mentions Positive Neutral Negative
    21% positive mentions, 78% neutral mentions, 1% negative mentions

    The story in this early access shooter is minimalist yet intriguing, serving primarily to connect missions and set a gritty, noir-ish tone with a silent protagonist and mysterious employer. While current content is limited to a handful of missions and the narrative is only partially revealed through brief cutscenes and environmental storytelling, it effectively compels players to explore and experiment with different playstyles. Reviewers appreciate the story’s potential and atmosphere, expressing strong interest in how it will develop as more missions and plot details are added.

    • “The story is light, but serves to push the player along between levels, and justifies the objectives the player is given, from 'kill all enemies' to 'destroy these drug labs'.”
    • “The story is minimalistic, but more than enough to get you interested in the anti-hero protagonist and want to learn more - then see things through to the bitter end.”
    • “The story and atmosphere remind me a lot of Manhunt as well.”
    • “The story isn't really all there but notes you can find on each map; this is early access, also I don't play this game for the story, just to see how far I can test the sandbox.”
    • “The story is sparse, it is a vehicle to get you from mission to mission, and that is perfectly fine.”
    • “Reading a single note you can find around the map reveals these gangs are one dimensional; the story is basic and really not much to go off yet it's fun but nothing groundbreaking.”
  • gameplay

    324 mentions Positive Neutral Negative
    43% positive mentions, 55% neutral mentions, 2% negative mentions

    The gameplay is widely praised for its tight, satisfying shooting mechanics, smooth movement, and atmospheric level design, often compared to a blend of Hotline Miami, Manhunt, and immersive sims like Cruelty Squad and Hitman. While the core gameplay loop is engaging and offers freedom in approach, criticisms focus on the current lack of depth, variety, and polish in enemy AI and stealth mechanics, with some finding the gameplay simplistic or repetitive. Early access limitations include short content length and some underwhelming mechanics (like masks), but overall, the game shows strong potential and is appreciated for its raw, fun, and nostalgic action.

    • “The shooting mechanics are snappy, character movement, climbing, and mantling are smooth and satisfying, and the overall visuals and atmosphere of the game are amazing.”
    • “The core gameplay loop is the strongest part of this game at the time of writing.”
    • “Satisfying gunplay, great physics, simple and swift movement mechanics, simple and intuitive system and controls that you will be familiar with in absolutely no time, open-ended levels that can be finished in any way you want and encourage you to use all kinds of approach, body dismemberment system, simply said it's a ton of fun.”
    • “Enemy behavior is way too simple. Any addition to their behavior would be a big plus and make the gameplay more exciting.”
    • “The penalty of losing money upon dying discourages experimentation in an immersive sim genre built on trying different playstyles. It makes me stick primarily to stealthy play.”
    • “The survival mode sucks: crazy sightlines let the AI shoot you down easily with a weak SMG, forced to use a subpar weapon, no armor, specials, or masks; it throws away the game's other mechanics.”
  • graphics

    186 mentions Positive Neutral Negative
    33% positive mentions, 65% neutral mentions, 2% negative mentions

    Pigface features a distinctive low-poly, PS2-era inspired aesthetic that combines gritty, grimy, and noir urban decay visuals reminiscent of games like Manhunt and Condemned. Its deliberately minimalistic, rough graphics, enhanced by optional VHS filters, create a haunting, atmospheric grindhouse vibe that deeply complements its brutal gameplay and dark narrative. While some find the style simplistic, most praise its cohesive, immersive art direction and how well it reinforces the game’s tone and setting.

    • “The rough, no-heroes aesthetic blends perfectly with the moments of humor, all backed by a wonderful soundtrack.”
    • “The developer has laid the foundations for a truly excellent game here, the gunplay is great, the visuals and vibe are top notch, and the plot is intriguing (albeit pretty basic).”
    • “Speaking of that movie, art style and such here is phenomenal too, I really love this graphical style, the dev here has absolutely nailed that grindhouse aesthetic, it's sleazy, grimy and just so rich with atmosphere, every location feels distinct and does an excellent job of worldbuilding with every level drawing you closer and closer into the city.”
    • “There is nothing here to set this apart from a sea of similar derivative work, and even the first-glance aesthetic quickly collapses into N64 Goldeneye era bland textures.”
    • “The aesthetic is flat and no part of it coheres into something interesting or with thematic weight.”
    • “The game really needs some more graphics settings and optimization.”
  • music

    149 mentions Positive Neutral Negative
    40% positive mentions, 57% neutral mentions, 3% negative mentions

    The game's industrial, unsettling soundtrack is widely praised for perfectly complementing its gritty atmosphere, with standout tracks especially in the penitentiary and club levels. However, many players feel the dynamic music system—where music only plays during combat—dulls the experience, as frequent interruptions and short combat encounters cause the soundtrack to cut in and out too rapidly. There is strong demand for a more continuous or ambient soundtrack option, separate volume controls, and an official OST release.

    • “Great dynamic soundtrack, satisfying weapons and a solid atmosphere.”
    • “Penitentiary's atmosphere and music are incredible to blast over headphones while 3 floors worth of goons are rushing your position.”
    • “The soundtrack is phenomenal and captures such a cool and demented vibe that I can't quite put into exact words.”
    • “The gunplay is bland and is kinda boring to shoot, the melee combat is cool and brutal but useless later on in the game since everyone carries a gun now. The music is good but I can't listen to it since it only plays when you are in combat and these NPCs are so dumb they can't find me, so the music just plays for 4 seconds then fades away.”
    • “Another small nitpick would be to keep that music playing. I understand it's based on if the NPCs are onto you or not but sometimes it doesn't seem to trigger at all even if I have 8 guys running after me which is a shame because the music in this game is hard asf (especially the mall missions music).”
    • “The music needs some work as most combat encounters only last a few seconds; the music will cut in and out quite often.”
  • atmosphere

    128 mentions Positive Neutral Negative
    49% positive mentions, 49% neutral mentions, 2% negative mentions

    The game’s atmosphere is widely praised for its gritty, grimy, and immersive industrial noir aesthetic, drawing strong comparisons to titles like Manhunt, Hotline Miami, and Condemned. Reviewers highlight the combination of moody visuals, oppressive sound design, dynamic soundtrack, and visceral violence as key elements that create a unique, tense, and memorable experience. Despite some minor issues, the atmosphere successfully enhances gameplay, storytelling, and world-building, establishing a compelling, raw, and artistic tone that resonates deeply with fans of dark, visceral shooters.

    • “The grimey atmosphere and limitations of graphics make the world and experience that much more artistic and immersive.”
    • “You can really feel the grime and filth emanating out of every pore that this game has, and it establishes this atmosphere during the opening minutes of the game in a very visceral way.”
    • “Speaking of that movie, art style and such here is phenomenal too, I really love this graphical style, the dev here has absolutely nailed that grindhouse aesthetic, it's sleazy, grimy and just so rich with atmosphere, every location feels distinct and does an excellent job of worldbuilding with every level drawing you closer and closer into the city.”
    • “This atmosphere I consider myself a fan of; however, it is broken for me by the horrible voice acting of the enemies, who usually die with a sound close to the Wilhelm scream, while their ragdolls weightlessly glide across the whole realm.”
    • “Compared to my favorite Gloomwood, which constantly surprised me with its atmosphere and systems, this game currently feels more like a solid prototype than a fully realized experience.”
    • “Guns feel weighty, melee weapons are brutal, and everything about the game's atmosphere carries itself in a terrible cloth.”
  • replayability

    90 mentions Positive Neutral Negative
    37% positive mentions, 59% neutral mentions, 4% negative mentions

    Despite currently limited to 4-6 levels in early access, the game offers strong replayability through varied mission approaches, multiple loadouts, collectibles, and level design that encourages experimentation and different playstyles. Reviewers consistently highlight the sandboxy nature and strategic options as key factors that make revisiting levels enjoyable, though additional content and features like randomized objectives or mod support could further enhance longevity. Overall, the existing content provides a solid foundation for replay value, especially for players who enjoy mastering combat and exploration.

    • “Even with only a small handful of levels so far, it feels very compulsively replayable.”
    • “The missions are varied and fun, the maps are designed really well for player expression and replayability.”
    • “Despite being early access, the game is already very replayable, as the different guns all feel fun to use, the different mask abilities are all interesting in their own ways, and the overall gameplay loop is just enjoyable.”
    • “It's only a shame that - at the time of writing - the game only has about 2-3 hours of content and little-to-no replayability.”
    • “I can't recommend it for the current price due to the length and lack of replayability.”
    • “And this honestly killed a lot of replay value for me.”
  • optimization

    30 mentions Positive Neutral Negative
    27% positive mentions, 56% neutral mentions, 17% negative mentions

    The game's optimization is mixed, with generally smooth performance on older maps and decent stability on some platforms, but frequent stuttering and fps drops occur, especially on newer maps and certain devices like the Steam Deck and Linux. While some users report good performance on older hardware, others find the game poorly optimized and in need of graphical settings and overall performance improvements. Developers are expected to continue enhancing optimization in future updates to address these issues.

    • “Performance and optimization are still a little iffy but better than most early access titles I've seen lately.”
    • “Enjoyed the demo enough to end up buying the full game, it's a fun little shoot 'em up with smooth gameplay and performance, fun PS1 style graphics that just add to the style as well.”
    • “Performance is totally fine on my decade-old laptop, as was stability (zero crashes or major glitches).”
    • “The game is horribly unoptimized.”
    • “It suffers from enormous stuttering on every map I have tried.”
    • “The optimization, at least for me, was trash; it said it was running at 60 fps but the gameplay was choppy and froze a lot.”
  • humor

    27 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features a dark, gritty humor that effectively balances its grim setting, with many players enjoying the hilarious ragdoll physics, goofy enemy AI behavior, and playful combat moments like pushing or knocking out foes. Its humor is enhanced by witty writing, amusing character reactions, and emergent slapstick scenarios, creating a satisfying blend of tension and comic relief throughout the gameplay. Overall, the humor is a standout aspect that grows on players and adds significant charm to the experience.

    • “The writing in this game is sparse but confident, with a grim, punk sense of humor that grew on me a lot.”
    • “One of the things I found really impressive is that sometimes enemies slip on blood and gibs, which is sadistically funny and leads to chaotic moments during combat.”
    • “The ragdolls on the enemies are hilarious, the movement is incredibly responsive, and everything adds up to a game with nearly infinite options for approaching missions.”
  • stability

    11 mentions Positive Neutral Negative
    27% positive mentions, 0% neutral mentions, 73% negative mentions

    The game demonstrates strong overall stability with smooth gameplay and rare crashes, performing well even on older hardware. While generally bug-free for an early access title, a few glitches and occasional performance drops, such as FPS dips and freezing in specific areas, have been reported. Minor issues with AI behavior and audio glitches also affect the experience but do not significantly detract from the core, satisfying gameplay.

    • “Despite being in early access, the game is relatively bug free.”
    • “It is not buggy and runs very well.”
    • “Worth mentioning it runs great on ROG Ally X, and is pretty fun with a controller, although quite a bit harder.”
    • “That said, in the train yard level I did come across a big drop in FPS compared to the rest of the game and even a few freezes.”
    • “It is still janky and buggy in some aspects but if this was the full release instead of early access I'd still give it a 9/10 great game and I can't wait for what's to come.”
    • “Enemy AI really needs to be worked on (sometimes they don't see you even if you're standing in front of them), also the music seems buggy - I believe it's supposed to play when you're engaging the enemy and quiet down after the fight but in my case it felt totally random and all over the place.”
  • grinding

    7 mentions Positive Neutral Negative
    14% positive mentions, 0% neutral mentions, 86% negative mentions

    Grinding in the game is generally seen as low-effort and non-mandatory, with players able to acquire desired weapons and items without excessive repetition. While some find the process a bit tedious, especially when completing all content or farming money, the sandbox-style levels and varied objectives keep the experience engaging rather than monotonous.

    • “I bought every gun I wanted without grinding or even trying particularly hard.”
    • “Had a good time finding all the secret masks and grinding out to get all the items in early access.”
    • “It's a bit tedious.”
  • monetization

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The game’s monetization is well-received, with no battle pass, microtransactions, or pay-to-win elements, fostering a fair single-player experience. However, some users express dislike for advertisements, though gameplay incentives related to weapon modding and aiming add depth without monetization pressure.

    • “It is a single player game that does not have a battle pass, microtransactions, or FOMO.”
    • “I hate advertisements.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game deeply emotional and wholesome, often moved to tears by its heartfelt content. They appreciate the genuine care and value behind the game's creation and urge the developer to continue supporting it.

    • “This game is so powerful it made me cry. I haven't found a good game like this in so long. It brought a heartfelt tear to my eye. Keep up the great work and never let this game die. Love you and your game, keep it up!”
    • “Wholesome fun.”
Skip Game Offers

Buy PIGFACE

Play Times

4h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 7 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

PIGFACE is a tactical shooter game with horror and violence themes. Common tags for PIGFACE include first-person, 3D, indie, female protagonist, fast-paced and others.

PIGFACE is available on PC and Windows.

On average players spend around 4 hours playing PIGFACE.

PIGFACE was released on September 18, 2025.

PIGFACE was developed by titolovesyou.

PIGFACE has received overwhelmingly positive reviews from players. Most players liked PIGFACE for its story but disliked it for its stability.

PIGFACE is a single player game.

Similar games include Blood West, Gloomwood, Selaco, Fracture Dominion, The Light Brigade and others.