- April 3, 2019
- EightyEight Games
Photographs - Puzzle Stories
Platforms
About
"Photographs - Puzzle Stories" is a narrative-driven puzzle game that invites players to "play the story." The game presents five separate stories, each with unique puzzles to solve, as players delve into the lives of characters facing challenging circumstances. The game's captivating visuals and immersive audio create a hauntingly beautiful atmosphere that complements the emotional depth of each story.
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- The stories are dark, emotional, and well-written, creating a strong attachment to the characters.
- The integration of puzzles with the narrative enhances the overall experience, making the gameplay engaging.
- The art, music, and unique presentation contribute to a memorable and evocative gaming experience.
- The puzzles can be frustrating, with some being too easy or poorly designed, leading to trial and error gameplay.
- Many players found the stories to be overly depressing or lacking satisfying conclusions.
- Replaying stories to see all endings can feel tedious and detracts from the overall enjoyment of the game.
- story24 mentions Positive Neutral Negative
The game's story is praised for its emotional depth and clever integration with puzzles, enhancing the player's connection to the protagonist's journey. While many players find the narratives engaging and well-written, some express disappointment with certain stories, noting inconsistencies in quality. Overall, the storytelling is highlighted as a standout feature, complemented by strong visuals and sound.
“I was hooked from the first story and absolutely loved the ending. The art and music are wonderful, and the puzzles can be tough at times but can always be worked out - definitely one to pick up!”
“The story is wonderful, the puzzles are challenging, and it doesn't crash!”
“A wonderful example of storytelling through gameplay mechanics.”
“Narratives are hit and miss: the last story in particular is pretty disappointing.”
“Especially the third story, with the whole 'white man bad' plot, was off-putting and unnecessary.”
“However, the sixth dark story is you attempting to decipher any message the game aims to deliver.”