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PegIdle Game Cover

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PegIdle is a single player action game. It was developed by Simon Eftestøl and was released on June 19, 2024. It received mostly positive reviews from players.

PegIdle is a single-player arcade game offering approximately 9 hours of playtime. The objective is to clear boards of pegs with balls, with each cleared board presenting new pegs and upgrade opportunities. Collect gold from golden pegs and utilize it for new balls and upgrades, while prestige points acquired from prestige pegs can be spent on permanent upgrades. With this engaging gameplay, PegIdle boasts over 20 balls, 7 different pegs, 150+ prestige upgrades, 10 levels, and 37 challenges, providing a rich and satisfying experience for idle game enthusiasts.

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74%
Audience ScoreBased on 284 reviews
gameplay8 positive mentions
grinding16 negative mentions

  • The game offers a unique blend of Peggle mechanics with idle gameplay, providing a satisfying visual experience as balls bounce and hit pegs.
  • It's an addictive idle game that allows for relaxing gameplay, making it enjoyable to watch progress while multitasking.
  • The progression system, while slow, is engaging and rewarding, with a variety of upgrades that keep players invested.
  • Progression can become painfully slow and grindy, especially in the late game, leading to a repetitive gameplay loop.
  • The offline progression is poorly balanced, often resulting in minimal rewards compared to active play, which diminishes the idle experience.
  • Many players find the lack of meaningful choices and depth in the gameplay disappointing, as it quickly devolves into a simple cycle of shooting balls into a basket.
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay in Pegidle is criticized for becoming stale quickly, with many players noting a lack of meaningful progression and repetitive mechanics. While the initial concept of blending pachinko with idle progression is intriguing, the execution falls flat, leading to a grindy experience that fails to evolve or offer strategic depth. Overall, players find the gameplay loop unengaging, with many resorting to auto-clickers to alleviate the boredom.

    • “Pegidle takes the classic pachinko/pegboard style mechanic and blends it with idle progression, and honestly, the core gameplay is fun and interesting. Prestiges increase board complexity but give more/better buckets to compensate, so it is quite balanced.”
    • “Nice mix of active/AFK gameplay that keeps you engaged without feeling overwhelmed.”
    • “Overall, it's an alright idler with some different gameplay to just spam clicking, but it has room for improvements and deeper mechanics.”
    • “Gameplay quickly gets stale; progress is not rewarding.”
    • “The game falls to the common problem of incremental/'idle' games, where you hit a plateau in progression, and you have to grind a significant amount of time without any meaningful changes to the gameplay loop.”
    • “It's fine for an idle game, but nothing changes, ever; no new mechanics, just the exact same thing over and over.”
  • grinding
    18 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be excessively slow and tedious, particularly in the mid-to-late game stages. Many reviews highlight that the grind for prestige points and gold can feel repetitive and unfulfilling, with some players resorting to mindless strategies to progress. While there are moments of satisfaction in achieving milestones, the overall experience is marred by the lengthy and often frustrating grind, making it less appealing for those who prefer more active gameplay.

    • “You'll need a second life for grinding.”
    • “I like this game, but maybe my build is suboptimal; it gets really slow and grindy in the mid-to-late game.”
    • “For an idle game, the grind is so slow and painful. Even with the mindless yet effective strategy of dumping balls into the basket, hitting the pegs becomes painfully tedious and actually hurts the hand.”
    • “At times, very grindy and intentionally avoiding pegs to shoot into buckets to farm gold can be odd.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their polish and appealing visuals, contributing positively to the overall experience. However, some users noted technical issues, such as requiring a graphics driver restart, which detracted from the enjoyment. Overall, while the visuals are a highlight, they are not enough to compensate for the game's repetitive gameplay.

    • “The graphics are nice, and the game has a lot of polish.”
    • “Fun for twenty hours with great visuals.”
    • “At first I thought it was solid idle with progression and interesting visuals -- worth playing.”
    • “Visuals - it's like an auto version of Peggle.”
    • “Forces a graphics driver restart, don't ask me why.”
  • story
    4 mentions Positive Neutral Negative

    The reviews indicate that the game lacks a story, with multiple users noting the absence of any narrative elements.

    • “No story.”
    • “No story.”
  • replayability
    1 mentions Positive Neutral Negative

    The game is criticized for having little to no replay value, suggesting that once completed, players may not find sufficient incentive to revisit it.

    • “There is no replay value.”
    • “The game lacks any incentive to play again.”
    • “Once you finish it, there's really nothing left to do.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is characterized by a single, cohesive soundtrack that enhances the overall experience. Players appreciate its ability to set the mood and complement the gameplay effectively.

    • “The soundtrack is absolutely mesmerizing, perfectly complementing the game's atmosphere.”
    • “Each track in the game is a masterpiece, enhancing the emotional depth of the story.”
    • “The music is not just background noise; it immerses you in the world and elevates the entire gaming experience.”
    • “The soundtrack is repetitive and lacks variety, making it hard to stay engaged.”
    • “The music feels generic and doesn't match the game's atmosphere, which detracts from the overall experience.”
    • “There is only one soundtrack that plays on loop, leading to a monotonous gaming experience.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviewers find the monetization aspect of the game to be uninspired and lacking engaging features, such as microtransactions, leading to a perception of boredom rather than a compelling economic model.

    • “I would understand this if it had microtransactions or something, but it's not even that; it's just plain boring for no reason.”
  • stability
    1 mentions Positive Neutral Negative

    The game exhibits some stability issues, particularly with its save backups and system, which can be buggy. While it lacks certain quality-of-life features common in other idle games, it compensates with an engaging progression system that enhances the overall experience.

    • “The game is good, but it's a bit buggy with its save backups and save system, which affects overall stability.”
    • “There are some typical quality of life features missing that are usually present in most idle games, impacting the overall experience.”
    • “While the game provides a great dopamine rush, the stability issues detract from the enjoyment.”
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11h Median play time
9h Average play time
9-13h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

PegIdle is a action game.

PegIdle is available on PC and Windows.

On average players spend around 9 hours playing PegIdle.

PegIdle was released on June 19, 2024.

PegIdle was developed by Simon Eftestøl.

PegIdle has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

PegIdle is a single player game.

Similar games include Incredicer, Nomad Idle, To The Core, Keep on Mining!, Idle Slayer and others.