- August 27, 2018
- Aslan Game Studio
Pawn of the Dead
Platforms
About
"Pawn of the Dead" is a puzzle-based chess game with 3D graphics and a local 2-player multiplayer mode, including a split screen option. The unique mechanic allows captured white pieces to turn into black ones, adding a new twist to traditional chess gameplay. The campaign mode features 64 story-driven levels and a procedural level generator for endless challenges.











- The game offers a unique twist on traditional chess mechanics, making it enjoyable for both beginners and experienced players.
- High-quality cutscenes and voice acting enhance the overall experience, providing an engaging story mode.
- The game features randomly generated puzzles that can entertain players beyond the main story, making it a good option for casual play.
- The AI can be uninspired and may not provide a challenge for seasoned chess players, leading to a lack of engagement.
- Some design choices and graphics feel outdated and may detract from the overall visual experience.
- The campaign mode is short and leaves players wanting more, with some scenarios being slow and boring.
story
6 mentions Positive Neutral NegativeThe story in "Pawn of the Dead" offers an interesting premise but is criticized for being too short, leaving players wanting more. While it may appeal to children with its characters and potential for creative storytelling, technical issues such as crashes when accessing new arenas detract from the overall experience. Players are hopeful for a more engaging narrative in the upcoming campaign mode.
“The story is interesting but leaves the player wanting more as it's a bit short.”
“I imagine children could have a lot of fun with this game, with its story and its characters.”
“They have their way of creating their own stories and the randomly generated puzzles could entertain them for long after the story mode is finished.”
“Pawn of the Dead attempts a simple twist on chess and supports it with a short story mode, but it feels underdeveloped.”
“What enraged me the most is that the game lets you choose from several discreetly but boringly designed arenas, but crashes every single time when you try to load one that you haven't been to yet during story mode.”
“The story mode is short and lacks depth, leaving players wanting more from the narrative experience.”