- April 15, 2022
- GoldenGod Games
Paths & Danger
Platforms
About
In "Paths & Danger," a procedural turn-based RPG, lead a diverse party of heroes on perilous quests, each with unique abilities and weapons. Manage your heroes' stats for mastery, and unravel the mystery surrounding the enchanted town of Westwall through strategic combat on a hex grid battlefield.
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- The game features good graphics and class diversity, providing an enjoyable experience for RPG and tactical game enthusiasts.
- Procedural map generation ensures a unique experience with each playthrough, adding an element of surprise to the gameplay.
- The combat system allows for strategic gameplay with various character abilities, making battles engaging and challenging.
- The game suffers from significant bugs and UI issues, which can detract from the overall experience and make gameplay frustrating.
- Combat can feel slow and repetitive, with many attacks missing, leading to a sense of helplessness during battles.
- There is a lack of content and variety in scenarios, which can make the game feel grindy and less rewarding over time.
- gameplay7 mentions Positive Neutral Negative
The gameplay has received mixed reviews, with some praising its procedural map generation and balanced character interactions, which enhance the adventure experience. However, many feel it falls short of its inspirations, like Darkest Dungeon, due to a lack of depth and understanding of the original mechanics, resulting in a simplified and sometimes unsatisfying experience. Overall, while there are enjoyable elements, the gameplay is often described as lacking in innovation and engagement.
“The game's procedural map generation ensures a unique experience with each playthrough, adding an element of surprise to the gameplay.”
“Battles are more fun with hexes, and less unfair boss mechanics.”
“Great adventure and balanced characters; they blend well with each other, and I also like the gameplay and the ambience.”
“But anyway, the resulting gameplay (simplified Darkest Dungeon) is meh; all variations attempting to differ from Darkest Dungeon are rather inferior, from combat to lite expedition aspects.”
“But the gameplay isn't there.”
“The problem is: it feels like the devs copy/pasted a lot of the mechanics of these two games without understanding why they work in their original context.”