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In "Paths & Danger," a procedural turn-based RPG, lead a diverse party of heroes on perilous quests, each with unique abilities and weapons. Manage your heroes' stats for mastery, and unravel the mystery surrounding the enchanted town of Westwall through strategic combat on a hex grid battlefield.

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  • PC
  • Windows
  • Linux

Reviews

55%
Audience ScoreBased on 28 reviews
stability3 positive mentions
story3 negative mentions
  • The game features good graphics and class diversity, providing an enjoyable experience for RPG and tactical game enthusiasts.
  • Procedural map generation ensures a unique experience with each playthrough, adding an element of surprise to the gameplay.
  • The combat system allows for strategic gameplay with various character abilities, making battles engaging and challenging.
  • The game suffers from significant bugs and UI issues, which can detract from the overall experience and make gameplay frustrating.
  • Combat can feel slow and repetitive, with many attacks missing, leading to a sense of helplessness during battles.
  • There is a lack of content and variety in scenarios, which can make the game feel grindy and less rewarding over time.
  • gameplay7 mentions

    The gameplay has received mixed reviews, with some praising its procedural map generation and balanced character interactions, which enhance the adventure experience. However, many feel it falls short of its inspirations, like Darkest Dungeon, due to a lack of depth and understanding of the original mechanics, resulting in a simplified and sometimes unsatisfying experience. Overall, while there are enjoyable elements, the gameplay is often described as lacking in innovation and engagement.

    • “The game's procedural map generation ensures a unique experience with each playthrough, adding an element of surprise to the gameplay.”
    • “Battles are more fun with hexes, and less unfair boss mechanics.”
    • “Great adventure and balanced characters; they blend well with each other, and I also like the gameplay and the ambience.”
    • “But anyway, the resulting gameplay (simplified Darkest Dungeon) is meh; all variations attempting to differ from Darkest Dungeon are rather inferior, from combat to lite expedition aspects.”
    • “But the gameplay isn't there.”
    • “The problem is: it feels like the devs copy/pasted a lot of the mechanics of these two games without understanding why they work in their original context.”
  • story7 mentions

    The game's story is minimal, with players primarily focusing on leveling up their team and completing jobs for gold rather than engaging in a narrative. While the progression is enjoyable, the lack of interactive elements on mission maps contributes to a sense of monotony, making the experience feel more like a series of battles than a cohesive story-driven adventure.

    • “Still, there's no story, so you mainly level up your team and do jobs for gold to upgrade them even more.”
    • “The only point currently to traveling around the mission maps is to get to the battle encounter.”
    • “Increasing the number of things you can do on a mission map will make the game feel more engaging and less like I'm wasting time between combat sessions.”
  • graphics4 mentions

    The graphics of "Paths & Danger" are generally well-received, with players noting impressive design and an immersive art style reminiscent of titles like "Darkest Dungeon" and "Battle Brothers." While the visuals are considered pleasant and contribute to the game's appeal, some reviewers feel that further refinement is needed to fully realize the game's potential. Overall, the graphics are a strong point, especially given the game's affordable price.

    • “The game's graphics are well-designed and immersive, and the turn-based combat system is easy to understand.”
    • “The art style is pleasant and reminiscent of the aforementioned Darkest Dungeon, as well as Battle Brothers and the previous games by this developer.”
    • “Paths & Danger is a rogue-like turn-based RPG party game like Battle Brothers (which I really like to play). My first hours with this game were impressive, with good graphics, class diversity, and a very cheap price for a good game.”
    • “The game idea is there, and the art style is fine, but it clearly needs more work. Right now, it feels like the graphics are far from reaching their potential.”
    • “The graphics are outdated and lack the polish expected from modern games, making the overall experience feel less immersive.”
    • “While the game has a unique concept, the visuals are underwhelming and detract from the overall enjoyment.”
  • stability3 mentions

    Overall, players report a mixed experience regarding stability; while some note the absence of serious bugs and find the game playable, others highlight persistent bugs and significant UI issues that can detract from the experience. The presence of permadeath adds an additional layer of challenge, which may not appeal to everyone.

    • “I didn't notice any bugs, so I guess after this time, the game is bug-free.”
    • “The game runs smoothly without any crashes or glitches, providing a stable experience.”
    • “Despite the permadeath feature, the overall stability of the game enhances the challenge without frustrating players.”
    • “Cute and not bad at its sale price of $5, but it's buggy and has significant UI issues.”
    • “The game is buggy, with random issues here and there, but nothing serious enough to stop the game.”
  • grinding2 mentions

    Players find the grinding aspect of the game reminiscent of Darkest Dungeon, which detracts from their overall enjoyment, leading to a negative reception of the repetitive gameplay.

    • “This game is clearly an attempt to replicate the simple mechanics of Darkest Dungeon; however, it also borrowed the grinding aspect, which is a big no for me.”
    • “It's grindy.”
  • music2 mentions

    Reviewers express dissatisfaction with the game's music, noting a lack of variety and the repetitiveness of short loops. They suggest that the developers should consider incorporating more battle music or investing in sound packages to enhance the auditory experience.

    • “More battle music, or at the absolute least, a track that isn't a 6-second loop repeated ad nauseam.”
    • “The music is getting repetitive; don't hesitate to buy some sound packages from the Unity Store, as there are lots of nice music options available.”
  • atmosphere1 mentions

    The game effectively creates an intense atmosphere, particularly when characters are low on health and stamina, heightening the sense of urgency and immersion.

    • “The game becomes intense when your characters start to have low health and stamina, and the atmosphere really nails it.”
    • “The immersive atmosphere draws you in, making every moment feel significant and engaging.”
    • “The haunting soundtrack and detailed environments create a captivating atmosphere that keeps you on the edge of your seat.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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