Path to Prosperity Game Cover
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"Path to Prosperity" is a settler-building game where you manage a small village on a new island with the goal of developing the settlement and amassing wealth. You must balance investments and resources to expand your economy, fend off pirates in single-player, or compete against up to 3 friends in multiplayer. The first to send the agreed upon amount of coin back to their homeland wins, but beware of becoming too successful and attracting unwanted attention from competitors.

  • Mac OS
  • PC
  • Windows

Reviews

66%
Audience ScoreBased on 23 reviews
atmosphere1 positive mentions
optimization2 negative mentions
  • The game offers a unique twist on classic strategy games by combining RTS elements with a first-person perspective, making it engaging and fun.
  • Developers are responsive to community feedback and frequently release updates that improve graphics and gameplay, showing a commitment to enhancing the player experience.
  • The game has a relaxing atmosphere and is enjoyable in both single-player and multiplayer modes, making it accessible for players of all skill levels.
  • The game suffers from numerous bugs and performance issues, which can hinder the overall experience and frustrate players.
  • The user interface is clunky and confusing, making town management and interactions difficult, which detracts from the gameplay.
  • Combat mechanics feel inaccurate and unbalanced, often leaving players at a disadvantage against AI enemies, which can lead to a frustrating experience.
  • gameplay5 mentions

    The gameplay is generally well-received, featuring balanced mechanics that allow for dynamic shifts in strategy, though some users note occasional bugs due to its early access status. Frequent updates enhance both graphics and gameplay, while the mechanics and economy are considered easy to grasp, making the game promising despite a learning curve. Overall, players appreciate the attention to detail and solid gameplay experience.

    • “Well balanced mechanics mean games can turn quickly for or against you depending on your strategy.”
    • “I know it is early access but still it's got solid gameplay and I love the attention to detail.”
    • “Decent gameplay and easy to understand mechanics and economy.”
    • “Being in early access, there are a few bugs now and then, but there are some major updates released very often that offer important graphics and gameplay improvements.”
    • “I know it is early access, but still, it's got solid gameplay and I love the attention to detail.”
    • “Took me a little while to pick up the mechanics, but it looks really promising.”
  • graphics2 mentions

    The graphics in the game show promise with frequent updates aimed at improving visuals and gameplay, but players report significant bugs and performance issues, including high memory usage and lag even on medium settings. Overall, while there are enhancements, the current state is marred by technical problems that detract from the experience.

    • “Being in early access, there are a few bugs now and then, but there are some major updates released very often that offer important graphics and gameplay improvements.”
    • “There are way too many bugs, such as clipping through doors and getting stuck, not being able to remove crops from a farm if you destroy them first, and villagers getting stuck, which prevents building or mining if the iron deposit is on the side of a hill. Additionally, there are performance issues, with 6GB of memory usage for the small amount of objects in this game being pretty crazy, and lagging on medium graphics settings seems silly.”
  • optimization2 mentions

    The game's optimization is mixed; while it runs smoothly on some systems, users report numerous bugs, including clipping issues and villagers getting stuck, alongside significant performance problems such as high memory usage and lag even on medium graphics settings.

    • “It also runs smoothly on my Catalina despite the warnings on the Steam page.”
    • “There are way too many bugs, such as clipping through doors and getting stuck, being unable to remove crops from a farm after destroying them, and villagers getting stuck, which prevents building or mining if the iron deposit is on the side of a hill.”
    • “The performance issues are significant; 6GB of memory usage for such a small number of objects in this game is pretty crazy, and experiencing lag on medium graphics settings seems silly.”
  • atmosphere1 mentions

    The game is praised for its relaxing atmosphere, making it enjoyable, especially in multiplayer settings with friends.

    • “The game has a nice, relaxing atmosphere and looks like a lot of fun in multiplayer with a friend.”
  • stability1 mentions

    Users report that while the game is currently buggy, they see significant potential for improvement and stability in the future.

    • “The game is incredibly buggy, which detracts from the overall experience.”
    • “Frequent crashes make it hard to enjoy the game.”
    • “There are too many glitches that ruin the immersion.”
  • grinding1 mentions

    Reviews highlight that the grinding aspect of the game is tedious and unenjoyable, with clunky movement, frustrating combat mechanics, and monotonous production chains. Players feel that the overall experience lacks engaging elements, such as music and appealing visuals, leading to a perception that the game is not worth its price.

    • “Movement is tedious, interactions feel terrible, and combat is so inaccurate that your best bet is to just sprint towards foes and shoot them at point-blank range. The production chains are boring, there's no music, and the art is flat and uninteresting. It's not worth $15 by a long stretch; it definitely feels like you're paying to let someone learn how to code their first or second game in Unity.”
  • music1 mentions

    The music aspect of the game is notably absent, contributing to an overall lack of engagement and excitement, with many reviewers describing the experience as flat and boring. This absence of music, combined with other gameplay issues, detracts significantly from the game's value.

    • “The production chains are boring, no music, flat boring art, etc. Not worth $15 by a long stretch.”
    • “Movement is tedious, interactions feel terrible, and combat is so inaccurate that your best bet is to just sprint towards foes and shoot them at point blank.”
    • “It definitely feels like you're paying to let someone learn how to code their first or second game in Unity.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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