Path of Sin: Greed
- August 30, 2018
- Cordelia Games
- 5h median play time
"Path of Sin: Greed" is a detective adventure game where players investigate a seemingly straightforward suicide case on a luxurious island owned by a millionaire. As the rookie inspector, players must uncover the twisted family relations of the Bradford family and their hidden motives, as the death may not be as simple as it first appears. The game features a complex story with puzzles and dialogue choices to enhance the player's investigative experience.
Reviews
- Engaging and well-crafted storyline with interesting characters and plot twists.
- Beautiful artwork and good sound design, enhancing the overall atmosphere of the game.
- Variety of puzzles and hidden object scenes that are enjoyable and not overly complex.
- Game can feel too straightforward and easy, lacking significant challenge even on higher difficulty levels.
- Some technical issues, such as bugs that can prevent achievements from unlocking or progress from being made.
- Price may not justify the relatively short playtime, leading some players to recommend waiting for a sale.
- story83 mentions
- 46 % positive mentions
- 51 % neutral mentions
- 4 % negative mentions
The story is generally well-received, featuring an engaging murder mystery with twists and turns that keep players invested. While some find the plot predictable and reminiscent of classic detective tales, others appreciate the depth and character development, enhanced by solid voice acting and atmospheric graphics. The inclusion of a bonus chapter that wraps up the narrative nicely adds to the overall experience, making it a worthwhile play for fans of the genre.
“The story is actually interesting and has plot twists, which is uncommon.”
“Path of Sin: Greed offers you an exciting detective story with surprising twists.”
“The story develops as you move along, and you have some evidence to combine, which is a really nice touch and different from other games.”
“The bonus chapter concludes the story but is tedious to do.”
“Way too many puzzles that don't add to the story.”
“The plot of this game feels very much like a soap opera.”
- graphics28 mentions
- 54 % positive mentions
- 36 % neutral mentions
- 11 % negative mentions
The graphics of the game have received high praise for their beautiful and detailed artwork, which enhances the overall experience. While some reviewers noted that the graphics are not groundbreaking, they are considered adequate and consistent, contributing positively to the game's atmosphere. Overall, the visuals, including the art style and settings, are well-crafted and add depth to the engaging storyline.
“Artwork is amazing and brought the game beautifully alive.”
“The graphics are beautiful, the story is great.”
“The artwork here is fantastic and in HD, fully detailed, and several objects are well-hidden when the time comes to it.”
“The game graphically is just what it is.”
“Overall decent graphics and voicing.”
“Visuals?”
- music18 mentions
- 22 % positive mentions
- 61 % neutral mentions
- 17 % negative mentions
The music in the game receives mixed reviews; while some players appreciate the atmospheric quality and alignment with the game's detective-mystery theme, others find it repetitive and lacking in variety. Overall, the sound effects and background music are noted for their good quality, but there are complaints about the sound balance, with effects often overpowering the music. Additional features like soundtracks and concept art are highlighted as positive extras.
“I liked the story, the graphics, the music, and the voice actors.”
“The sound effects and the background music have good quality and are aligned with the detective-mystery ambience of the game.”
“Music well done, voice acting also very nice, sounds are good too.”
“While there is music in this game, I actually was not that fond of it.”
“Feels like better music could be used for the environment.”
“- repetitive music.”
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is generally well-received, featuring effective navigation tools and a solid hidden object mechanic that adds depth. However, it suffers from repetitive mini-game mechanics and a lack of diverse puzzles, often relying on specific item interactions that can feel limiting. Overall, while the mechanics are good, there is room for more creativity and variety in puzzle design.
“Mechanics are good; you have arrows pointing where you can go, a map for easy navigation through the area, and indicators that show you where available actions are.”
“One of the better hidden object games (HOGs) with an investigation mechanic that gives it a bit of extra depth.”
“In terms of gameplay, this suffers from a lot of the puzzles requiring either a blunt object or a lever but being very specific about what they want.”
“There could be more puzzles, and most of the mechanics are 'find something here, use it there' without many of the interesting combinations that some games have.”
“In terms of gameplay, this suffers from a lot of the puzzles requiring either a blunt object or a lever but being very very specific about what they want.”
“A few recycled mini-game mechanics from other Cordelia games.”
- atmosphere6 mentions
- 83 % positive mentions
- 17 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is widely praised for its engaging sound mixing and atmospheric soundtrack, contributing to a relaxing and immersive experience. Reviewers highlight the game's depth and attention to detail, noting that it creates a cuddly and enjoyable environment that enhances the overall narrative.
“I really liked the plot, and the sound mixing was fun and created a good atmosphere.”
“Compared to similar style games, it had a nice storyline, nice atmosphere, and had a bit more depth than some others I've played.”
“Lots of detail, a variety of puzzles, and a great relaxing atmosphere.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the bonus chapter to be tedious, despite it providing a conclusion to the story.
“The bonus chapter concludes the story, but it's tedious to complete.”
“Grinding feels like a never-ending chore rather than an enjoyable part of the game.”
“The repetitive tasks required for leveling up make the experience feel more like a job than a game.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has low replayability, with users indicating that there is little incentive to play it multiple times.
“The replay value for this game is low.”