Passpartout 2: The Lost Artist Game Cover
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"Passpartout 2: The Lost Artist" is a game where you play as a struggling artist, drawing and selling art to make a living in the endearing puppet town of Phénix. Interact with residents, complete commissions, and manage your art supplies store earnings to revive your art career, aiming to stand out in the Museum of the Masters. The game features a handy foldable easel for on-the-go art and the freedom to buy a studio for a more comfortable work environment.

  • Mac OS
  • PC
  • Windows

Reviews

95%
Audience ScoreBased on 437 reviews
story27 positive mentions
grinding5 negative mentions
  • The game offers a relaxing and charming experience, allowing players to express their creativity through various painting tasks and quests.
  • Passpartout 2 features an expanded gameplay with a larger open world, diverse tools, and the ability to paint on different surfaces, enhancing the overall artistic experience.
  • The characters and quests add depth to the game, making it enjoyable for players of all skill levels, even those who may not consider themselves artists.
  • Some players have reported bugs and technical issues, including slow loading times and occasional game crashes, which can disrupt the experience.
  • The quest system lacks clarity, with vague prompts that can lead to confusion about what is required for completion, making it difficult to progress at times.
  • While the game is enjoyable, some feel it lacks a strong narrative and depth in character development compared to its predecessor, leading to a less engaging overall story.
  • story96 mentions

    The story in "Passpartout 2: The Lost Artist" is generally regarded as simple yet engaging, with players appreciating its charm and the various quests that add depth to the gameplay. While many find the narrative enjoyable and easy to follow, some express a desire for a longer story and more substantial character development, noting that the quests can sometimes feel vague or lacking in direction. Overall, the game successfully combines a light-hearted storyline with creative painting mechanics, though it leaves room for improvement in storytelling depth and quest tracking.

    • “Brilliant game, with a fun story, massive improvement on the first game (which I also loved).”
    • “The first one is good too, but this one is so amazing; all the details and little things add to the scenario after the quests, making me happy every time.”
    • “The game really allows creativity and an adorable story all together, showing the story of an artist who couldn't make it to one who has made it far and will continue to go further.”
    • “With no engaging story or charming characters to drive it, I really wondered what's the point?”
    • “Despite its packed town and character relationships, a sorely missed opportunity for Passpartout 2 is in its storytelling.”
    • “The game never really delves further into the story behind Passpartout and the events that passed between their rise to fame in the first game and their fresh start in the second, past off-hand mentions and some newspaper clippings at the start of the sequel quickly thrown in the fire.”
  • graphics38 mentions

    The graphics in "Passpartout 2: The Lost Artist" are generally praised for their charming, hand-drawn art style and vibrant visuals that create an immersive atmosphere. While many players appreciate the unique aesthetic and detailed character designs, some have noted issues with low-poly graphics and occasional glitches that detract from the overall experience. Overall, the game successfully combines a whimsical art style with engaging gameplay, though it may feel more suited for mobile platforms in terms of graphical fidelity.

    • “I love the art style, and I also think it's super fun how your art stays up around town and becomes part of the neighborhood.”
    • “The graphics are quite lovely, and the painting controls are fairly simple to learn after some experimenting.”
    • “The artwork is vibrant, charming, and distinct, and each of the game's numerous characters is lovingly rendered with a distinct appearance and personality.”
    • “While I do love the game’s pop-up art style aesthetic — pigeons are 3D wood models, chimneys are soda can tops, building walls are corrugated cardboard sheets, and wood pallets are popsicle sticks — the low-poly graphics and skin-wrapped textures make it feel more like a mobile game ported to PC than a bona fide PC game.”
    • “(But despite its lackluster graphical quality for a game released in 2023, it is — when revisiting Passpartout: The Starving Artist — somehow an honest improvement.) There is no UI to track quests, haggling for higher prices is no longer a feature, and the ambient occlusion isn’t enough to compensate for the map’s awkward shadowing.”
    • “The game looks fun, but the game considers my graphic pen to be around 10 cm away from where it is, and once I use it, I can't move it with my mouse.”
  • gameplay32 mentions

    The gameplay in "Passpartout 2: The Lost Artist" is praised for its engaging and expanded painting mechanics, offering a variety of tools, colors, and canvases that enhance the creative experience. While it retains the core elements of its predecessor, the sequel introduces new features and environments that keep the gameplay fresh and enjoyable, making it accessible even for those without artistic skills. However, some players note that the game can be completed relatively quickly, which may affect its overall value.

    • “Excellent continuation from the previous game with enough extra features, tools, and mechanics to keep it feeling fresh.”
    • “The painting gameplay itself is greatly expanded, offering a massive selection of distinct tools, different color palettes, and canvases in various shapes and sizes to mix things up.”
    • “Painting mechanics in the game are intuitive and simple to learn, but they also provide a lot of depth and complexity for players who want to master them.”
    • “The gameplay is a bit chaotic.”
    • “I will say that the price is a bit high given how short the story is, so if you don't like it enough to come back purely for the gameplay, it would probably not be worth the money.”
    • “Fourth, because of the gameplay flaws, I wouldn't recommend this as a game.”
  • music7 mentions

    The music in the game is widely praised for its calming and relaxing qualities, enhancing the overall gameplay experience. Players appreciate the soothing soundtrack that complements the art and quests, although some have noted issues with the audio that need addressing. Overall, the music contributes positively to the game's atmosphere, making it enjoyable to play.

    • “I really enjoy this game; I like the music while you play. It's just such a calming game to play.”
    • “The background music is also calm and relaxing.”
    • “Overall nice, calm game, stunning music, pretty art; it has a place for improvement, but it's fun to play :)”
    • “The soundtrack is relaxing, but there is no pressure involved, and the citizens hate landlords... unless, of course, they are 'high-value' citizens who really just embarrass themselves when you interact with them.”
    • “This game is good, but the devs really need to fix the music/audio; I don't know what the heck is going on.”
  • grinding6 mentions

    Players find the grinding aspect of Passpartout 2: The Lost Artist to be a mixed experience; while the game is enjoyable in short bursts, it can become repetitive and tedious during extended play sessions. The art creation process can feel slow and frustrating, especially when faced with ambiguous customer requirements, leading to moments of annoyance. Overall, while the game offers a fun experience, some players may find certain sections grindy and lacking in variety.

    • “You'll need a second life for grinding.”
    • “For another group of players, this game could prove frustrating at times, because the act of creating art can be slow, tedious, and if you have no ideas or inspiration, you’re likely to end up being slowed down by the sometimes very ambiguous and random requirements that customers have towards your work.”
    • “The progress felt well-paced for the most part, with only a section near the end of the game being rather tedious, with tasks having too little variation and being just a bit too lengthy.”
  • humor5 mentions

    The humor in the game is generally well-received, with players appreciating its cute storylines and funny art prompts that contribute to a charming and relaxing experience. However, some users feel that the game's attempts at humor are inconsistent and not always successful.

    • “This game is pretty darn fun and funny!”
    • “Cute storylines and hilarious prompts for art.”
    • “What a delightful, funny, charming, relaxing little game.”
  • atmosphere5 mentions

    The game's atmosphere is characterized by a cozy and charming ambiance, enhanced by a unique art style that balances distinctiveness with accessibility. Players appreciate the fun and exploratory elements, while the graphics effectively complement the game's themes, creating a tone that ranges from whimsical to melancholic. Overall, the atmosphere is engaging and immersive, drawing players into its artistic world.

    • “The game’s art style was overhauled, being less stylized yet still recognizably unique, with the overall atmosphere remaining cozy and charming.”
    • “The graphics contribute to the creation of a distinct, artistic atmosphere that perfectly complements the game's theme.”
    • “The beginning perfectly sets the tone for the game, drawing players in with its melancholy atmosphere.”
    • “The game fails to create a compelling atmosphere, leaving players feeling disconnected and uninspired.”
    • “Despite some interesting visuals, the overall atmosphere feels flat and lacks the depth needed to engage players.”
  • stability3 mentions

    The game experiences notable stability issues, including glitches that can hinder progress and potentially affect save data. Users report bugs in quest programming and a generally slow performance, which detracts from the overall user experience. While the graphics are appreciated, the lack of polish in stability makes for a frustrating gameplay experience.

    • “Although it is very relaxing, there are glitches that can cause you to be unable to progress. You then have to exit the game, and your save data may or may not be there.”
    • “The quests are slightly buggy. I've found at least two occasions of a quest not being fully or properly programmed. For example, the intro to selling paintings anywhere gave the prompt to try using the portable table before I actually had it, which was slightly confusing until I figured out what happened. Additionally, the pothole quest expects the player to go the sticker route, and if you don't have the money right away, taking the money option after you get the sticker finishes the quest without deducting any money, leaving you with a useless item. The game runs exceptionally slow for what it is, and it isn't very user-friendly; you have to figure out how things work on your own more or less.”
    • “The game offers some nice graphics, although there are some ugly glitches here and there.”
  • emotional3 mentions

    Players find "Passpartout 2" to evoke a sense of warmth and comfort through its wholesome and relaxing gameplay, allowing them to express their creativity. However, the humorous realization of their artistic shortcomings adds a lighthearted emotional twist, making the experience both uplifting and entertaining.

    • “A wholesome and relaxing walk through a small town with paint equipment in my hand.”
    • “Wholesome, relaxing, comforting, creative.”
    • “Passpartout 2 is the only game that made me feel like a true artist... until I realized that my masterpieces look like they were drawn by a drunk toddler.”
  • optimization2 mentions

    Overall, while the game features impressive graphics and smooth performance, players have reported long loading times and potential optimization issues, particularly during startup and save processes. Additionally, some aspects of gameplay, such as NPC interactions, could benefit from clearer guidance.

    • “The graphics look great, the game runs smoothly, and the use of the tablet is well done.”
    • “I have no idea how the NPCs judge my art, so I don't know how to create something they like. The game is not very long, and one of the quests requires you to just throw money at it. I'm also quite frustrated by the incredibly long loading times when starting the game and when saving and quitting. Maybe something is not properly optimized?”
    • “The optimization in this game is lacking. The long loading times really disrupt the flow of gameplay and make it hard to stay engaged.”
    • “I find the optimization to be poor, especially with the frequent lag and slow response times during critical moments in the game.”
  • replayability2 mentions

    Users note that the game offers low replayability overall, but the ability to create and showcase new designs throughout the town enhances replay value, particularly compared to its predecessor. This feature allows for varied experiences in subsequent playthroughs, even if they involve less meaningful content.

    • “What's more, you will see your new designs posted (or worn) all over town, so the possibility of doing nothing but throwaway meme paintings on subsequent playthroughs adds quite a bit of replay value—something the first Passpartout lacked.”
  • character development1 mentions

    Players appreciate the improved character development in the sequel, noting it enhances the overall experience despite the game's shorter length compared to its predecessor.

    • “Much shorter than the first game, but I love the new character development in this one!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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