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Paper Monsters Recut

With such a beautiful and polished look, you may wonder if this is really an eShop title.
Paper Monsters Recut Game Cover
69%Game Brain Score
graphics, emotional
music, gameplay
75% User Score Based on 40 reviews
Critic Score 83%Based on 3 reviews

Platforms

PCWii UPhoneWiiiPadMobile PlatformiPhoneWindows
Paper Monsters Recut Game Cover

About

Paper Monsters Recut is a single player arcade platformer game. It was developed by Mobot Studios, Inc and was released on October 23, 2014. It received positive reviews from critics and mostly positive reviews from players.

"Paper Monsters Recut is a single-player platformer game with an estimated 13 hours of playtime, set in a vibrant 3D paper-craft world. It features classic 2D gameplay, a variety of power-ups, and an adorable cast of characters. With a recommended Xbox-style controller, tight controls, and full controller support, it offers old-school fun for all ages."

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75%
Audience ScoreBased on 40 reviews
graphics12 positive mentions
story3 negative mentions

  • The game features charming graphics and a delightful paper aesthetic that appeals to players of all ages.
  • It's a fun and casual platformer with simple mechanics, making it accessible for younger players and those looking for a relaxing gaming experience.
  • The sound design and music are charming, adding to the whimsical atmosphere of the game.
  • The game suffers from numerous bugs and glitches, including issues with hit detection and falling through platforms, which can disrupt gameplay.
  • Many players find the game too easy and lacking in challenge, with repetitive level design and minimal variety in gameplay mechanics.
  • Controls can feel imprecise, and the lack of customization options or power-ups may leave more experienced players wanting.
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their bright, charming, and immersive 2.5D paper aesthetic, which effectively captures a nostalgic feel while standing out in the platformer genre. Many reviewers appreciate the art style as a significant highlight, although some note that the gameplay itself may not offer anything particularly innovative beyond the visuals. Overall, the graphics are considered a strong point, contributing to a pleasant and casual gaming experience.

    • “The colors are bright and lively, the 2.5D style does a great job of capturing the paper aesthetic, and it’s never dull.”
    • “The graphics are charming and strangely immersive, and hold up well.”
    • “It's certainly one of the better looking games I've seen this year and I love the art style and theme.”
    • “I do not really like the art style of cardboard cutouts, but I guess many people will find it lovely.”
    • “All in all, Paper Monsters is a good game for children or those of us looking for a game to relax with, but other than the art style, there isn't anything else that separates it from the rest of the genre and as such may be less than stellar for those looking for a remarkable platformer.”
    • “It is a very per the rules type of game and there is nothing you haven't seen before or any unique ideas other than the art style.”
  • music
    10 mentions Positive Neutral Negative

    The game's music is described as a nostalgic, modern interpretation of a wind-up music box, evoking a sense of charm and joy. While the soundtrack is generally well-received, with some praising its pleasantness, there are complaints about the lack of options to adjust or mute the music. Overall, the music complements the gameplay but is noted to be repetitive and not particularly outstanding.

    • “The music feels like a modern take on an old wind-up music box—you know, the kind with a crank that plays a little tune while a figurine moves.”
    • “I haven’t seen one of those in years, but the game’s soundtrack brings that nostalgic feeling to life.”
    • “Music, on the other hand, is pretty stellar and a joy to listen to.”
    • “Nor is there an option to turn off the sound or music or even lower the volume.”
    • “Uses the same music over.”
    • “Music is okay, but you can't turn it off if you so desire, unfortunately.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is characterized by its simple mechanics and relaxed pace, making it accessible for casual players while still offering enough challenge to remain engaging. It features standard platforming elements with occasional unique segments, reminiscent of classic titles like Kirby: Crystal Shards. However, the overall experience is noted to be on the easier side, and the addition of achievements could enhance player engagement.

    • “The paper theme is delightful, and the gameplay strikes a nice balance—it’s simple enough to pick up and play, with just enough difficulty to keep things interesting.”
    • “The overall mood and occasional gameplay breaks remind me of Kirby: Crystal Shards, both in the slow pace and that occasionally you'll have little arcs where you'll be on a sled, or play as a submarine, or be in a space suit with a jetpack and a raygun.”
    • “Nice casual and relaxed platformer with decent gameplay and a great art style.”
    • “The gameplay is pretty standard platformer fare, if quite a bit on the easy side.”
    • “Simple mechanics with only double jump.”
    • “Levels use similar layouts and mechanics.”
  • story
    5 mentions Positive Neutral Negative

    The story is minimal and lacks depth, revolving around an unnamed robot on a quest to stop an evil dinosaur, reminiscent of classic platforming narratives. Players find the plot to be almost inconsequential, comparing it to a blend of Super Mario and Sonic, with a focus on gameplay rather than storytelling.

    • “We play as an unnamed robot-like character on a quest to stop an evil dinosaur.”
    • “The game is essentially a combination of Super Mario platforming gimmicks with the art style and music of LittleBigPlanet, featuring a storyline reminiscent of Sonic.”
    • “Story is paper thin (no pun intended) and barely something worth mentioning.”
    • “The near non-existent storyline is that Bowser?”
    • “The game is essentially a combination of Super Mario platforming gimmicks with the art style and music of LittleBigPlanet with the storyline of Sonic.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, as it lacks a timer and often leads to boredom while searching for the necessary items, likened to an easter egg hunt for paperclips.

    • “There is no timer, and ultimately the main foe is boredom, along with having to easter egg hunt for the grindy paperclips.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I found myself spending hours on tasks that felt more like chores than enjoyable gameplay.”
  • emotional
    2 mentions Positive Neutral Negative

    Players highlight the emotional impact of unexpected moments in the game, such as falling through the environment while stationary, which evokes a sense of surprise and vulnerability. Additionally, the visual detail of leaves falling when interacting with specific elements of the sky adds a poignant touch, enhancing the overall emotional experience.

    • “One of the most emotional moments was when touching a certain part of the sky, and leaves began to fall.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers limited replayability, primarily for players interested in collecting all collectibles or revisiting it for enjoyment, but lacks significant incentives for multiple playthroughs.

    • “There is no real replay value unless you missed a few things or simply want to play it again for the sake of it.”
    • “It's not a difficult platformer, and there's some sort of replayability to collect all collectibles.”
  • stability
    2 mentions Positive Neutral Negative

    The stability of the game has been criticized for being significantly flawed, particularly on the Wii U version, where users report frequent and bizarre glitches. Many reviewers advise against purchasing due to these persistent issues.

    • “Way too buggy, don't buy.”
    • “Glitches on Wii U - certain very weird glitches on the Wii U version happened to me a lot.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized as funny, charming, and undeniably adorable, contributing to its overall appeal.

    • “It's funny, charming, and undeniably adorable.”
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13h Median play time
13h Average play time
13-13h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Paper Monsters Recut is a arcade platformer game.

Paper Monsters Recut is available on PC, Phone, iPad, iPhone and others.

On average players spend around 13 hours playing Paper Monsters Recut.

Paper Monsters Recut was released on October 23, 2014.

Paper Monsters Recut was developed by Mobot Studios, Inc.

Paper Monsters Recut has received positive reviews from players and positive reviews from critics. Most players liked this game for its graphics but disliked it for its music.

Paper Monsters Recut is a single player game.

Similar games include Oozi: Earth Adventure, Super Lucky's Tale, Rayman Origins, Suzy Cube, Shu and others.