Combat lacks depth and evolves only through basic attack spamming.
Boss encounters are poorly telegraphed and feel like regular mobs with higher health.
The game suffers from technical issues, including crashes and poor visual presentation.
gameplay
2 mentions Positive Neutral Negative
50%
100%
The gameplay is criticized for lacking originality, as bosses are merely stronger versions of regular enemies with similar mechanics, failing to deliver the challenging and atmospheric experience typically associated with soulslike games.
“The bosses I encountered are essentially regular mobs with higher health and the same mechanics.”
“The bosses I encountered are just regular mobs with higher health and the same mechanics.”
“Nothing here, besides a failed attempt at combat mechanics and atmosphere, says 'soulslike'.”
atmosphere
2 mentions Positive Neutral Negative
150%
100%
The atmosphere is criticized for failing to evoke the intended "soulslike" experience, with users feeling that it does not compensate for shortcomings in combat mechanics. Overall, it appears to lack the depth and immersion expected from the genre.
“The atmosphere is incredibly immersive, drawing you into the world with its haunting beauty.”
“Every corner of the environment is filled with detail, creating a rich and captivating atmosphere.”
“The eerie sound design and stunning visuals combine to create an unforgettable atmosphere.”
“I can empathize, but nothing about the atmosphere makes me look past this.”
“Nothing here besides a failed attempt at combat mechanics and atmosphere says 'soulslike'.”