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Pacifish Game Cover

About

Pacifish is a single player action game. It was developed by Conifer Studios and was released on June 7, 2022. It received positive reviews from players.

Pacifish is an incremental fishing management game with several mechanics to interact with and improve. It can be played both idly, or more actively to progress faster.

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83%
Audience ScoreBased on 527 reviews
gameplay6 positive mentions
grinding7 negative mentions

  • Pacifish is a fun and relaxing idle game with a variety of activities, including fishing, crafting, and mini-games.
  • The game is free to play with no ads or paywalls, making it accessible for everyone.
  • It offers a unique experience with an actual ending, which is rare for idle games, and allows for enjoyable progression.
  • The game lacks offline progress, requiring players to keep it running to make any gains, which can be frustrating.
  • Many players have experienced issues with lost progress due to crashes or save file corruption.
  • The gameplay can become repetitive and slow, especially after reaching higher levels, leading to a lack of engagement.
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay of the game is a mix of various idle mechanics, offering both casual and active play options, which some players find enjoyable and relaxing. However, many reviewers criticize the gameplay for being linear, simplistic, and lacking depth, with some mechanics feeling disconnected and underdeveloped. While the game presents a unique blend of features, it struggles with clarity in instructions and fails to deliver a satisfying experience for all players.

    • “It's like 5 different idle mechanics in 1 game, which is kind of fun.”
    • “Pacifish is a casual fishing management game that offers both idle and active gameplay options.”
    • “Very relaxing, enjoyable, and addicting gameplay.”
    • “It was hard to understand some of the instructions on mechanics.”
    • “My biggest issue with the gameplay is that it's just pretty bland.”
    • “Instead, each component minigame felt like an unfinished mechanic connected only by currencies rather than a sense of purpose.”
  • story
    13 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting the absence of a compelling plot or meaningful interactions. While some users mention a surprising level of story richness, the consensus is that the narrative is minimal and does not provide enough motivation for players. Overall, the game is characterized by a lack of an overarching story, leaving players feeling unfulfilled.

    • “Didn't expect an idle game's story to go this deep.”
    • “[*] Surprisingly feature-rich, and there's actually a sort of story to it.”
    • “Pacifish is different; it doesn't have a 'rebirth' system, it's not going to make you use an auto-clicker, has no dark evil twist in its story, and has an actual ending!”
    • “Other idle games have some progress or story you want to find out; this doesn't really.”
    • “There's limited interactions in the game, no real plot or anything... there's just not enough there to keep someone motivated.”
    • “There's no overarching plot or story to it.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the simplistic and pixelated art style as charming and functional, while others criticize the inconsistency and perceived laziness in the design. Overall, the visuals are described as basic yet effective, with some elements being well-polished and enjoyable, though not universally appealing.

    • “The detail and graphics on this game are unreal.”
    • “Overall, Pacifish is a great game and its simplistic pixelized art style is pleasing to the eye.”
    • “I love fishing and this game is just amazing; the art style and the details are very well polished.”
    • “The art style is inconsistent, which I think is supposed to be a stylistic choice, but some of the art looks lazy, not just simple.”
    • “The first is that I don't like the graphics, and the sound effects are annoying (although the latter can be disabled), which feels like a particularly strange oversight for a game with a play on 'pacific' for a title.”
    • “As well, the fish don't have a consistent art style.”
  • grinding
    9 mentions Positive Neutral Negative

    Reviews highlight a mixed experience with grinding in the game. While some players find the grind tedious and time-consuming, particularly at the endgame where progress feels stalled, others appreciate the rewarding nature of the grind, especially in terms of collectibles and achievements. Overall, the grinding aspect is seen as both a significant commitment and a source of enjoyment, depending on individual player perspectives.

    • “You'll need a second life for grinding.”
    • “Update: still grinding through... I need those 3 final achievements but it's taking way too long considering there's nothing I can really do in-game to speed things up.”
    • “Abandoned game, unbalanced endgame, very grindy, doesn't progress offline, stay away.”
    • “I've finished all the depth (achievements) and was planning to keep grinding money and push fighting levels but the most recent patch made late game pushing nearly impossible.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game receives mixed feedback; while some players find it relaxing and enjoyable, others express frustration with the trailer music and the difficulty in discovering the in-game music options. Overall, when activated, the music is praised for its pleasant beat, making it a nice accompaniment for extended play sessions.

    • “Doubles as an idle game and also music to relax to.”
    • “Also, there is music; be sure to turn it on in settings!”
    • “Also, the music is a 100/10; it's a nice beat to listen to after numerous hours of work.”
    • “The trailer music makes me want to gouge my eyes and ears out though.”
    • “Great little idle game, I do suggest they add some background music to the game though.”
    • “Although I found out the game had music in the last 5 hours.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization of the game is characterized by the absence of ads and minimal purchasing options, leading some users to view it as a cash grab despite its idle gameplay nature. Overall, it is perceived as a time-wasting experience with little financial investment required.

    • “No ads, nothing really to buy; it's literally just a clicker/idle time waster.”
    • “With no ads!”
    • “Complete waste of time and is a cash grab game.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted through the quirky nature of the mini-game "Swimmer," which is perceived as amusing yet ultimately pointless, as its rewards are slow to scale and offer little in terms of progression.

    • “Swimmer is a funny little mini-game that is probably the most useless feature we have, but it brings a lot of laughs.”
    • “The humor in this game is top-notch, with witty dialogue and hilarious situations that keep you entertained.”
    • “I love how the game incorporates humor into its mechanics, making even the most mundane tasks enjoyable.”
  • stability
    2 mentions Positive Neutral Negative

    The game experiences notable stability issues, including frequent bugs and significant freezing, particularly when handling complex calculations. Users report delays of over 20 seconds, indicating performance problems that detract from the overall experience.

    • “Quite a few buggy things as well.”
    • “Game freezes for 20 seconds or more while trying to run 5,000 individual calculations due to a difference in how they were coded.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the game to be a surprisingly heartfelt and refreshing experience, evoking genuine emotions despite its idle gameplay mechanics. The emotional connection is highlighted by personal anecdotes, such as family interactions, which add a layer of relatability and warmth to the overall experience.

    • “A very fun, heartfelt, and refreshing take on an idle game.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is generally well-optimized, allowing it to run smoothly in the background while players engage in other activities.

    • “Well enough optimized to run in the background of whatever else I'm playing.”
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24h Median play time
78h Average play time
10-200h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Pacifish is a action game.

Pacifish is available on PC and Windows.

On average players spend around 78 hours playing Pacifish.

Pacifish was released on June 7, 2022.

Pacifish was developed by Conifer Studios.

Pacifish has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Pacifish is a single player game.

Similar games include Idling to Rule the Gods, Idle Slayer, Desktop Defender, AdVenture Capitalist, Cell to Singularity: Evolution and others.