Oxytone Game Cover

"Oxytone is a tranquil puzzle game that takes you on a unique journey through your mind, while also offering challenges for determined players. Every move matters as you create paths and aim for impressive combinations to achieve high scores. The game features 12 intricate maps, colorful themes, and a carefully crafted sound design that heightens the immersive experience. Play with headphones for optimal enjoyment."

  • Mac OS
  • Nintendo Switch
  • PC
  • Steam Deck
  • Windows
  • Play​Station
  • Xbox

Reviews

98%
Audience ScoreBased on 102 reviews
graphics6 positive mentions
gameplay3 negative mentions
  • The game is visually stunning and has a relaxing atmosphere, making it great for unwinding.
  • Gameplay is simple yet surprisingly complex, providing a satisfying challenge that keeps players engaged.
  • The sound design and animations are invigorating, enhancing the overall experience and making it addictive.
  • The game's reliance on RNG can lead to frustrating experiences, making it difficult to plan ahead and achieve goals.
  • Some players find the achievement goals too difficult, which may deter them from fully enjoying the game.
  • The lack of key remapping options can be inconvenient, especially for those who prefer playing on a laptop.
  • gameplay22 mentions

    The gameplay is centered around a simple yet satisfying mechanic of laying tiles and navigating paths, which encourages strategic thinking. While some players miss features that could streamline the experience, the game's anarchic spirit is preserved, making it both accessible and surprisingly complex. Additionally, the developer's active support enhances the overall experience, fostering a community around the game.

    • “The gameplay mechanic of laying tiles and following twisting strings of paths is simple and satisfying.”
    • “I really like that game mechanic, as it makes it possible to fill in every tile in a given map, even though I started with fewer tiles than needed at the beginning.”
    • “For the sake of the easy-going puzzle game, the kinds of mechanics try-hards like me would normally want to expedite things have been left out: things like a way to highlight the path you're about to create, a preview of your upcoming tiles, highlights for closed loops or paths that will lead you into a wall... all of it would (presumably) get in the way of the anarchic spirit of the game.”
    • “I love this game so much that I made what seemed impossible possible by creating a guide for a game that the central mechanic is so random it turned out to be more of a tutorial on exactly how to play and how it all works.”
    • “Simple concept, but surprisingly complex gameplay.”
  • graphics14 mentions

    The graphics of the game are consistently praised for their good quality and calming aesthetic, contributing to a satisfying and pleasant gaming experience. Players appreciate the combination of appealing visuals and sound design, which enhances relaxation and enjoyment, making it a perfect choice for unwinding after a long day.

    • “Chill, satisfying, pleasant game with great visuals and sound design.”
    • “I really love the game; the sounds and graphics are very calming.”
    • “This game, while simple in its design, offers someone like me the chance to sit back and relax. As a person who lives with both autism and ADHD, this game combines sounds and visuals that are both appealing and relaxing. I play this game most nights before heading to bed as a way to decompress from the day's stresses.”
  • music12 mentions

    The music in the game is described as chill and deep, complementing the gameplay with higher chimes, but some players prefer to turn it off in favor of the satisfying sound effects. While the music is straightforward and easy to use, the lack of adjustable sound settings may be a drawback for some. Overall, the sound design enhances the atmosphere, though it may distract from focus for certain players.

    • “But honestly, the sounds are oddly deeply satisfying to listen to as you play, and I often think that the music would detract from the atmosphere and one's ability to focus.”
    • “Are you a type of player who just likes to kick back, turn the brain on low, and listen to some nice background music?”
    • “The music is chill, a deep sound that goes well with the higher chimes that sound when you move.”
    • “Simple and basic, straightforward and easy to use; however, the settings lack sliders for sound and music, as well as other features that some may find inconvenient.”
    • “I don't actually listen to the music; I turned it off because the sounds are so satisfying to listen to as I play!”
  • grinding6 mentions

    Players find the grinding aspect of the game frustrating due to high level quotas that are difficult to meet, compounded by design elements like deadly walls and visual clutter that hinder effective planning. While some levels are manageable, many others lead to a tedious experience that lacks rewarding outcomes, making the grinding feel more like a chore than an engaging challenge.

    • “Which would be fine, except the game also includes walls that kill you if you path into them, visual clutter that makes tracing out pathways tedious and annoying, and, most egregiously, exactingly high level quotas (several of which you cannot meet if you form any closed loops) that do not under any circumstances make sense against all of the design decisions that actively work against planning ahead.”
    • “And for about half of the levels it's just about workable, but for about half of them it really isn't, and for those the game ends up winding up tedious and annoying without providing much satisfaction when RNGesus finally does bless you.”
    • “You'll need a second life for grinding.”
  • story4 mentions

    The reviews indicate that the game lacks a story, with multiple users noting the absence of any narrative elements.

    • “No story.”
    • “No story.”
  • atmosphere2 mentions

    The atmosphere of the game is enhanced by deeply satisfying sound effects that players find immersive, suggesting that the absence of music allows for better focus and a more engaging experience.

    • “The sounds are oddly deeply satisfying to listen to as you play, and I often think that the music would detract from the atmosphere and one's ability to focus.”
    • “The sounds are oddly deeply satisfying to listen to as you play, but I often think that the music would detract from the atmosphere and one's ability to focus.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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