Skip to main content
OVRLRD Game Cover

About

OVRLRD is a solo-developer passion project - an attempt to build a true VR mech simulator inspired by the classics, with a single-player campaign and fully-featured mission editor. Inspired by games like VTOL VR, Steel Battalion and MechWarrior 3, OVRLRD puts you in a fully-simulated cockpit, controlling a complex war machine. Use your VR controllers to manipulate physical buttons, switches, leve…

OVRLRD screenshot
OVRLRD screenshot
OVRLRD screenshot
OVRLRD screenshot
OVRLRD screenshot
OVRLRD screenshot
OVRLRD screenshot
OVRLRD screenshot
OVRLRD screenshot
OVRLRD screenshot
OVRLRD screenshot
+12

79%
Audience ScoreBased on 34 reviews
optimization3 positive mentions
graphics3 negative mentions

  • The game offers a highly immersive VR mech experience, reminiscent of classic titles like Steel Battalion and Mechwarrior, with engaging cockpit interactions and controls.
  • The developer has shown significant progress and dedication, transforming the game from a demo into a feature-rich experience with multiple mechs, mission types, and a mission editor.
  • Players appreciate the unique gameplay mechanics, such as the separation of torso and leg movement, and the satisfaction of mastering the piloting skills required to operate the mechs effectively.
  • The graphics are considered subpar, with many elements feeling outdated and reminiscent of early 2000s games, which detracts from the overall experience.
  • Controls are often described as frustrating and unresponsive, making the game difficult to play and diminishing the immersion that VR is supposed to provide.
  • The game is still in early access and has numerous bugs and balancing issues, leading to inconsistent gameplay experiences and a lack of content that may leave players feeling unsatisfied.
  • story
    18 mentions Positive Neutral Negative

    The game's story aspect has received mixed feedback, with some players appreciating the immersive narrative and good voice acting, while others criticize the lack of campaign missions and achievements related to story progression. The inclusion of a mission editor and random mission generator adds replayability, but inconsistencies in mission difficulty and pacing have led to frustration. Overall, while the game offers a promising storyline, its execution leaves room for improvement.

    • “Its single player focused with an immersive storyline and good voice acting.”
    • “Now I have VR, and the game is much more feature-complete - with a campaign, multiple chassis, a mission editor and random mission generator, and much nicer-looking cockpits, amongst other features and fixes.”
    • “In addition to the campaigns and editor/custom scenario, there's also a random mission generator, right now with 4 scenario types available.”
    • “My second complaint is the voice acting and what little bit of story there is.”
    • “While I liked VTOL very much and a mech game like VTOL sounds promising, what I didn't like, especially at a price far over €20, was that I didn't see many campaign missions.”
    • “Achievements spoiler: what I personally really didn't like is that there are no achievements for completing the campaign and not many for completing missions, which both should be easy to make and would give me an extra reason to do such.”
  • graphics
    8 mentions Positive Neutral Negative

    The game's graphics are described as basic and retro, reminiscent of early 2000s titles, which may appeal to some players for their nostalgia but ultimately fall short of modern standards. While functional, the visuals, particularly the terrain and vegetation, are criticized for being subpar, and the overall aesthetic does not compensate for the game's poor controls. Players seeking AAA graphics will likely be disappointed.

    • “Some elements of the graphics are a bit basic - if not nostalgic, depending on where you're standing.”
    • “Graphically, the game is basic/retro, but it is functional.”
    • “The absolute garbage graphics, especially the terrain and vegetation, are worse than the early 2000s MechWarrior 4 and could have been overlooked if the controls weren't so bad.”
    • “Think of this as an attempt to copy VTOL VR, except they went with mechs instead of planes and it has even worse graphics, no ergonomics at all, and the worst possible controls you could ever imagine.”
    • “If you want AAA graphics, this game is not for you.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is highly praised for its promising mechanics that blend elements of "MechWarrior" and "VTOL VR," featuring engaging cockpit interactions such as start-up procedures and interactive displays. However, players express a desire for multiplayer functionality, hoping it may be added in the future.

    • “Very promising gameplay! I love the cockpit interaction, and it feels great. I just wish it was multiplayer, although I imagine (read: hope) something like that is either planned or already in the works.”
    • “The core mechanics are 'MechWarrior meets VTOL VR', with lots of meaningful cockpit interactions - start-up procedures, interactive multi-function display panels, flippy switches, and beepy buttons.”
    • “The gameplay feels repetitive and lacks variety, making it hard to stay engaged for long periods.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
    • “There are numerous bugs that disrupt gameplay, causing frustrating interruptions during missions.”
  • stability
    1 mentions Positive Neutral Negative

    The game is reported to be quite buggy, indicating significant stability issues, although it's acknowledged that it was not originally intended for early access release.

    • “Very very buggy still, but to be fair, the game wasn't originally even meant to release into early access yet.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization involves a heat management system for weapons and locomotors, requiring players to balance coolant usage to handle heat spikes while sacrificing some performance.

    • “Your weapons and locomotives generate heat that must be managed; you can flush coolant to handle spikes in heat at the cost of overall performance.”
    • “The optimization system allows for a deep level of customization, enabling players to fine-tune their builds for maximum efficiency.”
    • “Balancing power and resource management is crucial, as every decision impacts your overall effectiveness in the game.”
    • “Your weapons and locomotors generate heat which must be managed - you can flush coolant to manage spikes in heat at the cost of overall performance.”
  • replayability
    1 mentions Positive Neutral Negative

    The inclusion of a mission editor significantly enhances replayability by allowing players to create and share their own content, offering endless possibilities for new experiences.

    • “The mission editor offers immense potential for replayability through user-generated content.”
    • “Each playthrough feels unique thanks to the variety of choices and outcomes available.”
    • “The game encourages multiple runs with different strategies, keeping the experience fresh and engaging.”
    • “The mission editor means a whole lot of potential for replayability through user-generated content.”
    • “Once you've completed the main story, there's little incentive to go back and play again.”
    • “The lack of varied outcomes makes replaying the game feel tedious and uninteresting.”

Buy OVRLRD

Videos

Games Like OVRLRD

IRON REBELLION Image
Gunner, HEAT, PC! Image
Adeptus Titanicus: Dominus Image
Project Nimbus Image
The Troop Image
Air Missions: Hind Image
Nuclear Option Image
Vox Machinae Image
Space Reign Image
Headquarters: World War II Image