- November 3, 2022
- Fishing Cactus
Outshine
Platforms
About
Outshine is an arcade-style typing game where players control Hue, a character with powerful typing abilities, and use them to destroy enemies and bosses in different worlds. Players can customize the game experience with modifiers and climb the leaderboard to show off typing skills. The entire game is controlled with the keyboard, from combat to menus.











- Engaging fast-paced action that effectively combines typing with arcade gameplay, making it a fun and addictive experience.
- Highly adjustable difficulty levels cater to both novice and expert typists, allowing for a personalized challenge.
- Visually appealing with a cool techno dystopian aesthetic, and the game mechanics are introduced gradually, enhancing the overall experience.
- Repetitive gameplay due to recycled minibosses and a limited word database, leading to a lack of variety in challenges.
- Visual clutter and overwhelming effects can make it difficult to focus, especially at higher difficulty levels, which may frustrate players.
- The story is predictable and uninspired, and the game suffers from performance issues, including memory leaks and inconsistent recognition of typed words.
story
25 mentions Positive Neutral NegativeThe story in this game is generally viewed as predictable and uninspired, with many reviewers suggesting it feels like an afterthought compared to the gameplay. While some appreciate the unique storytelling mechanic of typing out the narrative at checkpoints, others find the overall narrative lacking depth and coherence, especially when compared to the developers' previous titles. Overall, the story is not the main draw of the game, and players seeking a rich narrative experience may be disappointed.
“Story was unexpected and interesting.”
“Love the art design and the fact that there is a story weaved in; did not see the end coming although I feel I should have.”
“One of my favorite flourishes is that there's a bit of a story framework around the levels, which are presented to you at checkpoints in each level, where you type out the narration (against a timer) to continue the level -- a fun detail which makes the (intentionally) threadbare story feel a little more personal.”
“The story is predictable and uninspired.”
“The only thing I didn't like was how slow the story goes, and after all the building up, it has a really disappointing ending.”
“Story is a huge downgrade from the devs' previous typing game 'Nanotales - Typing Chronicles'.”