Outbreak
- June 16, 2017
- Dead Drop Studios LLC
- 4h median play time
Outbreak is a horror shooter game that offers both single-player and multiplayer modes, with a focus on local co-op play for up to 2 players in split screen. The game features a chilling atmosphere and a desperate struggle to escape a city overrun by the undead while managing a limited inventory. A single-player demo is available, allowing players to try the Tutorial and the first part of the Captive Nightmares scenario.
Reviews
- The game successfully captures the nostalgic feel of classic Resident Evil titles, providing a challenging and atmospheric survival horror experience.
- It features multiple game modes, including a campaign and multiplayer options, which enhance replayability and allow for cooperative gameplay.
- The developer is actively engaged with the community, frequently updating the game based on player feedback, which shows a commitment to improving the overall experience.
- Controls are clunky and can be frustrating, especially for players accustomed to more modern control schemes, making gameplay feel sluggish.
- The game suffers from issues related to enemy spawning and AI behavior, which can lead to frustrating experiences, particularly in solo play.
- Graphics and overall presentation feel dated, with some players comparing it unfavorably to flash games, which may deter those looking for a polished experience.
- gameplay21 mentions
- 14 % positive mentions
- 71 % neutral mentions
- 14 % negative mentions
The gameplay has received mixed reviews, with some players appreciating the challenging puzzles and multiplayer focus, while others criticize the clunky controls, repetitive environments, and frustrating mechanics that detract from the overall experience. Many feel that the game heavily borrows from classic Resident Evil titles, which can lead to a lack of originality and enjoyment, especially in solo play. Overall, while there are fun elements, the execution leaves much to be desired, particularly in terms of movement and visual presentation.
“Lots of puzzles and challenging gameplay.”
“I really like this game, I think the idea of it and gameplay was pretty fun.”
“Outbreak is a decent attempt at recreating the gameplay and feel of a classic Resident Evil style game.”
“I bought the game for $3.99 during the Steam summer sale 2017, and that still feels like too much for the amount of frustrating gameplay I experienced while playing solo.”
“As for the actual gameplay, once you figure out which of the horrible movement mechanics suits you best, you can finally start your adventure into the zombie/monster infected areas that are mostly just all the same textured walls and floors, room after room, some with awkward puzzles and others with randomly placed gibs or items.”
“The gameplay suffers too harshly from the controls, which I feel like is a problem that can be fixed by using a different perspective.”
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The game's story is a nostalgic homage to classic Resident Evil titles, featuring limited resources and a sprawling map, but it is criticized for being underdeveloped and fragmented. Players can only access the full narrative by completing the game on the hardest difficulty, which requires cooperative play, leading to frustration for those who may miss key story elements. Overall, the storytelling is seen as lacking depth and coherence, with many feeling that it detracts from the overall experience.
“After finishing the regular chapters, you can jump into a series of story-driven scenarios which are great.”
“This game's story mode is an homage to the old-school Resident Evil games, where ammo counts, characters handle a bit sluggishly, inventory space is limited, supplies are dwindling, and the map is sprawling.”
“In particular, this game's main story mode draws heavily on the Resident Evil Outbreak series for the PS2, which tragically came at a time when console connectivity just wasn't there in stride yet.”
“The game's story is found by reading articles and memos scattered throughout, but the only way to hear the full story is to play through at the hardest difficulty, which likely requires a dedicated group of friends to play cooperatively.”
“Having the story gated behind co-op-required higher difficulties, combined with a control scheme that doesn't make sense for a top-down action game and endlessly spawning streams of zombies that are more annoying than unsettling, is just too much.”
“This game isn't very fun outside of goofy antics; the gameplay is pretty terrible and leaves a lot to be desired, the story is barebones and underwhelming, and the game looks awful.”
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics of the game are simple and often described as lacking polish, with some players feeling they resemble placeholders. While the top-down perspective is intuitive, it detracts from the game's tension, and the 2D visuals could benefit from significant improvement. However, the atmosphere and character of the game are appreciated, and it offers a nostalgic, gory aesthetic reminiscent of old-school titles.
“But what it lacks in stunning visuals, it certainly makes up for in an atmosphere oozing with character.”
“The graphics are simple but gory in an old school top-down game way.”
“The sound is good, graphics are good, and it has online multiplayer which Resident Evil does not.”
“It is not without its faults; the top-down perspective is intuitive but removes a lot of potential tension from the game. While I am not a stickler for graphics, the sprites in this game feel very much like placeholders and need some serious work. The 2D in this game is shoddy at best, which ends up making the game far less interesting visually than it could be.”
“Graphically speaking, this is not a AAA title.”
“The graphics are simple but gory in an old-school top-down game way.”
- atmosphere10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The game's atmosphere is consistently praised for its dark, foreboding tone and immersive environment, effectively conveying a sense of disaster and survival. Players appreciate the convincing details that enhance the experience, despite the lack of stunning visuals, and note that the high difficulty level contributes to the overall tension and character of the game. Overall, it creates a compelling and entertaining atmosphere that keeps players engaged.
“The atmosphere is dark and foreboding, and there are bits and pieces of people who couldn't escape or survive all over the place, reminding you just how close you are to ending up the same way.”
“If you want to challenge yourself with a dire atmosphere and grim chances of survival, Outbreak delivers that experience perfectly.”
“But what it lacks in stunning visuals, it certainly makes up for in an atmosphere oozing with character.”
- music2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The music in the game is highly praised, adding a great atmosphere, but some players feel that the overall experience could benefit from a more consistent background soundtrack to fill the quieter moments.
“The music in this game is great, however.”
“The game is often too quiet; a background soundtrack would really enhance the experience.”
“The music feels repetitive and lacks variety, making it easy to lose interest.”
“There are moments where the silence is overwhelming, and a more dynamic audio experience would be welcome.”
- character development2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Character development in Resident Evil Outbreak is notable for revealing deeper emotional connections and motivations among characters, enhancing player engagement. In contrast, another game offers minimal character growth, with the most significant aspect being a character's hairstyle, while customization options provide a fresh visual experience without substantial narrative depth.
“In Resident Evil Outbreak, you discover deep insights about the characters, and by the end of the game, you realize that some of them have feelings for one another, while others have personal goals they want to achieve.”
“The ability to personalize your character with different flashlight, laser, and character colors is a great way to stand out, and the character designs themselves feel refreshing after becoming so familiar with the characters from Resident Evil: Outbreak.”
“In Resident Evil Outbreak, you found out things about the characters, and even by the end of the game realized some of them had feelings for one another, some of them had things they wanted to prove, etc. In this game, the most character development we found was that 'Alexia' has a hairstyle that looks extremely close to a facehugger from the movie Aliens.”
“The ability to personalize yourself with flashlight/laser/character colors is a nice way to differentiate yourself more, and the character designs themselves are refreshing after getting to know RE:O's characters so well.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game incorporates many elements reminiscent of Resident Evil Outbreak, enhancing its appeal; however, prevalent bugs and glitches significantly detract from the overall enjoyment, indicating a need for stability improvements.
“The game has most of the elements of Resident Evil Outbreak, which makes it great, but the current bugs, glitches, and other issues make it unenjoyable in its current state.”
“Frequent crashes and performance issues ruin the overall experience, making it hard to stay immersed in the game.”
“I encountered numerous glitches that not only broke the gameplay but also made it frustrating to progress.”