- May 26, 2022
- Mi-Clos Studio
- 34h median play time
Out There: Oceans of Time
Travel the cosmos trying to stop, potentially, the end of the universe.
Platforms
About
"Out There: Oceans of Time" is a space survival game where you explore a procedurally generated galaxy as Commander Nyx. The game features a new oxygen management system, class skills, consumable items, and various ways to explore maps. Your mission is to find the Archon, a powerful villain threatening the galaxy, while encountering and interacting with alien lifeforms and building a coalition to defeat them. The Redshift Update brings new expedition types, overall difficulty balancing, and more.
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- The game features improved graphics and a more polished approach compared to the previous version, enhancing the overall experience.
- New gameplay mechanics, such as ship management and expeditions, add depth and variety to the gameplay, making it more engaging.
- The game captures the essence of exploration and resource management, appealing to fans of the original Out There: Omega Edition.
- The game suffers from frequent crashes and save issues, leading to lost progress and frustration for players.
- Many players find the gameplay repetitive and tedious, with a lack of meaningful challenges and engaging narrative elements.
- The writing and character development are criticized for being bland and uninteresting, detracting from the overall experience.
story
82 mentions Positive Neutral NegativeThe story has received mixed reviews, with many players finding it unengaging and poorly executed, often describing the characters as unlikable and the plot as shallow or nonsensical. While some appreciate the initial concepts and potential for branching narratives, the overall execution feels repetitive and lacks depth, leading to a sense of frustration rather than immersion. Players express a desire for more substantial storytelling and character development, as well as hopes for future updates to enhance the narrative experience.
“Quite a neat story/narrative on a grand, epic scale.”
“It provides an intriguing story with a great initial resource management system, however, it at points turns into a chore just to finish the story.”
“I enjoyed the storyline of this game.”
“The story makes no sense at all, and frankly I don't even get it.”
“This sequel, unfortunately, not only lost all the charm of the first, but added clunky unnecessary unappealing 3D characters and a story that failed to capture my attention.”
“Things I don't like: dropping the original's comic book style, the morale system is an unnecessary chore because the characters are void of personality, the character writing is really bad (apparently this game's dialog was written by a professional screenwriter, but you wouldn't know it), the character models are ugly, the planet models don't look near as cool or varied as they did in the original, planetary exploration is repetitive, the labyrinthine star path you have to follow feels arbitrary, the story is generic space opera stuff... but the core of this is still a resource grinding game so there's little narrative depth or a conflict.”