- December 16, 2025
- Manticore Games
- 150h median play time
Out of Time
Platforms
About Out of Time
Out of Time is a single player and multiplayer survival hack and slash game with fantasy, historical and science fiction themes. It was developed by Manticore Games and was released on December 16, 2025. It received mostly positive reviews from players.
Out of Time is a fast-paced, multi-player co-op roguelike where your squad, gear, and teamwork decide survival. Battle through a fractured world where past, present, and future collide - facing swarms of corrupted enemies, brutal bosses, and chaotic mini-games all before time runs out.











Games Like Out of Time
Looking for games like Out of Time? Here are top survival hack and slash recommendations with a fantasy, historical and science fiction focus, selected from player-similarity data — start with Mobmania, Dwarven Realms or Eldegarde.
Reviews
- Innovative and fun gameplay combining roguelike mechanics with MMO-style co-op, allowing for extensive gear and ability customization.
- Strong multiplayer experience with strategic team roles and great replayability when playing with friends.
- Active and receptive developers engaging with the community and continuously improving the game based on player feedback.
- Very grindy progression and slow loot drop rates leading to frustrating and repetitive gameplay, especially for solo players.
- Small and declining player base results in poor matchmaking, making it difficult to find groups and diminishing the multiplayer experience.
- The game suffered from poor optimization and performance issues, and was abruptly shut down less than a year after release without refund or offline play options, causing strong player dissatisfaction.
gameplay
43 mentions Positive Neutral NegativeThe gameplay is generally praised for its fun, engaging mechanics, smooth flow, and satisfying loot-driven loop, especially in co-op play, with a good variety of items and abilities. However, many reviewers criticize the shallow progression, lack of meaningful upgrades or evolving builds, repetitive content, and always-online limitations that hinder longevity and variety. Despite its flaws, the core gameplay remains enjoyable and offers good value, particularly when played with friends.
“It combined the loot progression of a dungeon crawler with the run-based gameplay of a roguelike, and it worked really darn well.”
“The mechanics are simple and smooth, artwork is colorful and fun, developers engage with their audience, and I am always having a great time playing this with my friends.”
“The gameplay flows smoothly, the concept feels fresh, and it keeps pulling you back for “one more run.” It honestly deserves a much bigger spotlight.”
“With all that lined out and the game's heavy focus on loot, it's really more like a loot-based dungeon crawler while having the impression of being a roguelike without any of the positive aspects from either. While there are a decent amount of items to loot, they are also static, so once you have the legendary item you want, that's it. It results in just being a giant timesink and a gameplay loop that is the equivalent of the ouroboros as you collect gear and resources to upgrade your ability to collect gear and resources better, without anything to actually overcome. There are no challenging or pinnacle bosses; there are just the same enemies with bigger inflated stat pools you have killed thousands of times over.”
“For another game coming into the roguelike survivor genre you have to do something unique and special to stand out while adding something more to the basic gameplay loop we have seen hundreds of times in the genre and it just isn't here. Also, this is an always online game that feels like the taped-together scraps of what was going to be a live service game with a useless hub world with mount, emote vendors, and all the other problems with being always online like connectivity and potential server issues.”
“Combine that with repetitive gameplay, shallow progression, and poor balance, and you’re left with an experience that feels unfinished and unsupported.”
Play Times
Frequently Asked Questions
Out of Time is a survival hack and slash game with fantasy, historical and science fiction themes. Common tags for Out of Time include science, 3D, indie, roguelite, third person and others.
Out of Time is available on PC and Windows.
On average players spend around 182 hours playing Out of Time.
Out of Time was released on December 16, 2025.
Out of Time was developed by Manticore Games.
Out of Time has received mostly positive reviews from players. Most players liked Out of Time for its gameplay but disliked it for its grinding.
Out of Time is a single player game with multiplayer and local co-op support.
Similar games include Mobmania, Dwarven Realms, Eldegarde, Rotwood, GODBREAKERS and others.









