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Out of Sight

Out of Sight is a short and sweet adventure that takes players through a pitch black modern fable. The gameplay is simple but engaging, and suitable for horror fans, new and old.
Out of Sight Game Cover
91%Game Brain Score
gameplay, story
replayability, grinding
97% User Score Based on 375 reviews
Critic Score 78%Based on 5 reviews

Platforms

Xbox Series X|SPCXboxSteam DeckWindows
Out of Sight Game Cover

About

Out of Sight is a single player action adventure game with a kids theme. It was developed by The Gang and was released on May 22, 2025. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

In Out of Sight, play as Sophie, a blind girl who regains sight through her Teddy, as they navigate a dark, eerie mansion with a unique second-person perspective. Solve puzzles, sneak past dangers, and uncover the mansion’s chilling past while relying on your senses to survive. Every step brings new threats in this suspenseful, atmospheric adventure.

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97%
Audience ScoreBased on 375 reviews
gameplay61 positive mentions
grinding2 negative mentions

  • Unique gameplay mechanic of seeing through the teddy bear's eyes adds a fresh perspective to puzzle-solving.
  • Atmospheric design and sound create a haunting yet engaging experience, reminiscent of games like Little Nightmares.
  • Well-crafted story with emotional depth, making players feel connected to the protagonist, Sophie.
  • The game is relatively short, taking around 3-4 hours to complete, which may leave some players wanting more content.
  • Some puzzles can feel overly simplistic, lacking challenge for experienced players.
  • Minor technical issues, such as glitches and audio cutouts, can detract from the overall experience.
  • gameplay
    149 mentions Positive Neutral Negative

    The gameplay in "Out of Sight" is characterized by its innovative mechanics, particularly the unique perspective of navigating through a blind child's experience using a teddy bear as a visual aid. Players appreciate the clever integration of puzzles and stealth elements, which enhance the atmospheric storytelling while maintaining a balance between challenge and accessibility. Overall, the game is praised for its engaging mechanics, emotional depth, and cohesive design, although some players desire more exploration and complexity in certain areas.

    • “The mechanic never feels like a novelty; instead, it becomes the backbone of both puzzle design and emotional storytelling.”
    • “The gameplay consists of getting from point A to B in your attempt to escape with varying puzzles blocking your progression.”
    • “The way it blends first-person perspective for exploration and second-person for puzzles through holding and placing your teddy is a nice spin on mixed perspectives while working them into mechanics.”
    • “The gameplay consists of getting from point A to B in your attempt to escape, with varying puzzles blocking your progression.”
    • “To be honest, none of the puzzles are too difficult; they mostly just feel like they’re there to add something to the gameplay mix.”
    • “However, the full potential of this interactive mechanic is not exploited.”
  • story
    120 mentions Positive Neutral Negative

    The story of "Out of Sight" is a compelling blend of emotional depth and atmospheric storytelling, primarily conveyed through environmental cues and minimal dialogue. While some players found the narrative engaging and well-crafted, others noted a lack of clarity and depth, particularly regarding character backstories and plot resolution. Overall, the game offers a unique experience that resonates with fans of psychological horror and puzzle mechanics, though some players wished for a more fleshed-out narrative and additional lore.

    • “The story is told largely through environment, implication, and brief moments of dialogue rather than explicit exposition.”
    • “For players who appreciate atmospheric storytelling, clever mechanical ideas, and horror built on tension rather than excess, Out of Sight offers a memorable and thoughtfully crafted journey that lingers well beyond its closing moments.”
    • “The story is compelling, the voice acting is superb, the atmosphere is amazing, even the music is good.”
    • “The story itself was not very interesting, and unlike Little Nightmares or Limbo, the game is quite straightforward, so you know what's going on from the beginning.”
    • “The characters are dull, as is the storyline, and all puzzles are basically the same thing over and over again.”
    • “There was little to no immersion because the dialogue either felt too blatant and forced in order to progress the storyline, or just straight repetitive.”
  • atmosphere
    82 mentions Positive Neutral Negative

    The atmosphere in "Out of Sight" is consistently praised for its eerie, immersive quality, effectively combining haunting visuals, compelling sound design, and emotional storytelling. Reviewers highlight the game's ability to create tension without relying on jump scares, drawing comparisons to titles like "Little Nightmares" while offering a unique perspective through its gameplay mechanics. Overall, the game's atmosphere is described as a key element that enhances the experience, making it a memorable journey filled with suspense and emotional depth.

    • “Out of sight, developed by the gang and published by Starbreeze Entertainment, is a compact but strikingly inventive horror adventure that builds its identity around vulnerability, perspective, and atmosphere rather than shock value.”
    • “The atmosphere instantly reminded me of Little Nightmares with its haunting yet cozy vibe, and the clever perspective-based puzzles kept me hooked the whole time.”
    • “Out of sight masterfully blends minimalist visual design with an emotionally resonant atmosphere, delivering an experience that is as hauntingly beautiful as it is psychologically profound.”
    • “Out of Sight masterfully blends minimalist visual design with an emotionally resonant atmosphere, delivering an experience that is as hauntingly beautiful as it is psychologically profound.”
    • “A dark puzzle-adventure with horror elements and a ghastly atmosphere; be prepared to feel uneasy and to be left with a bittersweet taste afterwards.”
    • “The atmosphere, pacing, and mechanics all feel meticulously crafted.”
  • graphics
    49 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning art style, which combines elements of cuteness and creepiness reminiscent of titles like "Little Nightmares." Reviewers highlight the effective use of lighting, surreal spatial transitions, and a dark atmosphere that enhances the narrative experience. Overall, the visuals are described as enchanting and immersive, contributing significantly to the game's tension and emotional impact.

    • “This game has some fantastic graphics, and I would highly recommend it to anyone who is into puzzles.”
    • “The visuals are charming, the sound design enhances the tension without overdoing it, and the whole experience leaves a lasting impression.”
    • “The art style—defined by its ethereal lighting, blurred edges, and surreal spatial transitions—functions not merely as aesthetic, but as a narrative device.”
    • “The dark atmosphere and the gloomy art style are really on-point, sharing a similar characteristic with the Little Nightmares series.”
    • “Graphics, smoothness, lighting... everything is okay, and at the same time, we're on Unreal Engine.”
  • emotional
    28 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its deep storytelling and atmospheric design, which effectively evoke feelings of connection and empathy, particularly through the character of Sophie and her poignant voice acting. Players appreciate the blend of eerie and heartfelt elements, noting that the minimalist approach enhances the emotional weight of the narrative without overwhelming the experience. Overall, the game is praised for its originality and ability to create a hauntingly beautiful emotional journey that resonates long after playing.

    • “The mechanic never feels like a novelty; instead, it becomes the backbone of both puzzle design and emotional storytelling.”
    • “Out of sight masterfully blends minimalist visual design with an emotionally resonant atmosphere, delivering an experience that is as hauntingly beautiful as it is psychologically profound.”
    • “It’s personal, protective, and emotionally powerful in a way few games manage.”
  • music
    25 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its ability to enhance the overall atmosphere and tension, with many praising the soundtrack and voice acting as standout elements. While some players noted a lack of memorable tracks, the ambient sound design and thematic music effectively contribute to an immersive experience. Overall, the combination of great music, compelling storytelling, and strong voice work creates a captivating auditory backdrop for the gameplay.

    • “The soundtrack is impeccable and sets the perfect mood.”
    • “Great atmosphere, voice acting, and music that all came together to make for an immersive experience.”
    • “Sound design deserves particular praise, as it constantly reinforces tension through subtle ambient cues rather than aggressive musical stings.”
    • “Not necessarily a huge complaint, but the game barely has music that I remember besides one of the main antagonists humming a tune, and a piano version of that same tune.”
    • “As well as some old-timey music from a record player.”
    • “Atmospheric music and sounds to make this experience more vivid.”
  • optimization
    5 mentions Positive Neutral Negative

    The game is highly praised for its optimization, running smoothly and flawlessly throughout without any performance issues or bugs. Players appreciate the well-crafted gameplay mechanics and the unique perspective it offers, contributing to an overall excellent performance experience.

    • “A lot of indie games usually have this jank to them that can be frustrating, but this game had minimal bugs, great gameplay mechanics with a twist that's different from games like Little Nightmares and Limbo, with the addition of seeing through a teddy bear's eyes as a blind person. An interesting story that I wish we could see expanded, and a well-optimized game in general!”
    • “The performance is excellent and it runs really well without issues.”
    • “The game runs flawlessly with no hiccups or performance issues and was incredibly smooth.”
    • “The game struggles to maintain a stable frame rate, even on high-end hardware.”
    • “I experienced frequent stuttering and long loading times, which really detracted from the overall experience.”
    • “Despite the beautiful graphics, the optimization is so poor that it makes the game nearly unplayable at times.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game's replayability is limited due to its length, lack of multiple endings, and minimal depth, making it more suitable for a single playthrough rather than repeated experiences. While the unique premise offers a worthwhile initial experience, many players suggest waiting for a sale to justify the purchase given its low replay value.

    • “The unique premise makes it worth experiencing at least once.”
    • “It's a decent enough game, but you might want to buy it on sale as it doesn't have much replay value.”
    • “If you're expecting depth or replayability, the current price may not feel justified.”
    • “Length and depth reduce replayability, though the unique premise makes it worth experiencing once.”
    • “No different endings, so no replayability unless you are an achievement-maniac.”
    • “I would say it's a decent enough game, though you might want to buy it on sale as I don't feel it has much replay value.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the design is noted as both hilarious and effective, suggesting that it successfully combines comedic elements with functionality.

    • “Hilarious as it may seem, but you cannot deny this design's effectiveness.”
    • “The humor in this game is spot on, making every moment enjoyable.”
    • “I found myself laughing out loud at the clever jokes and witty dialogue.”
  • grinding
    3 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be a mixed experience; while some puzzles are engaging and unique, others feel tedious and unnecessarily prolonged, detracting from the overall enjoyment. Specific sections, like dragging a box while avoiding an enemy, are noted as particularly slow and frustrating, though these instances are limited in scope.

    • “There were some puzzles that were quite okay, but a lot of the puzzles felt more like trying to stretch out content in the game, feeling more tedious than fun.”
    • “There's a section in the game where you have to drag a box while hiding from Mother Janna; I just think it's a little tedious (not difficult, just slow and annoying). It's a very small portion of the game, however.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report that the game exhibits a very small amount of glitches, indicating a generally stable experience.

    • “There are a very small amount of glitches.”
    • “The game crashes frequently, making it hard to enjoy.”
    • “I experienced several bugs that disrupted my gameplay.”
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5h Median play time
5h Average play time
4-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Out of Sight is a action adventure game with kids theme.

Out of Sight is available on Xbox Series X|S, PC, Steam Deck, Windows and others.

On average players spend around 5 hours playing Out of Sight.

Out of Sight was released on May 22, 2025.

Out of Sight was developed by The Gang.

Out of Sight has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Out of Sight is a single player game.

Similar games include Little Nightmares, REVEIL, Among the Sleep, Contrast, Planet of Lana and others.