- March 6, 2024
- IndividualKex
- 3h median play time
Orrstead
Platforms
About
"Orrstead is a single-player, 2-hour Economy 4X game where players build and manage their city's resources and technology. Inspired by incremental games, each building has exponentially increasing costs, but new technologies unlocked introduce new production chains, synergies, and mechanics. Adapt to changing seasons with season-specific technologies, limitations, and strategies."
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- The game is simple, fun, and relaxing, making it a great choice for casual play.
- It features a soothing soundtrack and charming visuals that enhance the overall experience.
- The mechanics are straightforward and allow for enjoyable city building and resource management.
- The game lacks depth and content, leading to a feeling of repetitiveness and limited gameplay after a few hours.
- Many mechanics are poorly explained or introduced too late, causing confusion and frustration.
- The exponential cost increases for building and resources can lead to a frustrating experience, making progression feel tedious.
gameplay
36 mentions Positive Neutral NegativeThe gameplay is characterized by its simplicity and casual nature, making it accessible for newcomers to city-building games. However, many mechanics are poorly explained or feel underdeveloped, leading to a sense of thin content and mobile game-like features. While the game offers enjoyable visuals and a relaxing experience, players express a desire for deeper mechanics and more substantial content.
“The combination of simplicity in the mechanics along with the sandbox city building aspect makes this game very fun and replayable for hours on end.”
“Very simple mechanics, chill music, and a minimal art style.”
“Only just getting started (quintillions+ wisdom) but the mechanics are really straightforward and refreshing compared to average city builders now.”
“Some of the mechanics are not explained, or rather they are explained too late (e.g. the power plant provides electricity, but why do I need electricity apart from the sawmill?).”
“It's treated like a mobile game with pay-to-win mechanics.”
“The seasons mechanic doesn't matter at all, and the new technologies stop after the first year.”