- January 13, 2022
- SFS Studios
Operation Zeta
Platforms
About
"Operation Zeta" is a space action game where you must repair your ship after a devastating battle. Explore a randomly generated universe, collecting parts, completing quests, and encountering over 100 unique NPCs and enemies. Unlock new abilities and characters as you progress, with each run offering a distinct experience. Character count: 178











- Operation Zeta features a charming and quirky art style, with a lot of character and humor that adds to the overall enjoyment of the game.
- The gameplay loop is addictive and offers solid replay value, with various characters and persistent upgrades that encourage players to keep trying.
- The developer is actively engaged with the community, regularly seeking feedback and making improvements, which enhances the overall player experience.
- The game can be confusing at first, with a steep learning curve and a lack of clear instructions on the game mechanics and objectives.
- Controls can feel awkward and take time to master, especially with the gravity-based movement that can lead to chaotic gameplay.
- There are minor UX issues and some players may find the music and graphics less appealing, which could detract from the overall experience.
story
7 mentions Positive Neutral NegativeThe story revolves around the player as the sole survivor of a failed mission, engaging in a variety of quests and interactions with NPCs to find ship parts. While the diversity of characters and quests is appreciated, some players express frustration with fetch quests and the lack of clarity regarding objectives, which can detract from the overall experience. Additionally, there are concerns about the repetitiveness of certain tasks and the inability to abandon puzzles once initiated.
“I loved the variety of quests and characters.”
“You are a sole survivor of a failed mission.”
“You find random power-ups laying around, enemies, and NPCs that you do little quests for to find the ship parts.”
“This wouldn't be a problem in most cases, except for when there's a fetch quest and you have absolutely no idea whether the random shape you're staring at is a rock, the item you need, or a completely unrelated item.”
“I could discuss issues such as the lack of variety in quests or the inability to leave a puzzle once you start it.”
“Sometimes these quests are simple, bring me 5 stones, a cat might say.”