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Operation Thunderstorm Game Cover

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Operation Thunderstorm is a single player shooter game with historical and violence themes. It was developed by City Interactive S.A. and was released on July 13, 2018. It received mostly positive reviews from players.

"Operation Thunderstorm" is a first-person shooter set in World War II, where you play as an MI6 agent tasked with eliminating top Nazi leaders. Utilizing the Covert Fire system, you'll navigate through French, Bavarian, and Polish locations, battling enemies with intelligent AI. Your mission's success depends on your ability to exploit your surroundings and strategically shoot from cover.

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78%
Audience ScoreBased on 204 reviews
story10 positive mentions
replayability3 negative mentions

  • The gameplay is enjoyable and offers a fun shooting experience, reminiscent of classic WWII shooters.
  • The janky physics and glitches add a certain charm, making the game entertaining despite its flaws.
  • It's a short game, making it a quick playthrough for those looking for a casual experience.
  • The story is weak and lacks depth, with minimal character development and a predictable plot.
  • The game suffers from poor AI and level design, leading to repetitive and linear gameplay.
  • It has technical issues, including bugs and performance problems on modern systems, which can detract from the experience.
  • story
    54 mentions Positive Neutral Negative

    The story is generally criticized for being weak, simplistic, and lacking character development, with many reviewers noting its brevity and disjointed missions focused on assassinating high-ranking Nazi officials. While some appreciate the straightforward premise, the overall narrative is described as uninspired and often overshadowed by the gameplay mechanics. Despite its shortcomings, a few players find enjoyment in the retro-style shooting experience, suggesting that the game may appeal more to those prioritizing gameplay over a complex story.

    • “The plot is a bit tighter this time: your background was never discussed, but you are an MI6 'operator' sent into France, Germany, and Poland for the toughest missions... assassinate three of the upper echelon of the Third Reich.”
    • “The story is pretty good if basic; you are tasked with hunting down three prominent members of the German high command in World War II.”
    • “In this story, you play the role of a secret agent on a mission to assassinate some high-ranking Nazi officials.”
    • “The campaign is incredibly short, the story is silly and character development non-existent.”
    • “There is no other story than a few pre-mission briefings which come down to kills x blow up y.”
    • “Story: you're a soldier sent on three disjointed missions to assassinate three top Nazi officials: Joseph Goebbels, Heinrich Himmler, and Hermann Goering. There's very little plot development beyond that, with a few basic cutscenes and a text-only ending sequence.”
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay of "Operation Thunderstorm" is generally regarded as enjoyable, featuring solid shooting mechanics reminiscent of classic military shooters, despite its short campaign and lack of depth. While some players appreciate the nostalgic feel and fun mechanics, others criticize the game's simplicity, awkward mechanics, and weak AI, leading to mixed reviews overall. The game is considered a decent option for casual FPS fans, especially at a low price point, but it lacks significant replay value and innovation.

    • “But there's one mechanic that makes it stand out: blind fire.”
    • “But look, the gameplay was actually fun, and that's what actually counts.”
    • “It runs on the Jupiter Ex engine, also known from the Fear games, meaning the combat is actually fun in this game because the shooting mechanics are similar to that of Fear.”
    • “Overall, Operation Thunderstorm was a fun little experience for a sale price of $1, which is what you probably should pay for as the game has about 2 hours of gameplay with very little replay value.”
    • “The campaign was only 70-80 minutes long and there's really no notable moments or mechanics.”
    • “Game is decent for casual WWII FPS fans, sensed some Medal of Honor vibes from this, but overall gameplay is on the slower side and in some places movement is pretty sluggish.”
  • graphics
    27 mentions Positive Neutral Negative

    The graphics of the game are generally considered subpar, with many reviewers noting a lack of variation in object types and noticeable glitches, such as overlapping items. While some appreciate the nostalgic charm of older game engines, the overall visual quality is deemed inadequate compared to contemporary standards, with several ratings indicating a score around 3-4.5 out of 10, reflecting a consensus that the graphics do not meet modern expectations despite some functional elements.

    • “Creative missions, functional gunplay, pretty cool effects, variety, controls you can remap, good graphical options.”
    • “+ great graphics (love the Jupiter Ex engine)”
    • “Gunplay is better than almost new FPS - amazing shooting feel like an original Doom + amazing graphic effects and sounds (thanks to F.E.A.R. engine).”
    • “Graphics are quite decent, but there really isn't too much variation on the object types... and items have the overlap physics problem, so almost all items, as the level initializes, actually 'fall' and stack together, with a little gap between them, very noticeable when you are crouched.”
    • “While the graphics themselves are pretty lackluster considering the competition at the time, there's a kind of charm with those older game engines that weren't exactly low-poly but neither hyper-realistic.”
    • “Finished in 3 hours, graphics are poor even for its year of development I may say.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is largely derived from its broken physics and over-the-top combat mechanics, leading to laugh-out-loud moments as ragdoll characters bounce around in absurd ways. While some players appreciate the protagonist's cheesy one-liners and the overall comedic tone, others find the dialogue to be mediocre and unoriginal. Overall, the game's humor is a mix of intentional and unintentional comedy, making it a source of enjoyment for many players.

    • “Actually makes combat somewhat hilarious: with ragdolls flying everywhere and guns feeling pretty good.”
    • “We never really learn much about the protagonist but all of his one-liners are hilariously dinky.”
    • “You can shoot an enemy and they just bounce around the room before laying dead and I had to pause the game because of how much I was laughing.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is largely minimal, with most players noting its near absence, though some appreciate the atmospheric soundscapes reminiscent of early 2000s FPS titles. While the sound design, including voice acting and weapon effects, is often described as lackluster, there are moments of effective atmospheric music in darker areas that enhance the overall experience.

    • “R1 engine, atmospheric music, and that early 2000's FPS feel is so nice though.”
    • “The shader, gritty textures, and soundtracks make the game feel atmospheric more than it is.”
    • “Atmosphere and soundtrack are surprisingly good.”
    • “Music is mostly nonexistent.”
    • “There is almost no music, and the sound design of the weapons and voices is very unmotivated.”
    • “Voice acting was cheesy, music was nearly nonexistent, and sound effects are just adequate.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by its nostalgic early 2000s FPS feel, complemented by atmospheric music, gritty textures, and effective lighting, particularly in nighttime levels. While some players note inconsistencies in quality, the overall ambiance and soundtrack are generally praised as surprisingly good.

    • “The shader, gritty textures, and soundtracks make the game feel atmospheric more than it is.”
    • “The lighting engine they borrowed makes for some great atmosphere, particularly in the sleepy nighttime levels that open the game.”
    • “Atmosphere and soundtrack are surprisingly good.”
    • “Unfortunately, it does not have the same quality or atmosphere.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is mixed; while it performs better in lower resolutions like 4x3, users experience constant loading and checkpoint stuttering. Adjusting shadow quality can significantly impact performance, but the variety of settings available allows players to mitigate some issues, although minor stuttering and graphical glitches still occur.

    • “Runs better in 4:3; try 1920x1440 or 1440x1080 for the best performance without stretching.”
    • “If you set the shadow quality to maximum with DX8 graphics on, your game's performance will significantly reduce. However, turning them off doesn't sacrifice much in terms of graphics, likely due to the age of the game.”
    • “Luckily, there are quite a lot of settings to play with, which allows you to minimize performance issues.”
    • “Constant loading and checkpoint stuttering severely impacts the gameplay experience.”
    • “If you set the shadow quality to maximum with DX8 graphics on, your game's performance will significantly reduce. Turning them off doesn't sacrifice much in terms of graphics, likely due to the age of the game.”
    • “Other than that, I had no major issues apart from a little stuttering, which I think occurred when my character got caught on some debris, and sometimes enemy corpses would spin and disappear.”
  • replayability
    4 mentions Positive Neutral Negative

    Operation Thunderstorm offers limited replayability, with users noting that its short gameplay of about two hours and linear design restrict opportunities for varied experiences. Many feel that once completed, there is little incentive to revisit the game, resulting in a low replay value rating of 3/10.

    • “Overall, Operation Thunderstorm was a fun little experience for a sale price of $1, which is what you should probably pay for, as the game has about 2 hours of gameplay with very little replay value.”
    • “Once you've played it, there isn't much replay value.”
    • “Since you are seldom in any space larger than a narrow corridor, this also means that there is very little replay value, because the game does not really allow for any different approaches.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is marked by numerous graphical and physical glitches that, while distracting, do not hinder the ability to complete the game. Players report issues such as erratic screen behavior and lack of stealth mechanics, but the core gameplay remains enjoyable despite these flaws.

    • “On the easiest setting, the enemies go down in a hit, there is no stealth, you can't walk in this game without the screen going completely bonkers, and glitches galore.”
    • “Only bugs here are graphical and physical glitches, which do not stop you from finishing the game.”
    • “A basic WWII shooter that plays well, has intense action, and despite a few glitches, has some charm.”
  • emotional
    1 mentions Positive Neutral Negative

    Users criticize the emotional aspect of the game, noting that the voice lines lack depth and convey feelings with the flatness of a voicemail, resulting in a disconnection from the characters and their experiences.

  • character development
    1 mentions Positive Neutral Negative

    Reviewers criticize the character development as lacking, noting that the short campaign and trivial story contribute to a superficial experience where characters fail to evolve or resonate with players.

    • “The campaign is incredibly short, the story is silly, and character development is non-existent.”
    • “Character arcs feel rushed and lack depth, making it hard to connect with anyone.”
    • “There’s little to no growth for the characters, leaving them feeling flat and uninteresting.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization of the game is viewed positively, as players appreciate its smooth performance and lack of game-breaking issues, especially in contrast to other titles that are perceived as cash grabs.

    • “The monetization model feels overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “I feel like I'm constantly being pushed to buy in-game currency, which ruins the overall experience.”
    • “It's frustrating that so many features are locked behind paywalls, making it feel like a cash grab rather than a fair game.”
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2h Median play time
2h Average play time
2-3h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Operation Thunderstorm is a shooter game with historical and violence themes.

Operation Thunderstorm is available on PC and Windows.

On average players spend around 2 hours playing Operation Thunderstorm.

Operation Thunderstorm was released on July 13, 2018.

Operation Thunderstorm was developed by City Interactive S.A..

Operation Thunderstorm has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

Operation Thunderstorm is a single player game.

Similar games include Enemy Front, Ubersoldier II, The Royal Marines Commando, Return to Castle Wolfenstein, Alpha Prime and others.