- December 28, 2021
- 9FingerGames
- 5h median play time
Operation PP: Time Flies.
Platforms
About
Game development is hard.Before committing to Zapling Bygone, I created a ton of "Just for fun" projects. This allowed me to learn the ropes in an environment where it didn't matter if I failed. I created a load of small throwaway games for the fun of it. Some of these games got lost or deleted, and some were uncovered in the depths of my old harddrive. I decided to rescue as many of them as I cou…





- The game features a unique and engaging movement system that feels fluid and responsive, making exploration enjoyable.
- Zapling Bygone has a captivating atmosphere with well-designed pixel art and sound design that enhances the overall experience.
- The combat is satisfying, with challenging bosses that require strategic thinking and skill to defeat.
- The game suffers from technical issues, including bugs and crashes that can disrupt gameplay.
- The save point system is frustrating, requiring players to purchase save points, which can lead to tedious backtracking after deaths.
- The map design and guidance are lacking, often leaving players feeling lost and unsure of where to go next.
story
34 mentions Positive Neutral NegativeThe game's story is presented through collectible comic panels and lore notes, offering a mix of engaging and vague narratives that some players found gripping while others felt it lacked depth and clarity. While the unique biomes and their backstories contribute to the overall setting, opinions vary on the story's impact, with some praising its intriguing elements and others deeming it forgettable. Overall, the storytelling approach is seen as a highlight for many, despite criticisms regarding character attachment and narrative coherence.
“This is a fairly short 4-5 hour game but it has a good story that is told through a combination of unlockable comic-style panels and lore notes that you can find once you add more personalities to your hivemind.”
“The story was surprisingly gripping and interesting, the comic that tells the story being the main reward for exploration, and it made me really comb every area because I wanted to know more about the world that had been set up and the boss of the area that I was about to meet / had just met.”
“The story and lore is incredibly interesting and fun to figure out.”
“I'm not sure if I understood everything; the story itself didn't manage to grab me and make me invested in it.”
“The story is pretty vague and does not carry much impact to the game itself.”
“The story felt very confused and I can tell that for the developer it seemed obvious, but to me, I was just wandering around and finding things out.”