About
Game development is hard.Before committing to Zapling Bygone, I created a ton of "Just for fun" projects. This allowed me to learn the ropes in an environment where it didn't matter if I failed. I created a load of small throwaway games for the fun of it. Some of these games got lost or deleted, and some were uncovered in the depths of my old harddrive. I decided to rescue as many of them as I cou…
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