- November 1, 2022
- Cobra!
- 1h median play time
Operation: Pinkeye
Platforms
About
Operation: Pinkeye is a throwback first-person shooter set in an alternate Universe where the Acts of Union in 1707 never happened. Scotland and England remain independent and tensions between the 2 remain very high.
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- The game captures the nostalgic feel of classic N64 shooters like Goldeneye, with a humorous and tongue-in-cheek approach.
- The voice acting and original soundtrack are highlights, adding to the overall charm and enjoyment of the game.
- Despite being developed by a single person, the game offers decent level variety and a fun gameplay experience, making it a commendable effort.
- The gameplay is plagued by numerous bugs, including issues with enemy AI, targeting, and mission objectives that can lead to frustration.
- The aiming mechanics can be inconsistent, requiring players to adjust settings to find a comfortable control scheme.
- The game is relatively short, with some players feeling that it lacks content for its price, leading to concerns about its overall value.
story
13 mentions Positive Neutral NegativeThe game's story is brief, with the main narrative completed in about two hours, leaving some players feeling disconnected due to unfamiliarity with historical references. While the worldbuilding and lore are praised for their depth and creativity, technical issues such as mission glitches and bugs detract from the overall experience, making it difficult to fully engage with the story. Despite these challenges, the narrative elements are noted to have been crafted with care, contributing to an intriguing backdrop for the gameplay.
“The worldbuilding is absolute class and I love the lore hidden on PCs throughout the game, which function as portals into the unhinged Pinkeye universe, the story of which has obviously been treated with the same love and care as the throwback gameplay and visual style.”
“Each mission gives you a set of objectives you must complete within a level before you are allowed to leave, no different from how Perfect Dark or GoldenEye did it.”
“2 hours was enough to finish the main story on normal difficulty.”
“Being from the States, I have no idea what the Acts of Union are, so I think I really just made up the story in my head as we played on.”
“And this was not only an every mission occurrence, it was an every minute occurrence, for the entire 2-hour long game.”