Oops, I'm a Warrior
Platforms
About Oops, I'm a Warrior
Oops, I'm a Warrior is a single player role playing game. It received negative reviews from players.
Saving the world is tiring. Ruling it? Not so much!
Games Like Oops, I'm a Warrior
Looking for games like Oops, I'm a Warrior? Here are top role playing recommendations, selected from player-similarity data — start with KOF'98 UM OL, Magic Rush: Heroes or Revenge of Sultans.
Reviews
- The game has a good foundation and was enjoyable before recent issues.
- Some players find the game excellent and have played for an extended period.
- The game has a dedicated player base, albeit small.
- Players are experiencing significant login issues and glitches, including getting stuck on the loading screen.
- The game lacks new content and events, leading to a repetitive experience.
- There are concerns about the game's development and its status as a copy of another game, which diminishes its originality.
gameplay
3 mentions Positive Neutral NegativePlayers report that the gameplay becomes repetitive and lacks engaging content after the initial month, with no new events or activities to sustain interest over time.
“Played for 74 days, and there are no new events or anything interesting to do past the first month of gameplay.”
“The gameplay quickly becomes repetitive, with no real progression or new challenges to keep players engaged.”
“I found the mechanics to be clunky and unresponsive, making it frustrating to enjoy the game.”
Frequently Asked Questions
Oops, I'm a Warrior is a role playing game. Common tags for Oops, I'm a Warrior include turn-based.
Oops, I'm a Warrior is available on Phone, Tablet, Android and Mobile Platform.
Oops, I'm a Warrior was developed by STARWAVE NET.
Oops, I'm a Warrior has received negative reviews from players. Most players disliked Oops, I'm a Warrior for its gameplay.
Oops, I'm a Warrior is a single player game.
Similar games include KOF'98 UM OL, Magic Rush: Heroes, Revenge of Sultans, Legend of Blades, Dragons of Atlantis and others.





























