- January 9, 2018
- Crimson Tales
- 12h median play time
Onirism
Platforms
About
Onirism is a thrilling Action/Adventure game where you play as Carol, a lively girl on a mission to rescue her stolen Bunbun plushie in the magical world of Crearia. Explore 20 unique areas, wield hundreds of weapons, and unlock power-ups in metroidvania style. Play solo, with a friend in co-op or versus mode, or engage in local multiplayer with up to 2 players, all with split screen. Look forward to 10 chapters of compelling gameplay and hilarious moments.
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- Unique blend of platforming and shooting mechanics reminiscent of classic games like Ratchet and Clank and A Hat in Time.
- Vibrant and colorful environments filled with secrets, collectibles, and a variety of mini-games that enhance replayability.
- Charming protagonist with humorous dialogue and a whimsical storyline that adds to the overall enjoyment of the game.
- Game suffers from bugs and performance issues, including inconsistent controls and occasional soft locks.
- Lack of a map or clear direction can lead to confusion and frustration while exploring the large open world.
- Some gameplay mechanics, such as enemy AI and platforming physics, feel unpolished and can detract from the overall experience.
gameplay
69 mentions Positive Neutral NegativeThe gameplay is a standout feature of the game, offering a diverse mix of mechanics that blend third-person shooting, platforming, and mini-games, reminiscent of titles like Ratchet & Clank and Crash Bandicoot. While the combat is generally enjoyable with a variety of weapons and abilities, some players find it lacks depth and can become repetitive due to simplistic enemy designs and basic mechanics. Overall, the game is praised for its fun, fast-paced action and engaging environments, though it still requires some polish and optimization as it is in early access.
“There's a lot of gameplay variety with different mini games and bonus levels, the combat also feels great with tons of weapons, explosives, and abilities to choose from.”
“The gameplay is fast and responsive, the combat feels good, and the dialogue is so funny.”
“The gameplay of this game is a nice blend of third-person shooter and platformer with enemy ambushes and stage design that make me think of an action game like Halo and optional side missions that remind me of Crash Bandicoot.”
“The combat is also surprisingly great, it's sort of a mix of hack and slash and mobility hero shooter, but both are on a very basic level. On the melee side, there is no combo; you can only do certain types of moves like dash, tackle, and rolling. It's very basic button mashing, and the shooter side doesn't have anything special at all. Every enemy is literally the same, just either using a gun or a melee weapon with different HP. There is no mechanic like 'this enemy is weak to this gun type' like in Doom, so the combat from both modes becomes very boring quickly, especially when you are given so many gun types for what?”
“The next issue may be a smaller issue or even a nitpick, but I just get annoyed by the sound of the environment. The sound of breaking boxes and vases is so bad that it feels like they just downloaded it from a free sound website. The big open world environment doesn't feel interactive; all you can do is break stuff to get health, ammo, or cooldown reduction of skills. You can't open a door, destroy a tree, or even climb a ladder. It's very boring. I know the game has linear gameplay, but maybe I just expected too much from it.”
“But the gameplay reminds me of Arms for the PS2, and while the graphics are charming and colorful, the gameplay itself isn't anything to write home about.”