Onirism
- January 9, 2018
- Crimson Tales
- 12h median play time
Onirism is a thrilling Action/Adventure game where you play as Carol, a lively girl on a mission to rescue her stolen Bunbun plushie in the magical world of Crearia. Explore 20 unique areas, wield hundreds of weapons, and unlock power-ups in metroidvania style. Play solo, with a friend in co-op or versus mode, or engage in local multiplayer with up to 2 players, all with split screen. Look forward to 10 chapters of compelling gameplay and hilarious moments.
Reviews
- The game has a charming art style and beautiful world design, reminiscent of classic platformers.
- There is a solid foundation of gameplay mechanics, including a variety of weapons and engaging combat.
- The developers are actively updating the game and listening to community feedback, showing a commitment to improvement.
- The game suffers from technical issues, including inconsistent controls and bugs that can disrupt gameplay.
- Navigation can be confusing due to the lack of a map or clear objectives, making it easy to get lost.
- Some gameplay mechanics, such as the platforming and enemy AI, feel unpolished and can lead to frustrating experiences.
- gameplay65 mentions
- 32 % positive mentions
- 63 % neutral mentions
- 5 % negative mentions
The gameplay is a vibrant mix of third-person shooting and platforming, drawing inspiration from titles like Ratchet & Clank and Crash Bandicoot, featuring a variety of weapons and mechanics such as parkour and melee combos. While many players appreciate the fun and fluid combat, some express frustration with certain mechanics, bugs, and a lack of depth in combat, which can detract from the overall experience. Despite these issues, the game is praised for its charming visuals, engaging level design, and frequent updates that enhance gameplay.
“The gameplay and gunplay is a lot of fun and reminds me of Ratchet and Clank but with some more depth added to the melee.”
“The devs added some extra mechanics to make things more interesting, like reusable subweapons, a more in-depth parkour system for zipping around the battlefield, and a melee system that lets you combo enemies and dodge attacks.”
“Amazing visuals, varied and expansive levels, lots of unique weapons, fun gameplay, and tons of soul.”
“But it also has the most frustrating gameplay I have seen in a long time.”
“There's a lot of good and great things about it, but the combat is really bad, with massive amounts of enemies in confined spaces, buggy platforming, and a saving system that regularly loses you up to half an hour of gameplay while respawning all the enemies around you so you can instantly die again.”
“Gameplay itself isn't anything to write home about.”
- story44 mentions
- 14 % positive mentions
- 80 % neutral mentions
- 7 % negative mentions
The game's story is described as simple and somewhat cliché, focusing on a lighthearted quest to retrieve a stolen plushie, but lacks depth and pacing, with many players noting the absence of cutscenes and a coherent plot. While the charming aesthetics and character designs are appreciated, the narrative feels underdeveloped, especially in its early access state, leaving players wanting more substantial story elements and guidance. Despite these shortcomings, the game offers a variety of gameplay modes that enhance replayability, making it enjoyable even as the main story remains a work in progress.
“The aesthetic is charming and the story always has this charmingly dark vibe while having a bright and vibrant color palette of a classic N64 platformer.”
“The story mode is great, although there isn't a lot of guidance, but that's fine as it seems to function like a metroidvania, and I prefer exploring off the beaten path which is generally rewarded well.”
“You play as a little girl on a quest to find her stolen plushie.”
“The story content is poorly-paced and cliché.”
“Currently, the story cutscenes aren't implemented yet, so there's basically no plot other than 'go here, grab this power-up, kill this boss' so far as I've gotten.”
“I will, however, state that story-wise the main conflict (her stuffed bunny being stolen) is kind of lacking and the character herself is a bit of a psycho.”
- graphics32 mentions
- 53 % positive mentions
- 38 % neutral mentions
- 9 % negative mentions
The graphics of the game are widely praised for their stunning visuals, charming art style, and vibrant color palette, reminiscent of classic platformers like "Jak and Daxter" and "Ratchet and Clank." Players appreciate the creative world design and character aesthetics, although some note performance issues and optimization challenges. Overall, the game's graphics contribute significantly to its enjoyable and immersive experience.
“It has a lovely art style, generally enjoyable gameplay, great characters, and fantastic writing.”
“Onirism delivers a charming universe, slick graphics, and cool gameplay.”
“Absolutely stunningly beautiful visuals.”
“Word to the wise, turn down the graphics a little or you can expect lag here and there; they went all out with the level detail, and it can get a little overwhelming.”
“The game is amazingly un-optimized (it runs really badly, pretty much regardless of whatever you do, it's Unreal Engine used poorly) and you can't adjust settings in-game, and you're forced to sit through an opening cutscene (unskippable) if you're just starting the game, and trying to get graphical settings that actually work.”
“I had very few technical problems playing this, but having a really good config is highly recommended; I could only play with graphics on low since my config wasn't good enough for higher settings.”
- humor31 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently described as "cute and funny," with many players appreciating the charming dialogue, funny voice acting, and whimsical character designs. Reviewers highlight the lighthearted tone and amusing moments throughout the gameplay, making it an enjoyable experience despite some technical shortcomings. Overall, the humor contributes significantly to the game's appeal, creating a delightful atmosphere that resonates with players.
“What can I say, it's cute and funny.”
“The game offers an enormous amount of collectibles to find, unlock and try out: a vast arsenal of weapons and gadgets, many cute outfits and funny vehicles to navigate the game world's diverse terrains.”
“On top of these, the game has a charming universe, filled with brief but funny encounters and jokes that don't go under the belt.”
- music26 mentions
- 58 % positive mentions
- 31 % neutral mentions
- 12 % negative mentions
The music in the game has received widespread acclaim for its quality and variety, with many reviewers praising the energetic and beautiful soundtrack that enhances the overall atmosphere. While some users noted that certain audio elements, like voiceovers, are still in development, the majority found the compositions to be captivating and integral to the game's charm. Overall, the soundtrack is considered a standout feature, with requests for a purchasable soundtrack reflecting its popularity among players.
“The music and atmosphere of the game are pretty good!”
“Just a blast to play, with a huge game world, brilliant soundtrack, charming characters, etc. harder than you might think on the standard difficulty.”
“The soundtrack is whimsical, dynamic, and beautiful.”
“As for what I'm hoping to see in the future: fully original audio. Most of the music, sound effects, and in-game dialogue (outside of cutscenes) sounds like it's stock, making it unique would make the game feel much more complete.”
“From there, the menu music continued during the first drawn cutscene, and when it came time to load the game cutscene, I was stuck with a black screen and nothing happened.”
“The store page would look prettier with a 'buy the soundtrack' button.”
- optimization13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The game's optimization is a significant concern among users, particularly for those with AMD GPUs, as many report poor performance, long loading times, and frequent FPS drops. While some updates have improved performance and visuals, players still find the game unoptimized overall, with ongoing issues that detract from the experience. As it is in early access, there is hope for further improvements, but current feedback indicates that optimization remains a critical area needing attention.
“This has gotten better with each update, as well as performance in general.”
“Update: after the update, the game performance is much better, it runs smoother and faster.”
“Performance is much better than before and visuals are not as blurry or bloomy.”
“The game is amazingly unoptimized (it runs really badly, pretty much regardless of whatever you do, it's Unreal Engine used poorly) and you can't adjust settings in-game, and you're forced to sit through an opening cutscene (unskippable) if you're just starting the game, and trying to get graphical settings that actually work.”
“The devs haven't worked on optimizing the game at all (if anything, it's gotten worse over time) they've been adding this ridiculous 'not Splatoon, not Peach Beach Splash' minigame sort of deal.”
“All I've seen for updates is worthless filler content that swells up the already-bloated poorly optimized train wreck as-is.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is reported to be quite buggy, requiring significant polish, particularly in combat and platforming mechanics. Players have experienced issues with the saving system, which can lead to lost progress and respawning enemies, as well as various glitches in both single-player and co-op modes. While the game shows promise, its early access status contributes to its instability.
“Third, and this is a big one, the game is very buggy and needs serious polish.”
“There's a lot of good and great things about it, but the combat is really bad, with massive amounts of enemies in confined spaces, buggy platforming, and a saving system that regularly loses you up to half an hour of gameplay while respawning all the enemies around you so you can instantly die again.”
“It's early access, so it is fairly buggy.”
- atmosphere6 mentions
- 83 % positive mentions
- 17 % neutral mentions
- 0 % negative mentions
The game's atmosphere is widely praised for its inviting and magical qualities, featuring a beautiful art style, vivid color palette, and an engaging soundtrack. Players appreciate the fun voiced characters and the overall imaginative world, drawing comparisons to beloved titles like Spyro and Jak and Daxter. The combination of charming visuals and enjoyable gameplay creates a captivating experience.
“The voiced characters are quite fun and the world has a very inviting atmosphere that makes you want to explore.”
“The atmosphere of the game is just gorgeous; levels, characters, music, and the art style of it all!”
“A beautiful, magical art style with a vivid color palette, and a gorgeous atmospheric soundtrack.”
- replayability4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The game offers significant replayability through extensive exploration, a variety of weapons, and customizable outfits, alongside a robust main campaign and multiple arcade mode maps. Players can enjoy numerous hours of content, with secrets to uncover and bonus levels that encourage replaying chapters. Even in early access, the diverse game modes contribute to a rich replay experience beyond the main story.
“Lots of exploration, lots of weapons, lots of customization (outfits), a very replayable main campaign, several arcade mode maps... you can get a lot of hours of high-quality content even if you buy it during early access.”
“Even though still in early access, there is already a huge amount of content to enjoy with various game modes that add a lot of replayability long after completing the still-in-development main campaign/story mode.”
“I recommend the chapters/levels to be replayable, especially the bonus levels; I enjoyed them very much (world teleportation is not a bad idea).”
“The first two chapters of the story are playable and it took me around 15 hours to get through; however, there are still secrets I have yet to uncover.”
“Even though it's still in early access, there is already a huge amount of content to enjoy with various game modes that add a lot of replayability long after completing the still-in-development main campaign/story mode.”
- character development3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Character development in the game is highlighted through well-designed characters and emotional cutscenes that challenge initial perceptions, such as the spider mom's apparent change in demeanor. While the visuals and world-building are praised, some players express a desire for deeper character growth, particularly in the relationships and motivations of key figures. Overall, the potential for more nuanced character arcs is recognized, suggesting that further development could enhance the narrative experience.
“With good character designs for enemies and friends alike, and a really beautiful world.”
“Great character design, unique level layout, fun local co-op, beautiful music... a shining jewel you don't want to miss.”
“...wait, no I'm not! But then in the cutscene with the spider mom, she looks like she's risking her life to try and tell her she's sorry. So is she really sorry? Does she actually care about monsters? I thought she was super mean all this time. I would like to see some character development too, just have her be a little bit nicer the closer she gets to rescuing her bunny.”
“I would like to see some character development too; just have her be a little bit nicer the closer she gets to rescuing her bunny.”
“The character arcs feel stagnant, and I was hoping for more depth and growth throughout the story.”
“The lack of meaningful character development left me feeling disconnected from the characters and their motivations.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game evokes a sense of nostalgia and warmth, reminiscent of classic titles like Jak and Daxter and Ratchet and Clank. The emotional connection is enhanced by its wholesome visuals, though some technical issues can detract from the experience.
“If you still think back fondly on games like Jak and Daxter, Ratchet and Clank, Blinx, Scaler, etc., and the visuals here appeal to you, I think you'll find something wholesome, nostalgic, and enjoyable in this game.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers suggest that the game's monetization could benefit from a model similar to Warframe, potentially incorporating more engaging mechanics like collecting abilities in the world, which could also promote positive themes such as healthy eating for children.