- September 19, 2022
- Stately Snail
One More Dungeon 2
Platforms
About
In "One More Dungeon 2," players descend into a procedurally-generated ancient dungeon as a nameless adventurer, battling hostile creatures and traps with magic staves, melee weapons, and forbidden artifacts. Captured by sentient snails, the protagonist must comply with their leader's demands to reach the dungeon's depths and destroy the creature residing there. The game is a Dungeon Crawler Roguelite, providing a unique experience with each playthrough.











- The art style is charming and visually appealing, enhancing the overall experience.
- The game features a variety of classes and weapons, allowing for different play styles.
- The meta progression system is engaging, providing a sense of achievement as players unlock new features and upgrades.
- Inventory management is clunky and can detract from the gameplay experience.
- The gameplay can feel repetitive with limited variation in enemies and dungeon layouts.
- Combat is unbalanced, with melee classes being significantly weaker compared to ranged options, leading to frustration.
- gameplay30 mentions Positive Neutral Negative
The gameplay is characterized by a mix of punishing difficulty and repetitive mechanics, which may appeal to some players but can also lead to frustration due to poor camera movement and lackluster weapon feel. While the game features a satisfying loop of collecting runes and offers dynamic elements through different classes, it struggles with depth and can feel too lengthy for its simplistic gameplay. Overall, the production value is commendable for the price, but the gameplay mechanics are inconsistent, with decent movement overshadowed by finicky attacks.
“The gameplay loop of collecting runes for permanent unlocks is satisfying.”
“Dynamic gameplay, there are several different classes in the game (implemented simply though).”
“Gameplay mechanics are great and well implemented with the level design.”
“Very repetitive gameplay.”
“The camera movement is terrible and you’ll feel sick after 5 minutes of gameplay.”
“It's too long to be a game to just pick up and play for a few minutes or so, but the gameplay isn't deep enough to really justify the game length.”