One More Dungeon 2
- September 19, 2022
- Stately Snail
One More Dungeon 2 is a first-person shooter roguelike with procedurally generated levels and a variety of enemies.
Reviews
- The game offers a great progression system and a fun take on the RogueLite genre, with high replayability through diverse builds and classes.
- It features improved graphics and gameplay mechanics compared to its predecessor, making it a solid dungeon crawler experience.
- The game has charming visuals, a humorous narrative, and a satisfying gameplay loop that keeps players engaged.
- There is a lack of endgame content and variation, leading to repetitive gameplay after completing the main objectives.
- Combat feels unbalanced, particularly for melee classes, and the controls can be clunky, detracting from the overall experience.
- The game suffers from a lack of depth in its roguelike elements, with minimal unlocks and a simplistic approach to progression.
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is characterized by a mix of shallow mechanics and a satisfying loop of collecting runes for permanent unlocks, though the weapons lack impact and variety. While the dynamic class system adds some depth, the overall experience feels stretched for its length, making it less suitable for short play sessions. Despite these criticisms, many players find the fighting mechanics and loot cycle enjoyable, especially considering the game's low price.
“The gameplay loop of collecting runes for permanent unlocks is satisfying.”
“Dynamic gameplay; there are several different classes in the game, implemented simply though.”
“The game itself is great. It's fun, and it's not easy. It has classic dungeon enemies but also snail royalty. Plenty of gameplay to be had for such a small price. Go play it.”
“Very, very shallow gameplay.”
“It's too long to be a game to just pick up and play for a few minutes or so, but the gameplay isn't deep enough to really justify the game length.”
“Dynamic gameplay, there are several different classes in the game (implemented simply though).”
- graphics8 mentions
- 63 % positive mentions
- 0 % neutral mentions
- 38 % negative mentions
The graphics of the game have received positive feedback, with many users noting the beautiful visuals and improved 3D design compared to the original. The enhanced production value, along with a more engaging art style and smoother movement, contributes to an enjoyable gaming experience, particularly for fans of casual first-person dungeon crawlers. Overall, the graphics are considered a significant upgrade, adding to the game's appeal.
“Beautiful visuals.”
“The graphics look better and I like the new starting setup and story.”
“The graphics are quite pretty, movement feels good.”
“The graphics feel outdated and lack the polish expected from a modern game.”
“The art style is inconsistent, making it hard to immerse myself in the game world.”
“Character models are poorly designed, and the environments lack detail.”
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story is described as entertaining but not particularly memorable, featuring a goofy premise involving imprisonment by snail overlords. While the plot lacks depth, it provides decent motivation and contributes to an immersive atmosphere, complementing the fun gameplay elements like dungeon crawling and enemy variety. Overall, the narrative serves as a light backdrop to the game's engaging mechanics.
“The graphics look better and I like the new starting setup and story.”
“+ goofy story where you are imprisoned by your snail overlords”
“The plot of stars from the sky is not enough, but it immerses you in the atmosphere of the game.”
“While not super story-driven, it's fun enough to play for a while.”
“A goofy story where you are imprisoned by your snail overlords.”
- music4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The music in the game has received mixed reviews; while some users find the soundtrack serviceable and forgettable, others praise it as awesome and fitting for the game's atmosphere. Overall, the musical accompaniment is considered adequate but lacks standout moments.
“Music is awesome!”
“The soundtrack is serviceable, but forgettable.”
“The musical accompaniment is also at the height.”
- humor4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game's humor is highlighted by its engaging narrative and quirky characters, such as the amusingly silent snail king. Players find humor in the unexpected contrasts between the game's tags and its actual content, adding a layer of comedic irony. Overall, the humor is appreciated for its cleverness rather than slapstick or fight-related jokes.
“I'm captivated by the humorous narrative.”
“The snail king is pretty funny so far, although he doesn't say much.”
“It's funny that the main tags of the game do not include roguelike or dungeon crawler, but the description of the game does.”
“The humor in the game falls flat during the fights.”
“The jokes feel forced and fail to land.”
“I expected more comedic moments, but it just wasn't funny.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is noted to be somewhat tedious and slow, with players finding it increasingly unengaging over time. While it may serve as a decent entry point for newcomers to the genre, the overall experience is marred by a lack of content and balance issues in combat.
“Started off fun, but as my time with the game went on, it got more and more tedious.”
“The bones are there for a decent game, but as it is now, it's tedious, slow, incredibly generic, and the fighting is badly unbalanced and glitchy; there's just not much to do.”
- replayability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
Reviewers note that the game's replayability is hindered by a limited melee range, slow attack mechanics, and a lack of weapon variety, which can make runs feel repetitive. While some players find replay value in the evolving plot, the overall experience may not encourage multiple playthroughs due to these gameplay constraints.
“The replay value is achieved through the development of the plot, keeping players engaged with each playthrough.”
“Each run feels unique, thanks to the variety of choices and outcomes that can change the story.”
“The game encourages multiple playthroughs by offering different character paths and endings to explore.”
“The melee range is very short, which slows down the player. The lack of weapon variety really hurts replayability; my final run was when I finally saw three new swords that I had never encountered before. Whether it's RNG or stage-based, it does not help replayability.”
“Replay value is achieved only through the development of the plot.”
- atmosphere1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
The atmosphere of the game is immersive, effectively drawing players into its world, even if the plot may not be particularly strong.
“The plot of stars in the sky is mesmerizing and truly immerses you in the game's atmosphere.”
“The haunting sound design and stunning visuals create an atmosphere that pulls you into the world.”
“Every detail, from the ambient sounds to the lighting, contributes to an incredibly immersive atmosphere.”
“The plot of stars from the sky is not enough, but it immerses you in the atmosphere of the game.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report that the game runs smoothly without any freezes, indicating a stable performance overall.