Once upon a Dungeon
- November 13, 2017
- KotoGames
Once upon a Dungeon is a roguelike game with a dense atmosphere and challenging gameplay. Explore dark dungeons full of dreadful foes. Defeat them using physical power or mighty spells. Meet Slavic gods, discover how to awake them and unleash their power. Craft magic items, collect unique ones, enhance your attributes and face the main antagonist – Fallen One. The game has following features: - …
Reviews
- The game offers a fun and engaging roguelike experience with a classless progression system and varied gear customization.
- Crafting mechanics and secret rooms add depth and strategy to the gameplay, making each run feel fresh and rewarding.
- It's an affordable and enjoyable dungeon crawler that appeals to both casual players and fans of old-school RPGs.
- The graphics are basic and not visually impressive, which may deter some players.
- Dungeons can feel bland and repetitive, lacking variety in layout and design.
- The game may be too easy for experienced roguelike players, leading to a lack of challenge as you progress.
- graphics6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The graphics of the game are generally considered basic and not particularly impressive, reminiscent of old-school dungeon crawlers, with some users noting issues like stretched fonts and minimalistic artwork. However, the clean and functional design allows players to appreciate the varied gear on their characters, and many find that the graphics do not detract from the overall gameplay experience. Despite the lack of visual flair, the game's mechanics and character progression provide engaging depth.
“True, the graphics aren't brilliant, but one good thing is that you can see the gear (which is varied) that you wear on your character (even down to your necklace), and who doesn't like that.”
“Ok, so the graphics aren't the best; I would have loved it if they went for pixel art, but honestly, the graphics are fine when you start playing.”
“Some of the font is stretched, the artwork is hardly eye candy, there is a bit of an input delay, and the mixed keyboard/mouse requirement is not exactly my favorite control scheme for a classic-styled roguelike.”
“This game is just like old school dungeon crawlers in graphics, but it has a few more layers.”
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Gameplay in "Once Upon a Dungeon" draws inspiration from classic titles, featuring a mix of familiar mechanics and unique boss challenges that encourage tactical thinking. While the inventory management can be cumbersome without a "sort all" feature, the game compensates with diverse character progression and crafting options that enhance playstyle variety. Overall, the minimalistic graphics do not detract from the engaging gameplay experience.
“The monsters range from your generic rats and zombies to the really interesting Wawel dragon boss, which has a unique mechanic you need to utilize to defeat it.”
“They are intentionally smaller in scope, but play around with some neat mechanics.”
“I would love a 'sort all' mechanic for your inventory and backpack as it can be pretty cumbersome to move items around one at a time.”
“The monsters range from your generic rats and zombies to the really interesting Wawel dragon boss, which had a unique mechanic you need to utilize to defeat it.”
“Don't let the minimalistic graphics turn you away - Once Upon a Dungeon's character progression, inventory management, and crafting mechanics offer a lot of room for playstyle variety, and figuring out how to beat bosses can be tactically intriguing.”