- January 19, 2018
- KotoGames
Once upon a Dungeon
Platforms
About
"Once upon a Dungeon" is a roguelike game with turn-based, hack/slash combat and procedurally generated levels. Collect and craft tons of loot, including unique weapons and spells, to aid you in your quest to defeat the Fallen One. With different monsters, door/key/lever mechanics, and three difficulty modes, each playthrough offers a new and challenging experience.







- The game features a classless progression system and a solid crafting mechanic that adds depth and strategy to gameplay.
- Despite its simple graphics, the game offers a fun and addictive roguelike experience with varied gear visibility and interesting dungeon mechanics.
- It's an affordable and enjoyable dungeon crawler that provides a nostalgic feel reminiscent of classic games, making it a great choice for both casual and old-school RPG fans.
- The graphics are basic and not visually impressive, which may deter some players.
- The game can become too easy, leading to a lack of challenge and excitement as players can often overpower enemies without much effort.
- There are some rough edges, including bugs and a clunky interface that can hinder the overall experience.
graphics
6 mentions Positive Neutral NegativeThe graphics of the game are generally considered basic and not particularly impressive, reminiscent of old-school dungeon crawlers. However, players appreciate the clear visibility of character gear and the clean, functional design, which, while minimalistic, does not detract from the overall gameplay experience. Some users noted issues like stretched fonts and input delays, but these do not overshadow the game's engaging mechanics.
“True, the graphics aren't brilliant, but one good thing is that you can see the gear (which is varied) that you wear on your character (even down to your necklace), and who doesn't like that.”
“Ok, so the graphics aren't the best; I would have loved it if they went pixel art, but honestly, the graphics are fine when you start playing.”
“Some of the font is stretched, the artwork is hardly eye candy, there is a bit of an input delay, and the mixed keyboard/mouse requirement is not exactly my favorite control scheme for a classic-styled roguelike.”
“This game is just like old school dungeon crawlers in graphics, but it has a few more layers.”