- August 8, 2024
- Lazlogaming
On The Job
Platforms
About
"On The Job" is a turn-based roguelite stealth game where you play as The Agent, infiltrating dangerous levels to steal documents from secret organizations. With endless levels, fun upgrades, and different guard types, each playthrough brings new challenges. Earn cool achievements to show off your skills, with more content updates on the horizon.



- The game offers a unique blend of turn-based stealth and roguelite elements, providing a surprisingly addictive experience.
- Its simplicity and charm make it easy to master, allowing players to enjoy the game at their own pace while exploring various levels.
- The developer is active and responsive to feedback, indicating a commitment to improving the game and adding new features.
- The graphics, while charming, may not appeal to everyone and could benefit from more polished visuals.
- Players can encounter unwinnable situations due to random level generation, which can detract from the overall experience.
- The game lacks mouse functionality and does not currently support a windowed mode, limiting player options.
graphics
12 mentions Positive Neutral NegativeThe graphics feature a childlike charm with static MS Paint sprites that some players find appealing, though they may not resonate with everyone. Many reviewers suggest that enhancing the visuals could significantly improve the game's overall aesthetic and player experience. Overall, while the current graphics have a unique charm, there is a consensus that more polished visuals could elevate the game further.
“With a focus on refining the graphics, adding essential features such as window mode, and removing dead-end situations, this game has the potential to evolve into a more polished experience for players.”
“The graphics, while possessing a childlike charm, might not appeal to everyone.”
“Implementing more polished visuals could elevate the game's overall aesthetic and create a more visually appealing experience.”
“The graphics consist of static MS Paint sprites, but they have enough charm to not feel like just placeholders.”