About
Omnigon is a humourous adventure, where you have the power to shapeshift the objects around you. You shall infiltrate and ingress into the deepest depths of an enemy facility to steal their precious secrets and mighty hats, avoiding or punching to death the adversaries who stand in your way. Hats are findable, which will grant cool and new abilities. Forming a tower of hats can allow you to …





- The game features a fun and humorous atmosphere, with plenty of silly moments that keep players entertained.
- Shapeshifting mechanics and hat stacking provide unique gameplay opportunities, allowing for varied combat and exploration.
- The art style and writing are charming, contributing to an enjoyable overall experience.
- The game is relatively short, leaving players wanting more content and depth.
- Many hats feel situational or useless, making the hat stacking mechanic less impactful than it could be.
- There are some bugs present that need to be addressed, which can detract from the overall experience.
gameplay
18 mentions Positive Neutral NegativeThe gameplay is characterized by its fun and humorous approach, featuring unique mechanics like shapeshifting for combat and exploration, though it is criticized for being too short to fully explore these ideas. While the hat stacking mechanic adds some interest, it is deemed less significant compared to the shapeshifting abilities. Overall, the game offers a delightful microvania experience, but players feel that its potential is not fully realized due to its brevity.
“You can tell the dev who made this put a lot of effort and thought into a lot of the mechanics.”
“Short and sweet, the game handles 'what if' moments really well with the shapeshift mechanic.”
“This is a fun, very short microvania-like game with a mix of dark and goofy humor and some novel gameplay ideas; I can absolutely recommend it.”
“Fun, funny, and perhaps a bit too short to get much use out of its unique gameplay mechanics.”
“There are plenty of opportunities to use shapeshifting for combat, traversal, and secret hunting, but the hat stacking mechanic isn't particularly important.”
“Some doorways are taller than others... there's a lot of potential with this mechanic and I feel like Omnigon is over so quickly that the potential of it is never fully realized.”