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Omega Quintet

Imagine if the world was overcome with a strange phenomenon that saw demonic creatures appearing from a mysterious purple mist. What would you do? Who would you turn to?
Omega Quintet Game Cover
63%Game Brain Score
gameplay, music
story, grinding
67% User Score Based on 91 reviews
Critic Score 55%Based on 10 reviews

Platforms

PCPlaystation 5Playstation 4WindowsPlayStation
Omega Quintet Game Cover

About

Omega Quintet is a single player role playing game. It was developed by Idea Factory and was released on December 15, 2017. It received neutral reviews from critics and mostly positive reviews from players.

In Omega Quintet, players manage a team of idols with music-based combat abilities in a world on the brink of destruction by a calamity known as "Blare". As the world's last hope, the idols must fight back and restore hope to the populace. The game features a blend of turn-based combat and real-time action, with a heavy emphasis on support and healing abilities.

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67%
Audience ScoreBased on 91 reviews
gameplay14 positive mentions
story14 negative mentions

  • The combat system is engaging and allows for strategic planning with multiple moves and combos, making battles enjoyable.
  • The soundtrack is excellent, featuring both idol tracks and great backing music that enhances the overall experience.
  • Character development is well-executed, with distinct personalities and interactions that add depth to the story.
  • The game suffers from severe balance issues, with mechanics like 'Order Break' leading to frustrating and often unfair combat scenarios.
  • The grind for leveling up and completing side quests is excessive, often requiring players to repeat the same tasks for hours to progress.
  • The true ending is locked behind tedious requirements, making it easy to miss and forcing players to replay the game or consult guides.
  • story
    94 mentions Positive Neutral Negative

    The story of the game is generally perceived as mediocre, with many reviewers noting its simplicity and predictability, often likening it to typical fantasy or isekai tropes. While some players found enjoyment in the light-hearted and silly aspects of the narrative, others criticized the dialogue as filler and the quest structure as tedious, requiring extensive grinding and completion of side quests to unlock the true ending. Overall, the narrative lacks depth and originality, making it less compelling for those seeking a rich storytelling experience.

    • “The story is amazing.”
    • “The story is pretty simple: the world is invaded by monsters called Blare, but one city resists under the protection of the Verse Maidens, idols with weapons that fight this menace.”
    • “Overall, quite the fun game with a decent story.”
    • “The story/writing is boring or non-existent, however you want to look at it.”
    • “The story is literally a mishmash and has any stereotypical character, genre, twists etc. you ever saw in any anime.”
    • “The story is mediocre and nothing special; it didn't even have an interesting or special twist; it's literally the story from your typical fantasy/isekai anime.”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay is characterized by an addictive grind and a repetitive loop that may appeal to fans of the genre, with enjoyable combat mechanics and a variety of skills and combos. However, the complexity of the mechanics can be overwhelming, leading to frustration, and many players feel that the game squanders its potential with poorly explained systems and a reliance on farming quests. Overall, while the combat can be fun and engaging, the gameplay experience is marred by repetitiveness and a lack of clarity in its mechanics.

    • “The gameplay loop and grind are addicting.”
    • “The gameplay is meatier than Neptunia, yes, but all the new combat mechanics are wasted in a game that could be named 'Overpower: The Game.'”
    • “The gameplay aims higher than other ch games; you have a lot of skills, a lot of possibilities, a lot of combos, and the order of turns matters.”
    • “As per norm with JRPGs, you must enjoy grinding and a repetitive gameplay loop to truly enjoy.”
    • “It's just farming quests and nothing more, and sadly you can say the same about the gameplay.”
    • “The gameplay is meatier than Neptunia, yes, but all the new combat mechanics are wasted in a game that could be named 'Overpower: The Game.' Destructible clothes ensure that, unless you overpower the opposition in one round, every single enemy encounter will be a financial loss.”
  • grinding
    17 mentions Positive Neutral Negative

    The game's grinding mechanics are heavily criticized, with players noting that leveling up requires extensive repetition and tedious questing, often leading to a lack of engagement in combat. While some players appreciate the customization and story, many find the grinding to be a significant drawback, making the gameplay feel monotonous and frustrating. Overall, enjoyment of the game seems to hinge on one's tolerance for grind-heavy mechanics.

    • “The game has some leveling up system, which works fine, but it's very grindy, and you will have to spend several hours defeating the same mobs, and fights never get that exciting.”
    • “It's a very cute game and there's some fun customization of the main characters, but it's very grindy and the maps are huge and often feel a bit empty.”
    • “I wouldn't really be able to recommend the game because I feel like most of my time in this game is spent walking, and the combat is very grindy and not very engaging.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game has received largely positive feedback, with many praising the catchy original songs and the overall quality of the soundtrack. Players appreciate the unique feature of creating music videos starring the characters, although some find the background music in certain areas annoying. Overall, the combination of lively characters, engaging combat, and a strong musical component contributes to an enjoyable gaming experience, especially for fans of idol-themed content.

    • “The characters are lovable, the music is fantastic, the scenery is amazing, all in all a great experience for me.”
    • “Cute magical girls defeating monsters with the power of music?”
    • “Really lovely combat gameplay and soundtrack, also free 5 waifu ❤”
    • “The background music that plays in the verse maiden office is really annoying.”
    • “The game has a standard OST for a game of this type, nothing special.”
    • “The game has a mode where you can make music videos starring the girls, but I didn't touch it outside of quests that ask you to make a video with a specific song (playing a pre-made one will complete the quest, so you don't really have to use it if you don't want to).”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics in this game are generally considered decent for a budget title from 2017, with some reviewers noting a mix of moderate quality and dated environments. While the battle visuals are praised for their liveliness and detail, the overall graphical performance is seen as lacking, especially when compared to higher-end RPGs. Additionally, the limited graphics settings and occasional jagged textures detract from the experience, suggesting that players seeking cutting-edge visuals may want to look elsewhere.

    • “The game lacks quite a bit but it was still quite enjoyable for the combat system, the lively characters, the nice music and visuals.”
    • “The graphics look pretty good and well detailed though graphics isn't always important but the gameplay is.”
    • “Wonderous graphics when fighting.”
    • “The 'exploration' scenes are...copy and paste environments from approximately a generation and a half ago (graphically).”
    • “Only noticed more than halfway through a playthrough, so for the greater part of it, I had to deal with poor 3D graphics and performance.”
    • “- other than resolutions and shadows (and a couple other things, which were off/on toggles), graphics options are limited.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in the game is highlighted by its entertaining side characters and comedic interactions, contributing to a fun dynamic within the main group. While the humor includes satirical elements and moments that provoke laughter, it also grapples with some cringe-worthy themes related to Japanese culture. Overall, players find the humor to be a strong aspect, despite some complicated gameplay elements.

    • “The side characters with Momoka, Shiori, and Ayumi are all quite funny and add to the dynamic the main quintet have.”
    • “It's a deep JRPG mixed with both satire and humor.”
    • “Every time I get the camera to scroll down Otoho's dress, she chastises me for doing it and tells me to stop, which was funny.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with many users reporting significant performance issues, particularly on Windows, where it fails to utilize multiple cores effectively. In contrast, some players have found it runs smoothly on Linux via Proton, experiencing no lag or frame drops. Overall, the optimization appears to be a mixed bag, with noticeable performance problems affecting the experience for some players.

    • “So far no problem, everything runs fine... no lag, no FPS drop, no stuttering.”
    • “In short, it is riddled with performance problems, not taking advantage of multiple cores effectively and actually works better under Linux (via Proton).”
    • “Only noticed more than halfway through a playthrough, so for the greater part of it, I had to deal with poor 3D graphics and performance.”
    • “Performance is not okay; there are drops in the skyscraper shelter.”
  • character development
    3 mentions Positive Neutral Negative

    Character designs are praised for their cuteness, but the character development system is perceived as underwhelming or lacking depth.

    • “The character designs are incredibly cute and add a lot of charm to the game.”
    • “The character development system is well-implemented and adds depth to the gameplay.”
    • “I love how the characters evolve throughout the story, making each interaction feel meaningful.”
    • “Also, the character development system... exists, I guess.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is criticized for having a boring story that fails to meet the standards typically expected from JRPGs, suggesting a lack of depth and engagement in its narrative.

    • “The story feels boring and lacks the emotional depth expected from a JRPG.”
    • “I found the narrative to be uninspiring and emotionally flat.”
    • “The emotional impact of the story was minimal, leaving me disconnected from the characters.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the game's ability to offer unique experiences in each playthrough, enhancing its replay value. The complex and rewarding battle systems also contribute to replayability, particularly for those who enjoy grinding or facing challenges.

    • “It gives each playthrough its own style, thus increasing replay value.”
    • “The complex and rewarding battle systems offer great replayability for those who enjoy a grind or challenge.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Omega Quintet is a role playing game.

Omega Quintet is available on PC, PlayStation 5, PlayStation 4, Windows and others.

On average players spend around 3 hours playing Omega Quintet.

Omega Quintet was released on December 15, 2017.

Omega Quintet was developed by Idea Factory.

Omega Quintet has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

Omega Quintet is a single player game.

Similar games include Fairy Fencer F, Dragon Star Varnir, Lightning Returns: Final Fantasy XIII, Tales of Arise, Tales of Berseria and others.