Omega Quintet
- December 15, 2017
- Idea Factory
- 3h median play time
Omega Quintet is a promise that fails to execute, and squanders most its intriguing battle mechanics and interesting characters with over-the-top fan service and rote, trope-filled plots.
In Omega Quintet, players manage a team of idols with music-based combat abilities in a world on the brink of destruction by a calamity known as "Blare". As the world's last hope, the idols must fight back and restore hope to the populace. The game features a blend of turn-based combat and real-time action, with a heavy emphasis on support and healing abilities.
Reviews
- The game features a complex and engaging battle system that allows for strategic gameplay and combo attacks.
- The character designs and voice acting are well-received, with many players enjoying the interactions and development of the main cast.
- The soundtrack is praised for its quality, especially given the game's focus on idols, enhancing the overall experience.
- The game suffers from a slow and grindy progression, requiring players to complete numerous side quests to unlock the true ending, which can be frustrating.
- Many players find the quest text vague and the upgrade system convoluted, leading to confusion and difficulty in progressing.
- The story and dialogue are often criticized for being repetitive and lacking depth, making it hard to stay engaged throughout the game.
- story132 mentions
- 12 % positive mentions
- 75 % neutral mentions
- 13 % negative mentions
The story of the game is generally perceived as mediocre, often described as simplistic and filled with filler dialogue, typical of the genre. Players note that while the main narrative involves an idol group fighting monsters, the quest structure is tedious and requires completing numerous side quests to unlock the true ending, which can lead to frustration. Despite its shortcomings, some players find enjoyment in the light-hearted tone and character interactions, though many agree that the story does not stand out in comparison to other JRPGs.
“The story is amazing.”
“The story is pretty simple: the world is invaded by monsters called Blare, but one city resists under the protection of the Verse Maidens, idols with weapons that fight this menace.”
“Haha, actually this game is very fun and interesting; the plot is not really that serious and all the dialogue lines are very funny to follow.”
“The story/writing is boring or non-existent, however you want to look at it.”
“The story is literally a mishmash and has any stereotypical character, genre, twists etc. you ever saw in any anime.”
“The main and most important difference that completely sets Omega Quintet apart and truly brings it into kusogame territory is that most games simply lock you out of a true end or an alternate ending if you ignore or miss a quest on a playthrough.”
- gameplay41 mentions
- 37 % positive mentions
- 51 % neutral mentions
- 12 % negative mentions
The gameplay is characterized by an interesting mix of mechanics and a repetitive loop that can be both engaging and grindy, appealing primarily to those who enjoy such styles. While combat is generally fun and offers a variety of skills and combos, the complexity of the mechanics can be overwhelming and poorly explained, leading to frustration. Overall, players find the gameplay solid but marred by its grindy nature and some poorly integrated mechanics, making it a mixed experience.
“The gameplay loop and grind are addicting.”
“The gameplay aims higher than other CH games; you have a lot of skills, a lot of possibilities, a lot of combos, there are guard breaks (in this game known as field break), follows and links between skills and magics, position and the order of your and your enemy's turns matter.”
“As per norm with JRPGs, you must enjoy grinding and a repetitive gameplay loop to truly enjoy.”
“Its just farming quests and nothing more, and sadly you can say the same about the gameplay.”
“The gameplay is meatier than Neptunia, yes, but all the new combat mechanics are wasted in a game that could be named 'Overpower: The Game.' Destructible clothes ensure that, unless you overpower the opposition in one round, every single enemy encounter will be a financial loss.”
- music20 mentions
- 50 % positive mentions
- 35 % neutral mentions
- 15 % negative mentions
The music in the game has received largely positive feedback, with many praising the soundtrack as fantastic and catchy, particularly in relation to the game's idol themes. Players appreciate the unique features like the customizable music video mode, which adds depth to the experience. However, some find certain background tracks annoying, indicating a mixed reception for specific in-game music elements.
“The characters are lovable, the music is fantastic, the scenery is amazing, all in all a great experience for me.”
“The music is awesome.”
“The game even has a fully customizable PV mode, in which the player can direct and produce their own idol PVs. New songs and such for this mode are also unlocked as the story progresses.”
“The background music that plays in the Verse Maiden office is really annoying.”
“The game has a standard OST for a game of this type, nothing special.”
“The game has a mode where you can make music videos starring the girls, but I didn't touch it outside of quests that ask you to make a video with a specific song (playing a pre-made one will complete the quest, so you don't really have to use it if you don't want to).”
- graphics20 mentions
- 25 % positive mentions
- 60 % neutral mentions
- 15 % negative mentions
The graphics of the game are generally considered decent for a budget title from 2017, with some reviewers noting dated environments and moderate overall quality. While the battle visuals are praised for their detail and liveliness, many players find the graphics lack the polish of more recent releases, with limited options for customization and some jagged textures. Overall, the visuals are seen as serviceable but not exceptional, appealing primarily to fans of the genre rather than those seeking cutting-edge graphics.
“The game lacks quite a bit but it was still quite enjoyable for the combat system, the lively characters, the nice music and visuals.”
“The graphics look pretty good and well detailed though graphics isn't always important but the gameplay is.”
“A good port of a starting lineup from the PS4 so you can notice the graphics are a bit dated compared to recent releases but still does look good.”
“The 'exploration' scenes are...copy and paste environments from approximately a generation and a half ago (graphically).”
“Only noticed more than halfway through a playthrough, so for the greater part of it, I had to deal with poor 3D graphics and performance.”
“- other than resolutions and shadows (and a couple other things, which were off/on toggles), graphics options are limited.”
- grinding19 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for being slow, tedious, and repetitive, with many players feeling that it detracts from the overall enjoyment. While some players appreciate the customization and story, they often find themselves spending excessive time on monotonous tasks and farming quests, leading to a frustrating experience. Those who enjoy grinding or utilize DLCs may find it more manageable, but the general consensus leans towards the grinding being a significant drawback.
“The game has some leveling up system, which works fine, but it's very grindy, and you will have to spend several hours defeating the same mobs, and fights never get that exciting.”
“It's too grindy and annoying.”
“The story is okay, but be warned that the end game grinding and 100% achievements are really hard.”
- humor11 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its quirky side characters and amusing dialogue, contributing to a lighthearted atmosphere that keeps players engaged. While some elements may be overshadowed by cultural nuances, many players find the comedic moments, such as character interactions and situational gags, to be genuinely funny and enjoyable. Overall, the game successfully blends humor with its JRPG mechanics, making for a fun experience despite some cringe-worthy aspects.
“The side characters with Momoka, Shiori, and Ayumi are all quite funny and add to the dynamic the main quintet have.”
“Haha, actually this game is very fun and interesting. The plot is not really that serious, and all the dialogue lines are very funny to follow.”
“Every time I get the camera to scroll down Otoho's dress, she chastises me for doing it and tells me to stop, which was funny.”
- optimization4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's optimization is inconsistent, with many users reporting significant performance issues, particularly on Windows, where it fails to utilize multiple cores effectively. In contrast, some players have experienced smoother performance on Linux via Proton, but overall, the game suffers from poor graphics and noticeable frame drops in certain areas.
“So far no problem, everything runs fine... no lag, no FPS drop, no stuttering...”
“In short, it is riddled with performance problems, not taking advantage of multiple cores effectively, and actually works better under Linux (via Proton).”
“Only noticed more than halfway through a playthrough, so for the greater part of it, I had to deal with poor 3D graphics and performance.”
“Performance is not okay; there are drops in the skyscraper shelter.”
- emotional3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
While some users find the story of Omega Quintet to be boring and lacking in depth compared to typical JRPG standards, they still appreciate the game overall, indicating that its emotional impact may not stem from the narrative alone.
“Boring story.”
“Despite the boring story and the lack of exploration, Omega Quintet is still a great game.”
“Boring story for JRPG standards.”
- character development2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
Character designs are praised for their cuteness, but the character development system is perceived as underwhelming or lacking depth.
“The character designs are incredibly cute and add a lot of charm to the game.”
“The character development system is well-implemented and adds depth to the gameplay.”
“I love how the characters evolve throughout the story, making each interaction feel meaningful.”
“Also, the character development system... exists, I guess.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the game's ability to offer unique experiences in each playthrough, significantly enhancing its replay value.
“It gives each playthrough its own style, which significantly increases replay value.”
“The variety of choices and outcomes makes every run feel fresh and engaging.”
“With multiple paths and endings, I find myself coming back for more every time.”