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Omega Quintet

Imagine if the world was overcome with a strange phenomenon that saw demonic creatures appearing from a mysterious purple mist. What would you do? Who would you turn to?
Omega Quintet Game Cover
64%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:story, grinding
69% User Score Based on 101 reviews
Critic Score 59%Based on 10 reviews

Platforms

PCPlaystation 5Playstation 4WindowsPlayStation
Omega Quintet Game Cover

About Omega Quintet

Omega Quintet is a single player tactical role playing game with horror, fantasy, romance, comedy and others themes. It was developed by Idea Factory and was released on December 15, 2017. It received neutral reviews from critics and mostly positive reviews from players.

In this hybrid RPG/idol simulation, five idols wield Sound Weapons against the dark forces of the world. Build up an arsenal of attacks, get the crowd’s pulse racing with extraordinary skills, and then get them on their feet with a live performance!

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Games Like Omega Quintet

Looking for games like Omega Quintet? Here are top tactical role playing recommendations with a horror, fantasy, romance, comedy and anime focus, selected from player-similarity data — start with Fairy Fencer F, Agarest: Generations of War or Dragon Star Varnir.

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Reviews

69%Audience ScoreBased on 101 reviews
gameplay13 positive mentions
story17 negative mentions

  • Interesting and complex battle system with combo mechanics that reward strategic play.
  • Cute characters and appealing anime-style visuals with customization options, including an idol PV maker feature.
  • Runs well on consoles with 4K and 60fps support on PC, offering a decent port with dual English and Japanese audio.
  • Extremely grind-heavy gameplay, with obligatory sidequests required for true ending, many of which are time-limited and easy to miss, causing potential soft-locks.
  • Disappointing story and dialogue; characters can be annoying or lack depth, with much repetitive and filler content.
  • Frustrating game balance issues including unbalanced combat mechanics and the Order Break system which leads to unfair enemy turn advantages; plus large empty maps and repetitive exploration diminish pacing.
  • story

    130 mentions Positive Neutral Negative
    11% positive mentions, 76% neutral mentions, 13% negative mentions

    The story is generally seen as simple, predictable, and often boring, relying heavily on common anime and JRPG tropes with minimal depth or originality. Many reviewers criticize frustrating quest design, including time-limited and hidden missions that must all be completed to reach the true ending, leading to potential soft locks and forced restarts. While some find charm in the lighter tone and character interactions, the narrative is mostly overshadowed by tedious sidequests and lackluster writing, making it a weak point for those seeking a compelling story experience.

    • “Much more serious story than the Neptunia games, and resultingly much better too.”
    • “The story is pretty simple: the world is invaded by monsters called Blare, but one city resists under the protection of the Verse Maidens, idols with weapons that fight this menace.”
    • “*Update* this is my favourite game, love the story and didn't mind doing a bit of grinding to get the true ending.”
    • “The story/writing is boring or non-existent, however you want to look at it.”
    • “Omega Quintet entirely soft locks you out of the main story and an entire playthrough if you miss a single quest chain, forcing you to restart from scratch mid game, regardless of any other progress you’ve made.”
    • “It's a straightforward 'just keep beating the bad guys' story, 70% of the dialogue is filler, and the twist and ending are so ridiculously obvious I felt offended the characters acted like it was a surprise.”
  • gameplay

    38 mentions Positive Neutral Negative
    34% positive mentions, 55% neutral mentions, 11% negative mentions

    The gameplay offers a fast-paced, combo-driven combat system with numerous mechanics like guard breaks and harmonics, providing strategic depth especially on higher difficulties, though it suffers from poor explanation and occasionally feels grindy and repetitive. While the mechanics are interesting and the combat decent in theory, many feel underutilized or overshadowed by overpowering tactics, leading to a somewhat frustrating experience. Despite these flaws, the gameplay is supported by engaging elements such as its mission-based structure and bonus content, making it a mixed but occasionally rewarding experience.

    • “The gameplay aims higher than other ch games, featuring many skills, combos, guard breaks (called field breaks), and strategic elements like turn order and positioning, though it ultimately fails due to certain reasons.”
    • “Even then though, the game constantly introduces new mechanics to the battle system, some not appearing until much later, like harmonics or live concert mechanics.”
    • “The combat system is nice and not so easy to pick up as the mechanics aren't explained well within tutorials, but with some guidance it's pretty easy to get used to.”
    • “My overall summary for the game would be something along the lines of 'boring, grindy, annoying, bad game mechanics.'”
    • “It's just farming quests and nothing more, and sadly you can say the same about the gameplay.”
    • “The gameplay is meatier than Neptunia, yes, but all the new combat mechanics are wasted in a game that could be named 'Overpower: The Game.' Destructible clothes ensure that, unless you overpower the opposition in one round, every single enemy encounter will be a financial loss.”
  • graphics

    20 mentions Positive Neutral Negative
    25% positive mentions, 60% neutral mentions, 15% negative mentions

    The game's graphics are generally considered decent but dated, typical of a budget 2017 title and comparable to earlier generation visuals, with some users noting jaggy details and limited graphical settings. Battle visuals and anime-style artwork are praised for being lively and well-detailed, though exploration scenes and performance sometimes feel mediocre. Overall, graphics are serviceable but not a standout feature, with more emphasis placed on gameplay and character design.

    • “The game lacks quite a bit but it was still quite enjoyable for the combat system, the lively characters, the nice music and visuals.”
    • “A good port of a starting lineup from the PS4 so you can notice the graphics are a bit dated compared to recent releases but still does look good.”
    • “Wonderous graphics when fighting.”
    • “The 'exploration' scenes are copy and paste environments from approximately a generation and a half ago (graphically).”
    • “Only noticed more than halfway through a playthrough, so for the greater part of it, I had to deal with poor 3D graphics and performance.”
    • “Other than resolutions and shadows (and a couple other things, which were off/on toggles), graphics options are limited.”
  • grinding

    18 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is frequently described as slow, repetitive, and frustrating, with combat and quests often feeling tedious and unenjoyable. While some players tolerate or even appreciate the grind for story completion, the extensive farming and large, empty maps can make progression feel like a slog, especially at higher difficulties. DLCs are noted as helpful for casual players to reduce the grind.

    • “The game has some leveling up system, which works fine, but it's very grindy, and you will have to spend several hours defeating the same mobs, and fights never get that exciting.”
    • “I wouldn't really be able to recommend the game because I feel like most of my time in this game is spent walking, and the combat is very grindy and not very engaging.”
    • “In addition, the last episodes are such a grinding slog that you'll think you're playing a Korean MMO.”
  • music

    18 mentions Positive Neutral Negative
    50% positive mentions, 33% neutral mentions, 17% negative mentions

    The music in the game receives mixed but generally positive feedback, with several users praising the soundtrack as catchy, fantastic, and awesome. The game features a unique music video creation mode that adds to its charm, especially appealing to fans of idol-themed content. However, some find certain background tracks, like the one in the verse maiden office, annoying, and others feel the overall soundtrack is standard rather than exceptional.

    • “The characters are lovable, the music is fantastic, the scenery is amazing, all in all a great experience for me.”
    • “The game even has a fully customizable PV mode, in which the player can direct and produce their own idol PVs. New songs and such for this mode are also unlocked as the story progresses.”
    • “It has nice characters (most of them), an interesting story, the usual lot of item and crafting stuff, an interesting skillboard and its very own music video creator (this thing alone makes the game special).”
    • “The background music that plays in the Verse Maiden office is really annoying.”
    • “The game has a standard OST for a game of this type, nothing special.”
    • “The game has a mode where you can make music videos starring the girls, but I didn't touch it outside of quests that ask you to make a video with a specific song (playing a pre-made one will complete the quest, so you don't really have to use it if you don't want to).”
  • humor

    10 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is generally well-received, featuring funny dialogue and entertaining scenes that lighten the overall experience. While some jokes may feel cringe-worthy due to cultural themes, the humor adds charm and often elicits genuine laughter. Characters' quirky interactions and self-aware jokes contribute to the game's playful tone.

    • “Scenes are funny af.”
    • “Found myself laughing quite a lot.”
    • “Haha, actually this game is very fun and interesting. The plot is not really that serious and all the dialogue lines are very funny to follow.”
  • optimization

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    Optimization is inconsistent, with some users experiencing significant performance issues like poor 3D graphics and inefficient multi-core usage, while others report smooth gameplay without lag or FPS drops. Interestingly, performance may be better on Linux via Proton for some players.

    • “So far no problem, everything runs fine... no lag, no FPS drop, no stuttering...”
    • “The game is riddled with performance problems, not taking advantage of multiple cores effectively and actually works better under Linux (via Proton).”
    • “Only noticed more than halfway through a playthrough, so for the greater part of it, I had to deal with poor 3D graphics and performance.”
    • “Performance is not okay; there are drops in Skyscraper Shelter.”
  • emotional

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The emotional aspect of the game is often described as lacking, with many users finding the story boring and less engaging compared to typical JRPG standards. This detracts from the overall emotional impact despite other positive elements.

    • “Boring story.”
    • “Despite the boring story and the lack of exploration, Omega Quintet is still a great game.”
    • “Boring story for JRPG standard.”
  • character development

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    Character development features are present but minimal, with the main highlight being the very cute character designs rather than deep progression.

    • “Also, the character development system... exists, I guess.”
  • replayability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers complex, rewarding battle systems that provide a unique play style each time, enhancing its replayability especially for players who enjoy grinding or challenging experiences.

    • “It gives each playthrough its own style, and thus increases replay value.”
    • “Complex, rewarding battle systems to master, replayability for those who enjoy a grind or challenge.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game demonstrates strong stability with no reported glitches, ensuring a smooth and reliable playing experience.

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Play Times

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Omega Quintet is a tactical role playing game with horror, fantasy, romance, comedy and others themes. Common tags for Omega Quintet include turn-based, trading, female protagonist, linear, party-based rpg and others.

Omega Quintet is available on PC, PlayStation 5, PlayStation 4, Windows and others.

On average players spend around 3 hours playing Omega Quintet.

Omega Quintet was released on December 15, 2017.

Omega Quintet was developed by Idea Factory.

Omega Quintet has received neutral reviews from players and neutral reviews from critics. Most players liked Omega Quintet for its gameplay but disliked it for its story.

Omega Quintet is a single player game.

Similar games include Fairy Fencer F, Agarest: Generations of War, Dragon Star Varnir, Mugen Souls, Record of Agarest War Zero and others.