Omega Crafter
- March 28, 2024
- Preferred Networks
- 15h median play time
Omega Crafter is an open-world survival craft game where players build a city, fight enemies, and program a sidekick named Grammi to help with tasks. The goal is to complete game development by defeating powerful monsters and gathering resources in a mysterious, under-development game world. Players can program Grammi to assist with various tasks such as mining, logging, and crafting items.
Reviews
- The game features a unique programming system for the Grammi companions, allowing for creative automation and task management.
- The overall vibe is cozy and enjoyable, with a charming art style and engaging gameplay that encourages exploration and building.
- The game runs smoothly, even in multiplayer, and offers a fun experience for casual players and families, making it a good introduction to programming concepts.
- The game currently lacks content, with only a few biomes and bosses, leading to repetitive gameplay and limited exploration.
- The combat mechanics are simplistic and can feel unchallenging, with enemies exhibiting poor AI and pathfinding issues.
- There is a significant lack of guidance and clarity in the programming system, making it difficult for players to fully utilize the Grammi's capabilities.
- gameplay29 mentions
- 10 % positive mentions
- 79 % neutral mentions
- 10 % negative mentions
The gameplay is characterized by a familiar loop of resource gathering, crafting, and boss battles reminiscent of games like Valheim, though it lacks depth in combat mechanics and complexity. While the automation and programming elements offer a unique twist, many players find the overall experience to be simplistic and occasionally clunky, with a steep learning curve for base layout and efficiency. Despite its engaging early hours, the gameplay can become repetitive, leading to mixed feelings about its long-term appeal.
“The gameplay is smooth and simple, made me think of Dark Souls later in the game.”
“The grammi's ability to execute sequences of tasks not only enriches gameplay but also educates, making 'Omega Crafter' a perfect blend of entertainment and intellectual challenge.”
“Paired with the building mechanics of the game, you can spend hours and hours just messing around.”
“It is pretty much the same gameplay loop as you gather resources, craft better tiers of gear, go summon and fight a boss in each biome, etc.”
“No cool combos, no weapon arts, no parry/stagger mechanics... nothing.”
“Beginning hours are fun... later hours, not so much... can't recommend yet but if and/or when they update with better mechanics and UI elements I may return to it.”
- graphics13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The graphics of the game are generally described as basic and low-poly, with some users noting a lack of polish and choppy animations. While some appreciate the cozy and clean art style, others criticize the visuals as bland and unoptimized, suggesting that improvements in aesthetics and environmental detail could enhance the overall experience. Overall, opinions are mixed, with potential for improvement highlighted by several reviewers.
“If the devs can polish visuals and animations a bit more, as well as fill the biomes with more interesting stuff to discover, I can see this being a great alternative to Valheim.”
“If you like Valheim (minus all the stupid sailing) then you'll like this game; it's kind of a mini version of it with a different (better, in my opinion) art style.”
“The graphics are very nice; the art style they went with is very clean and pleasant on the eyes.”
“The graphics are quite basic as well with the low poly look.”
“The graphics are bland, everything from trees to work stations look like cheap assets.”
“Very basic graphics, washed out textures.”
- grinding7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding in the game to be balanced; it's enough to encourage exploration and progression without becoming tedious. While the current biomes require some effort to navigate and farm, the overall experience remains enjoyable, especially with the mix of combat and automation. However, some players express a desire for improvements in the game's mechanics and transportation options to enhance the grinding experience.
“Only 3 biomes right now, and they are all kind of grindy... but overall had a blast clearing the currently available bosses.”
“You should also get used to walking a lot; so far, like I mentioned earlier, there is no sailing and no other means of transportation aside from portals similar to Valheim, which are quite expensive and tedious to grind the materials for.”
“Fun game so far to play, it is a mix of exploration, boss fights, and automation without having the tedious crafting and gathering being done oneself constantly.”
- optimization4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's optimization is mixed; while some players report smooth performance on max settings and good overall optimization, others experience frame drops in fullscreen mode and criticize the lack of direction and choppy graphics. Overall, the experience varies significantly among users, with some finding it well-optimized and others deeming it unoptimized and boring.
“Very well optimized, although I got frame drops in fullscreen mode.”
“It's not laggy, I also encountered no bugs, runs smoothly on max settings, but that's it.”
“This game is unoptimized; there is no proper direction, extremely boring and uneventful. The graphics are choppy, and there is absolutely no fluidity.”
“Settlement building feels kind of like factory building - routes optimization, etc.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's story element is notably lacking, with many users expressing that there is no coherent narrative present. Some players felt the experience was incomplete, indicating that the game is still in development regarding its story content.
“Sometimes I felt like I was done with the game, then I realized I was only halfway through the story.”
“There is no story element, apparently.”
“As for the story... there isn't one yet.”
“The game still currently lacks in terms of story.”
- stability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Overall, users report that the game runs smoothly on the Steam Deck, indicating good stability. However, there are suggestions for improvements in gameplay mechanics and programming features, which could enhance the overall experience.
“Runs great on a Steam Deck too!”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its positive atmosphere, contributing to an enjoyable overall experience.
“Great game with a positive atmosphere.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users feel that the game's monetization strategy could benefit from increased advertising efforts to enhance visibility and potentially boost revenue.
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game has been criticized for feeling lifeless, lacking the energy and engagement expected from a compelling soundtrack.
“The music feels lifeless.”
“The soundtrack lacks any real energy or emotion.”
“The background music is repetitive and uninspired.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the joy of creating and interacting with quirky programmed characters, leading to moments of laughter and amazement as they showcase their antics.
“You're not just playing; you're creating, laughing, and sometimes just watching in awe as your little programmed buddies do their thing.”
“The humor in this game is so clever and unexpected; it keeps you on your toes and makes every moment enjoyable.”
“I found myself chuckling at the witty dialogue and hilarious situations that unfolded throughout the game.”