- August 20, 2018
- AJetBear Entertainment
- 4h median play time
Olorun: Theocracy
Platforms
About
In "Olorun: Theocracy," a prosperous yet war-torn continent ruled by gods, players engage in combat with a 270-degree melee angle system, switching directions to attack or defend. Up to four players can cooperate to face dangers in this ancient world, as they prepare for the return of false gods threatening their existence.






- The game has a unique and interesting crafting system that allows for individual weapon design.
- Co-op gameplay is fun and can lead to humorous moments, making it enjoyable to play with friends.
- The battle system is unique and has depth, appealing to players who enjoy skill-based mechanics.
- The game is plagued with bugs and unfinished mechanics, leading to a frustrating experience.
- There is a lack of content and guidance, making players feel lost and without clear objectives.
- The graphics and overall polish are subpar, reminiscent of much older games, which detracts from the experience.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is generally well-received, offering a solid foundation with fluent movement and easy character control, appealing to players who enjoy mastering mechanics. However, it suffers from a lack of content, including insufficient monsters and loot drop rates, as well as a weak tutorial that leaves new players feeling lost after several hours. Overall, while the game shows promise, it requires further development to enhance clarity and engagement.
“The overall gameplay (movement, map changing) is quite fluid; as a WoW player, the control of the character is pretty easy to pick up.”
“This game has its own charm and keeps me involved in gameplay.”
“For future progress, I look forward to this game making the mechanics and descriptions clearer and easier to understand, and adding some quests to help players get familiar with the game and have a better view of what they should do or where to go at specific points to smooth out the flow of the game.”
“Game mechanics suck.”
“Obvious downsides are the lack of a sufficient tutorial to introduce new players to the game; after close to 4 hours of gameplay, I still feel that there are pretty much mechanics that I have yet to find.”
“For future progress, I look forward to this game making the mechanics and descriptions clearer and easier to understand, and adding some quests to help players get familiar with the game and have a better view of what they should do or where to go at specific points of the game to smooth out the flow.”