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Olorun: Theocracy Game Cover

About

Olorun: Theocracy is a single player and multiplayer casual role playing game with a violence theme. It was developed by AJetBear Entertainment and was released on August 20, 2018. It received negative reviews from players.

In "Olorun: Theocracy," a prosperous but war-torn continent ruled by gods, players engage in combat with a 270-degree melee angle system, switching directions to attack or defend against foes. The game also offers multiplayer cooperation for up to four players, overcoming challenges and dangers in this ancient world. However, a greater crisis emerges as false gods from a forgotten past return.

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37%
Audience ScoreBased on 27 reviews
humor4 positive mentions
story3 negative mentions

  • The game has a unique and interesting crafting system that allows for individual weapon design.
  • Co-op gameplay is enjoyable and can lead to funny and chaotic moments with friends.
  • The battle system is unique and offers depth, appealing to players who enjoy skill-based mechanics.
  • The game is plagued by numerous bugs and unfinished mechanics, leading to a frustrating experience.
  • There is a lack of content and guidance, making it difficult for players to know what to do, especially in the early stages.
  • The graphics and overall polish are lacking, making the game feel outdated and unrefined.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is generally well-received for its fluid movement and ease of control, particularly for players familiar with similar titles. However, it suffers from a lack of content, including insufficient monster variety and loot drop rates, as well as a need for clearer tutorials and mechanics. While the foundation is solid, players are encouraged to engage with the development process to enhance the overall experience.

    • “The overall gameplay (movement, map changing) is quite fluent; as a WoW player, the control of the character is pretty easy to pick up.”
    • “This game has its own charm and keeps me involved in gameplay.”
    • “For future progress, I look forward to this game making the mechanics and descriptions clearer and easier to understand, and adding some quests to help players get familiar with the game.”
    • “Game mechanics suck.”
    • “Obvious downsides are the lack of a sufficient tutorial to introduce new players to the game; after close to 4 hours of gameplay, I still feel that there are pretty much mechanics that I have yet to find.”
    • “For future progress, I look forward to this game making the mechanics and descriptions clearer and easier to understand, and adding some quests to help players get familiar with the game and have a better view of what they should do or where to go at specific points of the game to smooth out the flow.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect of the game is hindered by poor English translation, which detracts from the overall experience. Players express a desire for a quest system to provide clearer guidance and enhance engagement with the narrative. Improvements in mechanics and descriptions are also needed to facilitate a smoother gameplay experience.

    • “I look forward to this game making the mechanics and descriptions clearer and easier to understand. Adding some quests would help players get familiar with the game and provide a better view of what they should do or where to go at specific points, smoothing out the flow of the game.”
    • “English is very bad and pulls you out of the story a lot.”
    • “For future progress, I look forward to this game making the mechanics and descriptions clearer and easier to understand, and adding some quests to help players get familiar with the game and have a better view of what they should do or where to go at specific points of the game to smooth out the flow of the game.”
    • “- no quest system so far”
  • humor
    4 mentions Positive Neutral Negative

    The game's humor is characterized by its lighthearted and goofy moments, such as amusing bugs and chaotic multiplayer interactions, where players find humor in both their own and each other's misfortunes. The comedic elements extend to PvP encounters, making even death a source of laughter among friends.

    • “The game does have bugs, but they are rather funny and not game-breaking.”
    • “Multiplayer with friends is very goofy and funny, even when you see your friend being kicked through the air by a boar and getting killed.”
    • “Even dying is funny.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players appreciating its quality and overall appeal.

    • “The music is absolutely captivating and enhances the overall experience.”
    • “I love how the soundtrack perfectly complements the gameplay.”
    • “The variety of music tracks keeps the game fresh and engaging.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is a mixed bag; while some users report significant glitches that can disrupt gameplay, others note that it is relatively bug-free for its developmental stage, especially considering the small team behind it. Overall, it appears to be an unfinished product with notable issues, but not entirely unplayable.

    • “It's not finished and polished, but for the stage of development and considering the small team, it's already quite nice and mostly bug-free (at least no game-breaking bugs).”
    • “The game is a buggy, unfinished mess abandoned by the developers.”
    • “The trouble I'm talking about is glitches that will send you flying off the side of the ship, and then you have to start all over again.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics have received mixed reviews, with some users noting that the texture quality, particularly outside the castle, detracts from the overall experience, reminiscent of older games from the 80s and 90s. While the graphics are considered acceptable, there is a demand for more customization options, such as adjusting loading distances for objects and textures.

    • “Graphically, that boat adventure reminds me of games from the early '90s and even the '80s.”
    • “The texture LOD makes the graphics look ugly in the area outside of the castle.”
    • “Graphically, that boat adventure reminds me of games from the early 90s and even the 80s.”
    • “The graphics are okay, but more options are needed (e.g., loading distance of objects/textures).”
  • grinding
    3 mentions Positive Neutral Negative

    Players express frustration over the lack of immediate grinding mechanics, noting that while tools are available, the implementation of farming and related grinding activities is not expected until a later date.

    • “The game feels like a never-ending grind, with little reward for the time invested.”
    • “I spent hours grinding for resources, only to find out they were not worth the effort.”
    • “The repetitive nature of grinding makes the gameplay feel tedious and unfulfilling.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Olorun: Theocracy is a casual role playing game with violence theme.

Olorun: Theocracy is available on PC and Windows.

On average players spend around 4 hours playing Olorun: Theocracy.

Olorun: Theocracy was released on August 20, 2018.

Olorun: Theocracy was developed by AJetBear Entertainment.

Olorun: Theocracy has received negative reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Olorun: Theocracy is a single player game with multiplayer and local co-op support.

Similar games include Night of the Dead, Len's Island, Frozen Flame, Superfuse, The Memory of Eldurim and others.