Odyssey of Gianna Game Cover

"Odyssey of Gianna" is an open-world, sandbox hentai RPG that features unique status effects impacting gameplay and character graphics. The game explores various fetishes and takes around 10 hours to complete the main quest, with additional optional content. Support the developer on Patreon or SubscribeStar, and stay updated through Discord.

  • Windows

Reviews

83%
Audience ScoreBased on 60 reviews
story8 positive mentions
grinding8 negative mentions
  • The game offers a deep and engaging RPG experience with a complex combat system and a variety of unique status effects that enhance gameplay.
  • Exploration is rewarding, with a vast overworld filled with secrets, interesting locations, and a fast travel system that makes navigating easier.
  • The writing and character design are well-crafted, providing a fun and immersive experience that goes beyond typical adult games.
  • The game can be confusing and lacks clear guidance, making it easy to get lost or stumble into areas that are too difficult to handle early on.
  • Some players experience frustrating combat mechanics, particularly with status effects that can render characters useless during battles.
  • There are minor technical issues, such as framerate drops and a lack of detailed community resources, which can hinder the overall experience.
  • gameplay12 mentions

    The gameplay in "Odyssey of Gianna" is praised for its depth and complexity, featuring a vast overworld and a wide array of status effects that enhance combat mechanics. While the integration of lust as a gameplay element adds a unique twist, some players find the mechanics initially confusing. Overall, the game is recommended for its innovative approach, though it may require patience to fully grasp its systems.

    • “Odyssey of Gianna is a very deep game; there is so much effort put into it, from the vast overworld to explore to the humongous amount of status effects that it has to offer, to the very complex game mechanics.”
    • “The way the combat abilities integrate lust as a mechanic and work around the status effects never felt too unfair or punishing, and with the rate of character scaling, you should never have too much trouble unless you push too far out too early in the game.”
    • “I would recommend the game for its innovative gameplay and execution of the variable status effects, even if it might be confusing at the start how all the status effects work.”
    • “The game has charm, with its custom art, but I just don't stand the gameplay.”
    • “The gameplay might be confusing at the start, especially with how all the status effects work.”
    • “The situations around the status effects and how the enemies apply them are where the eroticism comes from, rather than being purely from the art.”
  • story12 mentions

    The story of the game is generally well-received, featuring engaging characters and a solid narrative that supports exploration, though it lacks guidance and post-quest activities in certain areas. While not groundbreaking, the writing is praised for its quality, and the various endings add depth to the experience. Overall, players recommend the game for its enjoyable story and the unique concept of transformations.

    • “I speak without hyperbole when I say this is probably the best h-game you'll ever play, partly because there's enough stuff here to cater to almost everyone, even the niche things, but also because it's an actual game with content in it, controversially, and an actual story that you can get behind.”
    • “There are a lot of good things about it; the story is nice, the characters are cool, and the concept of transformations is extremely well done.”
    • “Now that I have done my pure run of this game, a messy one to say the least and one I am slightly unhappy with, I can confidently say that despite everything I said above, I still stick by my recommendation: you should buy this game. It's got a nice story, the endings, and most other scenes are really well done, and on top of that, it has some really nice writing to back it up.”
    • “In general, special places (like Ork City and maybe Puppeteer Place) have no post-quest activities. It would be nice to have something to do after dealing with the main problem.”
  • grinding8 mentions

    Players find the grinding aspect of the game to be tedious and often feels like a chore, detracting from the overall experience. While grinding is not the primary focus, it becomes necessary to progress, particularly for obtaining essential items like the blue orb, leading to significant time investment in leveling up.

    • “I get the feeling that grinding is not the main point of the game, but I fail to see how you would get just the blue orb without a large amount beforehand.”
    • “And now at the 17th hour, and yes a huge portion of that time was spent grinding, just to get to level 8, that answer came back with a vengeance.”
    • “So that makes grinding a must, because they can't be bought.”
  • graphics4 mentions

    The graphics feature a distinctive art style that lends the characters a youthful appearance, which some may find off-putting. While the numerous status effects are well-executed, there is a noticeable lack of explicit artwork depicting intimate scenes between characters. Overall, the visuals are complemented by strong written content, though they may not meet all players' expectations for explicit representation.

    • “The art style gave the girls’ faces a weirdly youthful look, which detracted from the overall aesthetic.”
    • “The graphics felt outdated and did not meet my expectations for a modern game.”
    • “The character designs were inconsistent, making it hard to connect with the visuals.”
  • humor2 mentions

    The humor in the game is highlighted by the quirky use of phrases like "bad ended" instead of more traditional terms like "killed" or "defeated," which adds a comedic touch reminiscent of popular internet culture. This playful language choice is seen as amusing and does not detract from the overall tone of the game, making it a memorable aspect for players.

    • “The way everyone says 'bad ended' instead of 'killed' or 'defeated' is really funny. It reminds me of those silly Fortnite short films. It doesn't ruin the tone at all, and while I don't see it as strictly negative or positive, it's definitely the highlight that made me want to write this review.”
  • music2 mentions

    The music in the game is highly praised, contributing significantly to the overall experience alongside its engaging lore, secrets, and humor. Players find it to be an integral part of the game's atmosphere and enjoyment.

    • “The music perfectly complements the game's atmosphere, enhancing every moment of the adventure.”
    • “Each track is beautifully composed, making exploration and battles feel epic and immersive.”
    • “The soundtrack is a fantastic blend of genres that keeps the gameplay fresh and engaging.”
  • optimization2 mentions

    The game is widely criticized for its poor optimization, with users expressing frustration from the very beginning of their experience.

    • “It just shows right out of the gate that this game is a poorly optimized piece of trash.”
  • emotional2 mentions

    Users indicate that the emotional depth of the game is significant, suggesting that there are layers of feelings and experiences that may not be fully explored in a single playthrough. This implies a rich narrative that invites players to delve deeper into its emotional themes.

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